Thread overview
Immutability vs reference types
May 28, 2013
Francois Chabot
May 28, 2013
Diggory
May 28, 2013
Francois Chabot
May 28, 2013
Ali Çehreli
May 28, 2013
Hello, I'm trying to get back into D again. This time around, I'm
playing mostly with concurency and parallism, all the while
trying to get my code writen in "the D way" as much as possible.

I've run into a rather major road block that seems rather
nonsensical at face value, so I'm not sure if i'm misinterpreting
the nature of immutability...

Here's kinda what I WANT to do:

class DataChunk {  }

struct DepPassResult {
     immutable( DataChunk ) target_chunk ;
     immutable( string ) [] foundDeps ;
}

immutable( DataChunk )[ string ] chunk_db ;

void doWork( const string[] chunks , int workers_count ) {
     auto workers = new TaskPool( workers_count ) ;

     foreach( chunk ; chunks ) {
       _workers.put( task!doDepPass( chunk_db[ chunk ] , thisTid )
)
;
     }

     bool all_done = false ;
     while( !all_done )
     {
       receive(
          ( DepPassResult r ) { ... } ,
          ...
       ) ;
     }

     workers.stop() ;
}

void doDepPass( immutable( DataChunk ) data , Tid main_thread ) {
     ...
      main_thread.send( DepPassResult( data , [ "whatever" ] ) ) ;
}

Obviously, there's a lot more to it, but that's enough to
illustrate my problem.
DepPassResult is being rejected as a valid Variant type (only at
run time might I add) because it's not re-assignable. Fair enough.

I have a few easy options at my disposal, but all of them seem
pretty bad to me:
1. DepPassResult.target_chunk could be made a string, but that
would require DataChunk to be aware of the index value it has in
chunks_db.
2. DepPassResult.target_chunk could be made a pointer, which just
screams workaround.
3. DepPassResult.target_chunk could be made a slice that by
convention will only ever point to an array of 1 DataChunk

It's the fact that #3 works that kills me.
If with immutable(Type)[], I can have a re-assignable reference
to arrays of immutable data, I really should be able to have some
form of syntactical equivalent for single instances. But there
just doesn't seem to be one. Immutability for reference types
seem to always apply both to the referenced data as well as the
reference itself no matter what.

Considering how critical immutability is to concurency and
paralellism in D, that seems like a pretty big missing piece of
the puzzle. I've got to be overseeing something here. Please help.

It looks like Michel Fortin did some work on this years ago
(though for completely unrelated reasons):
http://forum.dlang.org/thread/bug-5325-3@http.d.puremagic.com/issues/

Did this ever pan out? or has some form of equivalent or standard
work-around been established?
May 28, 2013
On Tuesday, 28 May 2013 at 00:24:32 UTC, Francois Chabot wrote:
> Hello, I'm trying to get back into D again. This time around, I'm
> playing mostly with concurency and parallism, all the while
> trying to get my code writen in "the D way" as much as possible.
>
> I've run into a rather major road block that seems rather
> nonsensical at face value, so I'm not sure if i'm misinterpreting
> the nature of immutability...
>
> Here's kinda what I WANT to do:
>
> class DataChunk {  }
>
> struct DepPassResult {
>      immutable( DataChunk ) target_chunk ;
>      immutable( string ) [] foundDeps ;
> }
>
> immutable( DataChunk )[ string ] chunk_db ;
>
> void doWork( const string[] chunks , int workers_count ) {
>      auto workers = new TaskPool( workers_count ) ;
>
>      foreach( chunk ; chunks ) {
>        _workers.put( task!doDepPass( chunk_db[ chunk ] , thisTid )
> )
> ;
>      }
>
>      bool all_done = false ;
>      while( !all_done )
>      {
>        receive(
>           ( DepPassResult r ) { ... } ,
>           ...
>        ) ;
>      }
>
>      workers.stop() ;
> }
>
> void doDepPass( immutable( DataChunk ) data , Tid main_thread ) {
>      ...
>       main_thread.send( DepPassResult( data , [ "whatever" ] ) ) ;
> }
>
> Obviously, there's a lot more to it, but that's enough to
> illustrate my problem.
> DepPassResult is being rejected as a valid Variant type (only at
> run time might I add) because it's not re-assignable. Fair enough.
>
> I have a few easy options at my disposal, but all of them seem
> pretty bad to me:
> 1. DepPassResult.target_chunk could be made a string, but that
> would require DataChunk to be aware of the index value it has in
> chunks_db.
> 2. DepPassResult.target_chunk could be made a pointer, which just
> screams workaround.
> 3. DepPassResult.target_chunk could be made a slice that by
> convention will only ever point to an array of 1 DataChunk
>
> It's the fact that #3 works that kills me.
> If with immutable(Type)[], I can have a re-assignable reference
> to arrays of immutable data, I really should be able to have some
> form of syntactical equivalent for single instances. But there
> just doesn't seem to be one. Immutability for reference types
> seem to always apply both to the referenced data as well as the
> reference itself no matter what.
>
> Considering how critical immutability is to concurency and
> paralellism in D, that seems like a pretty big missing piece of
> the puzzle. I've got to be overseeing something here. Please help.
>
> It looks like Michel Fortin did some work on this years ago
> (though for completely unrelated reasons):
> http://forum.dlang.org/thread/bug-5325-3@http.d.puremagic.com/issues/
>
> Did this ever pan out? or has some form of equivalent or standard
> work-around been established?

This is still a known problem with no nice solution. One other possibility is making DataChunk a struct and then make two classes, MutableDataChunk and ImmutableDataChunk which contain mutable and immutable versions of that struct respectively. You can use "alias this" on each class to automatically forward calls to the inner struct.

I haven't tried this out myself so there may be other problems doing it this way but it's something to consider at least.
May 28, 2013
On Tuesday, 28 May 2013 at 00:35:32 UTC, Diggory wrote:
> On Tuesday, 28 May 2013 at 00:24:32 UTC, Francois Chabot wrote:
>> Hello, I'm trying to get back into D again. This time around, I'm
>> playing mostly with concurency and parallism, all the while
>> trying to get my code writen in "the D way" as much as possible.
>>
>> I've run into a rather major road block that seems rather
>> nonsensical at face value, so I'm not sure if i'm misinterpreting
>> the nature of immutability...
>>
>> Here's kinda what I WANT to do:
>>
>> class DataChunk {  }
>>
>> struct DepPassResult {
>>     immutable( DataChunk ) target_chunk ;
>>     immutable( string ) [] foundDeps ;
>> }
>>
>> immutable( DataChunk )[ string ] chunk_db ;
>>
>> void doWork( const string[] chunks , int workers_count ) {
>>     auto workers = new TaskPool( workers_count ) ;
>>
>>     foreach( chunk ; chunks ) {
>>       _workers.put( task!doDepPass( chunk_db[ chunk ] , thisTid )
>> )
>> ;
>>     }
>>
>>     bool all_done = false ;
>>     while( !all_done )
>>     {
>>       receive(
>>          ( DepPassResult r ) { ... } ,
>>          ...
>>       ) ;
>>     }
>>
>>     workers.stop() ;
>> }
>>
>> void doDepPass( immutable( DataChunk ) data , Tid main_thread ) {
>>     ...
>>      main_thread.send( DepPassResult( data , [ "whatever" ] ) ) ;
>> }
>>
>> Obviously, there's a lot more to it, but that's enough to
>> illustrate my problem.
>> DepPassResult is being rejected as a valid Variant type (only at
>> run time might I add) because it's not re-assignable. Fair enough.
>>
>> I have a few easy options at my disposal, but all of them seem
>> pretty bad to me:
>> 1. DepPassResult.target_chunk could be made a string, but that
>> would require DataChunk to be aware of the index value it has in
>> chunks_db.
>> 2. DepPassResult.target_chunk could be made a pointer, which just
>> screams workaround.
>> 3. DepPassResult.target_chunk could be made a slice that by
>> convention will only ever point to an array of 1 DataChunk
>>
>> It's the fact that #3 works that kills me.
>> If with immutable(Type)[], I can have a re-assignable reference
>> to arrays of immutable data, I really should be able to have some
>> form of syntactical equivalent for single instances. But there
>> just doesn't seem to be one. Immutability for reference types
>> seem to always apply both to the referenced data as well as the
>> reference itself no matter what.
>>
>> Considering how critical immutability is to concurency and
>> paralellism in D, that seems like a pretty big missing piece of
>> the puzzle. I've got to be overseeing something here. Please help.
>>
>> It looks like Michel Fortin did some work on this years ago
>> (though for completely unrelated reasons):
>> http://forum.dlang.org/thread/bug-5325-3@http.d.puremagic.com/issues/
>>
>> Did this ever pan out? or has some form of equivalent or standard
>> work-around been established?
>
> This is still a known problem with no nice solution. One other possibility is making DataChunk a struct and then make two classes, MutableDataChunk and ImmutableDataChunk which contain mutable and immutable versions of that struct respectively. You can use "alias this" on each class to automatically forward calls to the inner struct.
>
> I haven't tried this out myself so there may be other problems doing it this way but it's something to consider at least.

I'm afraid that I'm not sure how this would help my case. DepPassResult would still need an mutable reference to an ImmutableDataChunk. And that's just not allowed since structs can only be used in send/receive if all their members are immutable. So we'd need a immutable( ImmutableDataChunk ) and we'd just be back at square one, just with an additional layer of indirection.

Another thing I could do would be rework std.concurency's usage of Variant so that it only ever constructs Variants without ever re-assigning them. But that would be a lot of work just to work around something that should be functional in the first place.
May 28, 2013
On 05/27/2013 05:24 PM, Francois Chabot wrote:

> If with immutable(Type)[], I can have a re-assignable reference
> to arrays of immutable data, I really should be able to have some
> form of syntactical equivalent for single instances. But there
> just doesn't seem to be one. Immutability for reference types
> seem to always apply both to the referenced data as well as the
> reference itself no matter what.

I agree.

I've been puzzled by this recently as well:

class C
{}

void main()
{
    const(C) c;
    c = new const(C);    // <-- compilation error
}

That is silly because not c, but what it refers to is const. It is supposed to be "turtles all the way down", not "turtles all the way up." :)

Somehow this issue feels even more strange on 'const' because 'const' doesn't bring any requirement on the data anyway. It only says that "I shall not mutate". It should be fine with everybody... The variable should be able to go ahead and not mutate something else. :)

Ali