January 05
It took me some headaches (especially as some errors were due to hard to spot typos), but finally I got the editor working after a lot of refactoring and no direction.

https://github.com/ZILtoid1991/pixelperfectengine/releases/tag/v0.9.4

Future plans:
- better version numbering
- better planning (with the next step being bugfixes only)
- bugfixes (needs a lot of testing, and I'm only a single person)
- creating a sample game, and maybe something more serious in the future
- either using a preexiting audio plugin system for stuff, or creating a new one with better planning
- getting datapak working, so assets can be packed into files