May 22, 2014 Re: 64-bit DMD for windows? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Joakim | On 22 May 2014 16:28, Joakim via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> On Thursday, 22 May 2014 at 06:16:54 UTC, Rainer Schuetze wrote:
>>
>> I recently considered making a pull request, but noticed an include dependency that failed to work for another PR, and got distracted. The updated compiler patches are here: https://github.com/rainers/dmd/tree/coff32
>
> I think this is a really important pull for win32 support, still the most widely used platform on which D is available. Not everybody has the source for outside libraries or the time and inclination to recompile it to OMF using the Digital Mars toolchain. I think it would really help D to get this pull in soon.
Yeah, it's a gigantic hole, and your work looks like it's almost there.
Do you have any idea about the x64 SSE support and supporting that on x86 as well? Difficult? Practical?
|
May 22, 2014 Re: 64-bit DMD for windows? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Temtaime | On Wednesday, 21 May 2014 at 03:45:42 UTC, Temtaime wrote: > Yes, DMD uses ld on linux. It's OK because there is no other > linker. And it's system's default. Everybody(almost) have GCC. It's still an external tool, without which dmd can't work. > But on windows.. MSVS is external IDE and toolset. Do you want the windows dmd installed to download and install msvc automatically for you? |
May 22, 2014 Re: 64-bit DMD for windows? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Joakim | On Thursday, 22 May 2014 at 06:28:14 UTC, Joakim wrote:
> On Thursday, 22 May 2014 at 06:16:54 UTC, Rainer Schuetze wrote:
>> I recently considered making a pull request, but noticed an include dependency that failed to work for another PR, and got distracted. The updated compiler patches are here: https://github.com/rainers/dmd/tree/coff32
> I think this is a really important pull for win32 support, still the most widely used platform on which D is available. Not everybody has the source for outside libraries or the time and inclination to recompile it to OMF using the Digital Mars toolchain. I think it would really help D to get this pull in soon.
How would it work? Will it link D code with snn, msvcrt or both?
|
May 22, 2014 Re: 64-bit DMD for windows? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Kagamin | On Thursday, 22 May 2014 at 07:45:17 UTC, Kagamin wrote:
> On Thursday, 22 May 2014 at 06:28:14 UTC, Joakim wrote:
>> I think this is a really important pull for win32 support, still the most widely used platform on which D is available. Not everybody has the source for outside libraries or the time and inclination to recompile it to OMF using the Digital Mars toolchain. I think it would really help D to get this pull in soon.
>
> How would it work? Will it link D code with snn, msvcrt or both?
Why would you need snn at that point? It's an OMF library. You'd do the same as Win64, use msvcrt.
|
May 22, 2014 Re: 64-bit DMD for windows? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Joakim | Ah, ok, but druntime and phobos are compiled to link with snn, which has functions absent in msvcrt like snvprintf and long double math functions. |
May 22, 2014 Re: 64-bit DMD for windows? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Kagamin | On 22 May 2014 20:37, Kagamin via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> Ah, ok, but druntime and phobos are compiled to link with snn, which has functions absent in msvcrt like snvprintf and long double math functions.
That doesn't seem to bother Win64...
|
May 22, 2014 Re: 64-bit DMD for windows? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Manu | On 21/05/2014 05:34, Manu via Digitalmars-d wrote: > On 21 May 2014 13:45, Temtaime via Digitalmars-d > <digitalmars-d@puremagic.com> wrote: >> Yes, DMD uses ld on linux. It's OK because there is no other >> linker. And it's system's default. Everybody(almost) have GCC. >> >> But on windows.. MSVS is external IDE and toolset. Some people >> yes they uses MinGW. >> Why ? MSVS has some disadvantages for me for example it's poor >> C++11 support. So it's useless in my work. >> >> So for compile 64 app with DMD one must download dmd(~20 MB) and >> install MSVS(~2 GB). >> I think dmd should work out of the box isn't it ? > > It's still the standard on the platform. Interoperation with other > libraries/code typically demands MSVC compatibility. > I don't know how any large-scale Windows developers can avoid this > practical reality? > > On the plus side, there is a recent push to get Clang/LLVM properly > compatible with MSVC. When that happens, we should be able to rely on > Clang+LDC for all windows needs. > > >> And what about other compilers ? >> Latest LDC for example uses 064 frontend. >> >> It's outdated for me because of bugs. I cannot ever compile my >> app now with it. >> With GDC it's alto difficult to get luck. > > Poke the GDC/LDC guys? It would certainly be nice if those toolchains > were more reliably up-to-date, but the sad truth is, those who use > MinGW on windows are in the severe minority, so there's probably not > so much motivation. > LDC on MingW doesn't seem to support debugging at all, and that's because of a LLVM issue, not LDC, so it doesn't matter how much LDC is up to date or not. According to Kai, "LLVM on MinGW is not very well tested." I had better hopes for GDC, and did poke the GDC guys (even put a bounty up - not that I think that amount of money would make any significant difference - it was more to show I really cared about this issue). But it seems GDC on Windows is not properly supported either (news://news.digitalmars.com:119/lkdnrr$j43$1@digitalmars.com). It's not just an issue of build scripts and compiling binary releases, as I initially thought. Like you said, those like me, who use MinGW on Windows seem to be a severe minority. Having Clang/LLVM support MSVC toolchain would be great. And it would be *magnificent* if that included LLDB support! The reason I prefer MinGW on Windows is so that I can use a half-decent, open-source debugger. -- Bruno Medeiros https://twitter.com/brunodomedeiros |
May 22, 2014 Re: 64-bit DMD for windows? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Bruno Medeiros | With VS2013 installed, I had an issue with the DMD installer's config. mspdb*.dll are located in VC/bin, not VC/bin/x86_amd64, and using -m64 caused a linker error. Adding %VCINSTALLDIR%\bin to sc.ini's PATH fixed the problem and produced a working hello world with -m64. |
May 22, 2014 Re: 64-bit DMD for windows? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Anonymous | On 23 May 2014 01:45, Anonymous via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> With VS2013 installed, I had an issue with the DMD installer's config. mspdb*.dll are located in VC/bin, not VC/bin/x86_amd64, and using -m64 caused a linker error. Adding %VCINSTALLDIR%\bin to sc.ini's PATH fixed the problem and produced a working hello world with -m64.
The installer needs to be updated to be aware of VS2013's pathing. Bug it?
|
May 22, 2014 Re: 64-bit DMD for windows? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Manu |
On 22.05.2014 09:04, Manu via Digitalmars-d wrote:
> On 22 May 2014 16:28, Joakim via Digitalmars-d
> <digitalmars-d@puremagic.com> wrote:
>> On Thursday, 22 May 2014 at 06:16:54 UTC, Rainer Schuetze wrote:
>>>
>>> I recently considered making a pull request, but noticed an include
>>> dependency that failed to work for another PR, and got distracted. The
>>> updated compiler patches are here:
>>> https://github.com/rainers/dmd/tree/coff32
>>
>> I think this is a really important pull for win32 support, still the most
>> widely used platform on which D is available. Not everybody has the source
>> for outside libraries or the time and inclination to recompile it to OMF
>> using the Digital Mars toolchain. I think it would really help D to get
>> this pull in soon.
>
> Yeah, it's a gigantic hole, and your work looks like it's almost there.
>
> Do you have any idea about the x64 SSE support and supporting that on
> x86 as well? Difficult? Practical?
>
I don't know, will have to look into that. I always wondered why it isn't supported by x86 to start with.
|
Copyright © 1999-2021 by the D Language Foundation