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February 06, 2012 [OT] I ported Empire to D2 and made it cross platform. | ||||
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I've tried multiple times to contact Walter through his websites, but apparently _that's_ a dead end so... http://i.imgur.com/DzrN6.png Look at it! The selection pulses! Empire's never looked so good! There are some rough edges; the save games fail to load, demo isn't working, the text log isn't cleared correctly. But other than that you can happily play a game right through. I can't put the code anywhere because distribution is prohibited, so this is my last ditch effort to contact Walter. -Bernard. | ||||
February 06, 2012 Re: [OT] I ported Empire to D2 and made it cross platform. | ||||
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Posted in reply to Bernard Helyer | On 2/5/2012 6:44 PM, Bernard Helyer wrote:
> I've tried multiple times to contact Walter through his websites, but apparently
> _that's_ a dead end so...
>
> http://i.imgur.com/DzrN6.png
>
> Look at it! The selection pulses! Empire's never looked so good!
>
> There are some rough edges; the save games fail to load, demo isn't working, the
> text log isn't cleared correctly. But other than that you can happily play a
> game right through. I can't put the code anywhere because distribution is
> prohibited, so this is my last ditch effort to contact Walter.
Here I am. Yes, it does look nice. Sorry, but please don't redistribute it.
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February 06, 2012 Re: [OT] I ported Empire to D2 and made it cross platform. | ||||
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Posted in reply to Bernard Helyer | On Sun, Feb 5, 2012 at 8:44 PM, Bernard Helyer <b.helyer@gmail.com> wrote:
> I've tried multiple times to contact Walter through his websites, but apparently _that's_ a dead end so...
>
> http://i.imgur.com/DzrN6.png
>
> Look at it! The selection pulses! Empire's never looked so good!
>
> There are some rough edges; the save games fail to load, demo isn't working, the text log isn't cleared correctly. But other than that you can happily play a game right through. I can't put the code anywhere because distribution is prohibited, so this is my last ditch effort to contact Walter.
>
>
> -Bernard.
So I presume that you modified the source code slightly to make it work? Or is it a complete rewrite?
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February 06, 2012 Re: [OT] I ported Empire to D2 and made it cross platform. | ||||
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Posted in reply to Caligo | On Monday, 6 February 2012 at 04:33:56 UTC, Caligo wrote:
> On Sun, Feb 5, 2012 at 8:44 PM, Bernard Helyer <b.helyer@gmail.com> wrote:
>> I've tried multiple times to contact Walter through his websites, but
>> apparently _that's_ a dead end so...
>>
>> http://i.imgur.com/DzrN6.png
>>
>> Look at it! The selection pulses! Empire's never looked so good!
>>
>> There are some rough edges; the save games fail to load, demo isn't working,
>> the text log isn't cleared correctly. But other than that you can happily
>> play a game right through. I can't put the code anywhere because
>> distribution is prohibited, so this is my last ditch effort to contact
>> Walter.
>>
>>
>> -Bernard.
>
> So I presume that you modified the source code slightly to make it
> work? Or is it a complete rewrite?
Yeah, it's a port of the D1 code with various things replaced as needed.
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February 06, 2012 Re: [OT] I ported Empire to D2 and made it cross platform. | ||||
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Posted in reply to Bernard Helyer | On Monday, 6 February 2012 at 02:44:40 UTC, Bernard Helyer wrote:
> I've tried multiple times to contact Walter through his websites, but apparently _that's_ a dead end so...
>
> http://i.imgur.com/DzrN6.png
>
> Look at it! The selection pulses! Empire's never looked so good!
>
> There are some rough edges; the save games fail to load, demo isn't working, the text log isn't cleared correctly. But other than that you can happily play a game right through. I can't put the code anywhere because distribution is prohibited, so this is my last ditch effort to contact Walter.
>
>
> -Bernard.
I don't get it all...
The source code is open or you did reverse engineering?
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February 06, 2012 Re: [OT] I ported Empire to D2 and made it cross platform. | ||||
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Posted in reply to Bernard Helyer | Le 06/02/2012 03:44, Bernard Helyer a écrit :
> I've tried multiple times to contact Walter through his websites, but
> apparently _that's_ a dead end so...
>
> http://i.imgur.com/DzrN6.png
>
> Look at it! The selection pulses! Empire's never looked so good!
>
> There are some rough edges; the save games fail to load, demo isn't
> working, the text log isn't cleared correctly. But other than that you
> can happily play a game right through. I can't put the code anywhere
> because distribution is prohibited, so this is my last ditch effort to
> contact Walter.
>
>
> -Bernard.
Congrat !
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February 06, 2012 Re: [OT] I ported Empire to D2 and made it cross platform. | ||||
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Posted in reply to Walter Bright | Le 06/02/2012 05:16, Walter Bright a écrit :
> On 2/5/2012 6:44 PM, Bernard Helyer wrote:
>> I've tried multiple times to contact Walter through his websites, but
>> apparently
>> _that's_ a dead end so...
>>
>> http://i.imgur.com/DzrN6.png
>>
>> Look at it! The selection pulses! Empire's never looked so good!
>>
>> There are some rough edges; the save games fail to load, demo isn't
>> working, the
>> text log isn't cleared correctly. But other than that you can happily
>> play a
>> game right through. I can't put the code anywhere because distribution is
>> prohibited, so this is my last ditch effort to contact Walter.
>
> Here I am. Yes, it does look nice. Sorry, but please don't redistribute it.
I don't see the point of it. It is advertisement for D.
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February 06, 2012 Re: [OT] I ported Empire to D2 and made it cross platform. | ||||
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Posted in reply to Bernard Helyer | On 06/02/2012 02:44, Bernard Helyer wrote: > I've tried multiple times to contact Walter through his websites, but apparently _that's_ > a dead end so... > > http://i.imgur.com/DzrN6.png > > Look at it! The selection pulses! Empire's never looked so good! And it has a retro look to it. But why is the first option just an "A" by itself? > There are some rough edges; the save games fail to load, demo isn't working, the text log > isn't cleared correctly. BTW which version did you start from? In my version I completely rewrote the text display as what we had was geared towards a character-cell display, which was no good with it using a proportional font. I think I found that some existing saved games wouldn't load, but there's no problem loading games that were saved with that same version. > But other than that you can happily play a game right through. I > can't put the code anywhere because distribution is prohibited, so this is my last ditch > effort to contact Walter. The version I've contributed I emailed to Walter and he eventually put it up on the website. Is there any reason the same can't be done in this instance? Stewart. | |||
February 06, 2012 Re: [OT] I ported Empire to D2 and made it cross platform. | ||||
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Posted in reply to Stewart Gordon | On Monday, 6 February 2012 at 12:42:31 UTC, Stewart Gordon wrote: > On 06/02/2012 02:44, Bernard Helyer wrote: >> I've tried multiple times to contact Walter through his websites, but apparently _that's_ >> a dead end so... >> >> http://i.imgur.com/DzrN6.png >> >> Look at it! The selection pulses! Empire's never looked so good! > > And it has a retro look to it. > > But why is the first option just an "A" by itself? It pulses. It's just nearly transparent. :P > >> There are some rough edges; the save games fail to load, demo isn't working, the text log >> isn't cleared correctly. > > BTW which version did you start from? In my version I completely rewrote the text display as what we had was geared towards a character-cell display, which was no good with it using a proportional font. I think I found that some existing saved games wouldn't load, but there's no problem loading games that were saved with that same version. I started with Walter's original 2.01 D release. The font I'm using is proportional, so I've not a problem there. Your version was also in D1, was it not? I think something subtle may have borked. I'm sure it's fixable if I sit down and fix it, but seeing as it's forbidden to languishing on my hard-drive, I'm not sure I give enough fucks to do that. > >> But other than that you can happily play a game right through. I >> can't put the code anywhere because distribution is prohibited, so this is my last ditch >> effort to contact Walter. > > The version I've contributed I emailed to Walter and he eventually put it up on the website. Is there any reason the same can't be done in this instance? Up to Walter, obviously. | |||
February 06, 2012 Re: [OT] I ported Empire to D2 and made it cross platform. | ||||
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Posted in reply to Mattbeui | On Monday, 6 February 2012 at 10:55:22 UTC, Mattbeui wrote:
> The source code is open or you did reverse engineering?
On classicempire.com there's a version for windows written in an old version of D (old enough that it wouldn't even compile with a modern copy of DMD1). I took that code and ported it to D2 and a cross platform engine at the same time.
The source is _available_, however, not open. I can look at it and do the above, but I may not give anyone else my version.
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