Thread overview
(Oh My) Gentool 0.1.0
Apr 15
evilrat
Apr 17
Gavin Ray
April 15
https://forum.dlang.org/post/kofkrulquprdedolczbi@forum.dlang.org

On Saturday, 2 February 2019 at 09:41:42 UTC, evilrat wrote:
> (Oh My) Gentool - Yet another C/C++ binding generator.
>
> This release has few changes and tweaks, the most important one is the ability to process templated functions/methods on Windows and reduction of missing linker symbols numbers.
>
> [...]

Why haven't I heard of this?
April 15
On Thursday, 15 April 2021 at 13:36:00 UTC, Imperatorn wrote:
> https://forum.dlang.org/post/kofkrulquprdedolczbi@forum.dlang.org
>
> On Saturday, 2 February 2019 at 09:41:42 UTC, evilrat wrote:
>> (Oh My) Gentool - Yet another C/C++ binding generator.
>>
>> This release has few changes and tweaks, the most important one is the ability to process templated functions/methods on Windows and reduction of missing linker symbols numbers.
>>
>> [...]
>
> Why haven't I heard of this?

I haven't been that active for quite long time, and I didn't write announces that often.

After first public release I estimated popularity, and it seems only 3-5 people have interest in such stuff, assuming 1k active forum users that reads it on every day basis it seems there isn't that much people who has any touch on making C++ bindings, D/C++ interop, or anything related.

But I still do major release announcements anyway.
April 17

On Thursday, 15 April 2021 at 16:31:01 UTC, evilrat wrote:

>

On Thursday, 15 April 2021 at 13:36:00 UTC, Imperatorn wrote:

>

https://forum.dlang.org/post/kofkrulquprdedolczbi@forum.dlang.org

On Saturday, 2 February 2019 at 09:41:42 UTC, evilrat wrote:

>

(Oh My) Gentool - Yet another C/C++ binding generator.

This release has few changes and tweaks, the most important one is the ability to process templated functions/methods on Windows and reduction of missing linker symbols numbers.

[...]

Why haven't I heard of this?

I haven't been that active for quite long time, and I didn't write announces that often.

After first public release I estimated popularity, and it seems only 3-5 people have interest in such stuff, assuming 1k active forum users that reads it on every day basis it seems there isn't that much people who has any touch on making C++ bindings, D/C++ interop, or anything related.

But I still do major release announcements anyway.

This is far and away one of the best translation tools I've used not only for D, but in general. Amazing!

Deserves a good deal of attention IMO.

I hope I can find the time this weekend to get a few examples of realistic usecases for header translation (large, production libraries/programs) to be able to do a comparative analysis of the available tools in the ecosystem for C/C++ -> D conversion.

(It's not very useful to hand-wavily talk about things without objective data)

What I can say is that I've had stellar results with Ohmygentool. (Also use/have used d++, the VisualD C++ converter, cpp2d, and SWIG).

>

SWIG's D generator with the "Directors" feature enabled is decent too for anyone not aware of it's existence, though it's super fickle to get working


I wonder if there are enough people interested in this problem in the community to form a Special Interest Group on C++ integration and auto-bindgen/translation?

Personally I'm not so much interested in conversion of any C/C++ method body code, but just extern (C++) type signatures.

In an ideal world, I'd love to be able to decide to start using D in any C++ project and it's nothing more than one command & some configuration and/or generating a compile_commands.json.

Or be able to leverage all of the C++ ecosystem by using vcpkg/conan etc to fetch the library, and then having the D bindings autogenerated. That would essentially make C++'s tooling and ecosystem into D's tooling and ecosystem.

Possibly a pipe dream but maybe worth burning a good many nights and weekends if there's a path forward.