April 04, 2023

On Tuesday, 4 April 2023 at 09:25:37 UTC, Daniel Kozak wrote:

>

https://slint-ui.com/blog/announcing-slint-1.0.html

This seems to be perfect gui lib and should be possible to use it with Dlang

It seems that the LICENSE is not friendly.

April 04, 2023
On Tuesday, 4 April 2023 at 09:25:37 UTC, Daniel Kozak wrote:
> https://slint-ui.com/blog/announcing-slint-1.0.html
>
> This seems to be perfect gui lib and should be possible to use it with Dlang

rust + c++ 🤮

Here a C one, easier to integrate with D, and doesn't have a separate Slint scripts

https://lvgl.io/

https://github.com/lvgl/lvgl

Works on everything including baremetal, so perfect for -betterC usage too
April 09, 2023
Here is another one.

https://nappgui.com/en/home/web/home.html

Windows, Mac and GTK.

Zz
April 10, 2023

On Sunday, 9 April 2023 at 13:33:36 UTC, Zz wrote:

>

Here is another one.

https://nappgui.com/en/home/web/home.html

Windows, Mac and GTK.

Zz

Feels good, could anyone create a D binding for it?

April 11, 2023

On Saturday, 25 March 2023 at 13:01:44 UTC, Ogi wrote:

>

On Saturday, 25 March 2023 at 10:03:29 UTC, Ikey Doherty wrote:

>

Is there general interest in UI within the D community? And is there enough to have our own toolkit, or would we be better placed to contribute to the likes of gtk-d?

I believe that a really good UI toolkit that would allow writing cross-platform, slick-looking, performant applications with nice code may be the killer app that D needs.

Absolutely agree. Writing professional software sucks in D. Imagine trying to make a competitor to Photoshop (or similar) when you're stuck with a bunch of UI libraries focused on game development! I've been trying to solve this for myself for a while. I thought bindbc-wxWidgets would be nice, but the library has so much code in its headers that it's totally unmaintainable. GNUStep is a promising option I think.

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