On Wednesday, 30 November 2022 at 12:07:16 UTC, Mark wrote:
>** fix Biped not being properly connected and disconnected from the map when doing physics.
-> implement damage
-> projectile lifetime
-> biped melee damage
-> implment sound
-> looping sounds
-> spatial aware sounds (3d listener)
-> [extra] add "EAX" sound effects
-> fix biped movement
-> not properly being connected/disconnected when doing physics
-> need to implement handling multiple surface connections
-> disable collision with certain object (weapons/bipeds)
-> handle biped-biped collision properly
-> implement "point" collision for spherical/capsule collision
-> particle rendering or hs compiler work
-> todo
-> need to implement handling multiple surface connections
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