On Tuesday, 4 April 2023 at 09:25:37 UTC, Daniel Kozak wrote:
>https://slint-ui.com/blog/announcing-slint-1.0.html
This seems to be perfect gui lib and should be possible to use it with Dlang
It seems that the LICENSE is not friendly.
April 04, 2023 Re: Is UI interesting for us? | ||||
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Posted in reply to Daniel Kozak | On Tuesday, 4 April 2023 at 09:25:37 UTC, Daniel Kozak wrote: >https://slint-ui.com/blog/announcing-slint-1.0.html This seems to be perfect gui lib and should be possible to use it with Dlang It seems that the LICENSE is not friendly. |
April 04, 2023 Re: Is UI interesting for us? | ||||
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Posted in reply to Daniel Kozak | On Tuesday, 4 April 2023 at 09:25:37 UTC, Daniel Kozak wrote: > https://slint-ui.com/blog/announcing-slint-1.0.html > > This seems to be perfect gui lib and should be possible to use it with Dlang rust + c++ 🤮 Here a C one, easier to integrate with D, and doesn't have a separate Slint scripts https://lvgl.io/ https://github.com/lvgl/lvgl Works on everything including baremetal, so perfect for -betterC usage too |
April 09, 2023 Re: Is UI interesting for us? | ||||
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Posted in reply to ryuukk_ | Here is another one. https://nappgui.com/en/home/web/home.html Windows, Mac and GTK. Zz |
April 10, 2023 Re: Is UI interesting for us? | ||||
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Posted in reply to Zz | On Sunday, 9 April 2023 at 13:33:36 UTC, Zz wrote: >Here is another one. https://nappgui.com/en/home/web/home.html Windows, Mac and GTK. Zz Feels good, could anyone create a D binding for it? |
April 11, 2023 Re: Is UI interesting for us? | ||||
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Posted in reply to Ogi | On Saturday, 25 March 2023 at 13:01:44 UTC, Ogi wrote: >On Saturday, 25 March 2023 at 10:03:29 UTC, Ikey Doherty wrote: >Is there general interest in UI within the D community? And is there enough to have our own toolkit, or would we be better placed to contribute to the likes of gtk-d? I believe that a really good UI toolkit that would allow writing cross-platform, slick-looking, performant applications with nice code may be the killer app that D needs. Absolutely agree. Writing professional software sucks in D. Imagine trying to make a competitor to Photoshop (or similar) when you're stuck with a bunch of UI libraries focused on game development! I've been trying to solve this for myself for a while. I thought bindbc-wxWidgets would be nice, but the library has so much code in its headers that it's totally unmaintainable. GNUStep is a promising option I think. |