Thread overview
How do I make an extern function?
Jun 29, 2010
Simen kjaeraas
Jun 29, 2010
torhu
Jun 29, 2010
Jonathan M Davis
Jun 29, 2010
BCS
Jun 29, 2010
Simen kjaeraas
Jun 29, 2010
BCS
June 29, 2010
////////////////////
module a;

extern void foo( );

void bar( ) {
    foo( );
}
////////////////////
module b;

import std.stdio;

void foo( ) {
    writeln( "Hi!" );
}
////////////////////

The above does not work (Error 42: Symbol Undefined _D1a3fooFZv). Adding
extern to foo in module b changes nothing. extern( C ) works, but seems
like a hack. Better ideas?
-- 
Simen
June 29, 2010
On 29.06.2010 02:51, Simen kjaeraas wrote:
> ////////////////////
> module a;
>
> extern void foo( );
>
> void bar( ) {
>       foo( );
> }
> ////////////////////
> module b;
>
> import std.stdio;
>
> void foo( ) {
>       writeln( "Hi!" );
> }
> ////////////////////
>
> The above does not work (Error 42: Symbol Undefined _D1a3fooFZv). Adding
> extern to foo in module b changes nothing. extern( C ) works, but seems
> like a hack. Better ideas?

Using extern (C) is the only way I've seen this done.  I don't know of any way to make the symbols match up otherwise.  There's probably some hack that works, but is uglier than the more straightforward solutions.  You could always create a b.di file, if that doesn't defeat the purpose.
June 29, 2010
On Monday, June 28, 2010 17:51:09 Simen kjaeraas wrote:
> ////////////////////
> module a;
> 
> extern void foo( );
> 
> void bar( ) {
>      foo( );
> }
> ////////////////////
> module b;
> 
> import std.stdio;
> 
> void foo( ) {
>      writeln( "Hi!" );
> }
> ////////////////////
> 
> The above does not work (Error 42: Symbol Undefined _D1a3fooFZv). Adding
> extern to foo in module b changes nothing. extern( C ) works, but seems
> like a hack. Better ideas?

Um, extern isn't needed in D. All you need to do is make the function public and then import the module. I would expect this to work:

////////////////////
module a;

import b;

void bar( ) {
     foo( );
}
////////////////////
module b;

import std.stdio;

void foo( ) {
     writeln( "Hi!" );
}
////////////////////

- Jonathan M Davis
June 29, 2010
Hello Simen,

> ////////////////////
> module a;
> extern void foo( );
> 
> void bar( ) {
> foo( );
> }
> ////////////////////
> module b;
> import std.stdio;
> 
> void foo( ) {
> writeln( "Hi!" );
> }
> ////////////////////
> 
> The above does not work (Error 42: Symbol Undefined _D1a3fooFZv).
> Adding extern to foo in module b changes nothing. extern( C ) works,
> but seems like a hack. Better ideas?
> 

The issue is that the function called from module a is
_D1a3fooFZv where the function defined in module b is
_D1b3fooFZv ('a' <-> 'b') so they aren't the same function. extern(C) works because C doesn't mangle names so the function is foo in both cases. You can resolve this by having a a.di file with the extern foo(); in it (DMD has a flag to generate such a file for you). OTOH without knowing what you are doing, I can't tell if this is the correct solution.

-- 
... <IXOYE><



June 29, 2010
BCS <none@anon.com> wrote:

> The issue is that the function called from module a is
> _D1a3fooFZv where the function defined in module b is
> _D1b3fooFZv ('a' <-> 'b') so they aren't the same function. extern(C) works because C doesn't mangle names so the function is foo in both cases.

I know. I just react to 'extern void foo();' being treated as a
function that must be in a. I would expect extern to indicate it lies
elsewhere in the program.


> You can resolve this by having a a.di file with the extern foo(); in it (DMD has a flag to generate such a file for you). OTOH without knowing what you are doing, I can't tell if this is the correct solution.

I'm trying to create a framework in which the user may provide his own
foo( ), so the name of module b is impossible to know.


torhu <no@spam.invalid> wrote:
>   You could always create a b.di file, if that doesn't defeat the purpose.

Jonathan M Davis <jmdavisprog@gmail.com> wrote:
> Um, extern isn't needed in D. All you need to do is make the function public and then import the module.

If only life were easy, eh? Module b is user-supplied, so I can't import
it.

-- 
Simen
June 29, 2010
On Tue, 29 Jun 2010 06:24:42 -0400, Simen kjaeraas <simen.kjaras@gmail.com> wrote:

> BCS <none@anon.com> wrote:
>
>> The issue is that the function called from module a is
>> _D1a3fooFZv where the function defined in module b is
>> _D1b3fooFZv ('a' <-> 'b') so they aren't the same function. extern(C) works because C doesn't mangle names so the function is foo in both cases.
>
> I know. I just react to 'extern void foo();' being treated as a
> function that must be in a. I would expect extern to indicate it lies
> elsewhere in the program.

D symbol names are mangled with their modules, so it is impossible for the compiler to know what module it will be in.  The fact that it assumes the current module is probably very counterintuitive.   Use extern(C) if you do not want mangled names.

>
>
>> You can resolve this by having a a.di file with the extern foo(); in it (DMD has a flag to generate such a file for you). OTOH without knowing what you are doing, I can't tell if this is the correct solution.
>
> I'm trying to create a framework in which the user may provide his own
> foo( ), so the name of module b is impossible to know.

Then the symbol is impossible to know.  D symbols *must* mangle with their module names.  Use extern(C) to avoid this.  extern(C) functions work just as good as D functions, and for all intents and purposes, are equivalent.  Just their names are not mangled, so you cannot have overloads.

> torhu <no@spam.invalid> wrote:
>>   You could always create a b.di file, if that doesn't defeat the purpose.
>
> Jonathan M Davis <jmdavisprog@gmail.com> wrote:
>> Um, extern isn't needed in D. All you need to do is make the function public and then import the module.
>
> If only life were easy, eh? Module b is user-supplied, so I can't import
> it.
>

Have you thought of using interfaces?  This is exactly why interfaces exist (to call functions without knowing who implemented them).

What I would do is something like this:

interface Foo
{
   void foo1(int x);
   int foo1(string y);
}

extern extern(C) Foo getImplementation();

getImplementation().foo1(1);
getImplementation().foo1("hi");


Then your client lib has to define their implementation of Foo, and must define one extern (C) function called getImplementation.

Or you could make getImplementation a @property:

extern extern(C) @property Foo implementation();

implementation.foo1(1);
implementation.foo1("hi");

-Steve
June 29, 2010
Hello Simen,

> BCS <none@anon.com> wrote:
> 

>> You can resolve this by having a a.di file with the extern foo(); in
>> it  (DMD has a flag to generate such a file for you). OTOH without
>> knowing  what you are doing, I can't tell if this is the correct
>> solution.
>> 
> I'm trying to create a framework in which the user may provide his own
> foo( ), so the name of module b is impossible to know.
> 

Several approaches: In addition to interfaces as Steven pointed out, if you don't need overloading you can use a function pointer. Also for either option, you could have a global variable that the users code sets from a static this:

module a;

void function(int) foo;

// use foo

------
moduel b;
import a;

void theFoo(int i) { ... }
static this() { foo = &theFoo; }

If you want more encapsulation, you could switch to a registration function rather than having people muck around in the dirt. Also, if you have some appropriate object, you can put it there and avoid a global and all it entails.

-- 
... <IXOYE><