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May 28, 2004 etc, Deimos, and how to go open source? | ||||
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With my lib more or less ready to go, I was wondering about the best way to release it? Simplest solution = stick it on my web site and thus let anyone download it who wants to. I'll probably do that regardless of other suggestions, as it's neat and simple, and I have editorial control. But, post release, I see no reason why it shouldn't be open source so that others can contribute, fix bugs, add features, etc. Thing is - I don't know how to do this. I went to www.sourceforge.net, but I couldn't see a button marked "start new project". Maybe I'm just wanting things to be too simple. In any case, the "etc" package will have some files in it in the next few days. Is it still cool to refer to the "etc" tree as Deimos? There should probably be an "official" (or "semi-official"?) place for "etc" things. Could Digital Mars host this? Arcane Jill |
May 28, 2004 Re: etc, Deimos, and how to go open source? | ||||
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Posted in reply to Arcane Jill | May I suggest you take a look at dsource.com ? "Arcane Jill" <Arcane_member@pathlink.com> wrote in message news:c96pbb$doa$1@digitaldaemon.com... > With my lib more or less ready to go, I was wondering about the best way to > release it? > > Simplest solution = stick it on my web site and thus let anyone download it who > wants to. I'll probably do that regardless of other suggestions, as it's neat > and simple, and I have editorial control. > > But, post release, I see no reason why it shouldn't be open source so that others can contribute, fix bugs, add features, etc. Thing is - I don't know how > to do this. I went to www.sourceforge.net, but I couldn't see a button marked > "start new project". Maybe I'm just wanting things to be too simple. > > In any case, the "etc" package will have some files in it in the next few days. > Is it still cool to refer to the "etc" tree as Deimos? > > There should probably be an "official" (or "semi-official"?) place for "etc" > things. Could Digital Mars host this? > > Arcane Jill > > |
May 28, 2004 Re: etc, Deimos, and how to go open source? | ||||
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Posted in reply to Arcane Jill | May I suggest you take a gander at dsource.org ? - Kris "Arcane Jill" <Arcane_member@pathlink.com> wrote in message news:c96pbb$doa$1@digitaldaemon.com... > With my lib more or less ready to go, I was wondering about the best way to > release it? > > Simplest solution = stick it on my web site and thus let anyone download it who > wants to. I'll probably do that regardless of other suggestions, as it's neat > and simple, and I have editorial control. > > But, post release, I see no reason why it shouldn't be open source so that others can contribute, fix bugs, add features, etc. Thing is - I don't know how > to do this. I went to www.sourceforge.net, but I couldn't see a button marked > "start new project". Maybe I'm just wanting things to be too simple. > > In any case, the "etc" package will have some files in it in the next few days. > Is it still cool to refer to the "etc" tree as Deimos? > > There should probably be an "official" (or "semi-official"?) place for "etc" > things. Could Digital Mars host this? > > Arcane Jill > > |
May 28, 2004 Re: etc, Deimos, and how to go open source? | ||||
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Posted in reply to Arcane Jill | Hi AJ. www.dsource.org is a good place where you can host your lib. Just take a touch with Brad there. "Arcane Jill" <Arcane_member@pathlink.com> wrote in message news:c96pbb$doa$1@digitaldaemon.com... > With my lib more or less ready to go, I was wondering about the best way to > release it? > But, post release, I see no reason why it shouldn't be open source so that > others can contribute, fix bugs, add features, etc. Thing is - I don't know how > to do this. I went to www.sourceforge.net, but I couldn't see a button marked > "start new project". Maybe I'm just wanting things to be too simple. |
May 28, 2004 Re: etc, Deimos, and how to go open source? | ||||
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Posted in reply to Arcane Jill | In article <c96pbb$doa$1@digitaldaemon.com>, Arcane Jill says... > >With my lib more or less ready to go, I was wondering about the best way to release it? > >Simplest solution = stick it on my web site and thus let anyone download it who wants to. I'll probably do that regardless of other suggestions, as it's neat and simple, and I have editorial control. > >But, post release, I see no reason why it shouldn't be open source so that others can contribute, fix bugs, add features, etc. Thing is - I don't know how to do this. I went to www.sourceforge.net, but I couldn't see a button marked "start new project". Maybe I'm just wanting things to be too simple. - login (create a user if you don't have one) - on the bottom left of the page there is a register new project. - submit a description for approval all the processes on sourceforge are very tedious, both creating and mantaining a project. (and geocities has a much better feedback on page hits) Idealy I see projects both at sourceforge and at dsource. Ant |
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