May 26, 2004
yep, i dislike it very much, sorry. (the work is great, but its loaded with user-interface-bugs and misbehaviours, and, together with a virescanne, offlinefolders, and network-shares, it gets huge problems, and always fucks its configuration..)

i prefer an open cmdline and a good texteditor, instead..

thats why i hope for leds..

"Regan Heath" <regan@netwin.co.nz> schrieb im Newsbeitrag news:opr8ksjzu35a2sq9@digitalmars.com...
> On Tue, 25 May 2004 23:23:42 +0200, davepermen <davepermen@hotmail.com> wrote:
> > possibly we can simply replace the c++ compiler of vc6 with dmd, and get
> > it to work again then? with the right compiler flags.. needs some
> > hacking,
> > possibly even of the exe (to change the default flags), but that doesn't
> > mather. i can co-install vc6 and vc.net 2003, and don't need vc6 for
> > c++ at all anyways.. so it could get abused instead:D
>
> Let me know how you get on.
>
> > then again, i'm simply waiting to get leds on windows....
> > one day..
> > one day....
>
> Have you tried DIDE? http://www.atari-soldiers.com/dide.html
>
> > till then, i continue with c++, writing platform independent web, and mail servers for my fancy homepage, all with sdl and sdl_net and freeimage (yeah, i'm coming from gamedev, and i stay there:D)
> >
> > "Regan Heath" <regan@netwin.co.nz> schrieb im Newsbeitrag news:opr8hezx1z5a2sq9@digitalmars.com...
> >> Hi,
> >>
> >> I have managed to get MSDEV to compile and debug my D programs (thanks
> >> to
> >> Arcane Jill for the idea)
> >>
> >> Here is what I did:
> >>
> >> 1. create an MSDEV "Utility" project - these are like normal projects
> >> but
> >> they do not do the link step.
> >>
> >> 2. add your .d source files to this project. (all of them).
> >>
> >> 3. edit project settings, expand list on left, for each source file
> >> define
> >> the following "Custom Build" settings:
> >>
> >> [Commands]
> >> D:\D\dmd\bin\dmd.exe -c "$(InputPath)" -g -gt -debug -c -od"$(IntDir)"
> >>
> >> [Output]
> >> $(IntDir)\$(InputName).obj
> >>
> >> [as this is the same for all source files, it'd be great if I could
> >> define
> >> it for all somewhere instead of having to define it for each and every
> >> file]
> >>
> >> 4. edit project settings, click project name at top of tree on left, in the post-build section add the command
> >>
> >> d:\D\dmd\bin\dmd.exe -g "$(IntDir)\*.obj" -of"$(OutDir)\main.exe"
> >>
> >> and that's it. Hit compile and it should create a Debug/Release dir
with
> >> the .obj and .exe file in it. Put a breakpoint in and press Run and
> >> you're
> >> debugging (assuming you're in debug mode)
> >>
> >> --
> >> Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
> >
> >
>
>
>
> -- 
> Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/


May 26, 2004
On Wed, 26 May 2004 23:30:48 +0200, davepermen <davepermen@hotmail.com> wrote:
> yep, i dislike it very much, sorry. (the work is great, but its loaded with
> user-interface-bugs and misbehaviours, and, together with a virescanne,
> offlinefolders, and network-shares, it gets huge problems, and always fucks
> its configuration..)

Have you posted a list of these bugs to the DIDE group:
 http://groups.yahoo.com/group/dide/

even if you do not plan to use it, posting a list would help the dev fix them.

> i prefer an open cmdline and a good texteditor, instead..
>
> thats why i hope for leds..
>
> "Regan Heath" <regan@netwin.co.nz> schrieb im Newsbeitrag
> news:opr8ksjzu35a2sq9@digitalmars.com...
>> On Tue, 25 May 2004 23:23:42 +0200, davepermen <davepermen@hotmail.com>
>> wrote:
>> > possibly we can simply replace the c++ compiler of vc6 with dmd, and 
>> get
>> > it to work again then? with the right compiler flags.. needs some
>> > hacking,
>> > possibly even of the exe (to change the default flags), but that 
>> doesn't
>> > mather. i can co-install vc6 and vc.net 2003, and don't need vc6 for
>> > c++ at all anyways.. so it could get abused instead:D
>>
>> Let me know how you get on.
>>
>> > then again, i'm simply waiting to get leds on windows....
>> > one day..
>> > one day....
>>
>> Have you tried DIDE?
>> http://www.atari-soldiers.com/dide.html
>>
>> > till then, i continue with c++, writing platform independent web, and
>> > mail servers for my fancy homepage, all with sdl and sdl_net and
>> > freeimage (yeah, i'm coming from gamedev, and i stay there:D)
>> >
>> > "Regan Heath" <regan@netwin.co.nz> schrieb im Newsbeitrag
>> > news:opr8hezx1z5a2sq9@digitalmars.com...
>> >> Hi,
>> >>
>> >> I have managed to get MSDEV to compile and debug my D programs 
>> (thanks
>> >> to
>> >> Arcane Jill for the idea)
>> >>
>> >> Here is what I did:
>> >>
>> >> 1. create an MSDEV "Utility" project - these are like normal projects
>> >> but
>> >> they do not do the link step.
>> >>
>> >> 2. add your .d source files to this project. (all of them).
>> >>
>> >> 3. edit project settings, expand list on left, for each source file
>> >> define
>> >> the following "Custom Build" settings:
>> >>
>> >> [Commands]
>> >> D:\D\dmd\bin\dmd.exe -c "$(InputPath)" -g -gt -debug -c 
>> -od"$(IntDir)"
>> >>
>> >> [Output]
>> >> $(IntDir)\$(InputName).obj
>> >>
>> >> [as this is the same for all source files, it'd be great if I could
>> >> define
>> >> it for all somewhere instead of having to define it for each and 
>> every
>> >> file]
>> >>
>> >> 4. edit project settings, click project name at top of tree on left, 
>> in
>> >> the post-build section add the command
>> >>
>> >> d:\D\dmd\bin\dmd.exe -g "$(IntDir)\*.obj" -of"$(OutDir)\main.exe"
>> >>
>> >> and that's it. Hit compile and it should create a Debug/Release dir
> with
>> >> the .obj and .exe file in it. Put a breakpoint in and press Run and
>> >> you're
>> >> debugging (assuming you're in debug mode)
>> >>
>> >> --
>> >> Using M2, Opera's revolutionary e-mail client: 
>> http://www.opera.com/m2/
>> >
>> >
>>
>>
>>
>> --
>> Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
>
>



-- 
Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
May 28, 2004
as i was away longtime from the D-Groups and other groups as well, nope, not yet. and unsure if i will sooner or later do so, as i don't have much time..

i try to not forget.

"Regan Heath" <regan@netwin.co.nz> schrieb im Newsbeitrag news:opr8mqx4p65a2sq9@digitalmars.com...
> On Wed, 26 May 2004 23:30:48 +0200, davepermen <davepermen@hotmail.com> wrote:
> > yep, i dislike it very much, sorry. (the work is great, but its loaded
> > with
> > user-interface-bugs and misbehaviours, and, together with a virescanne,
> > offlinefolders, and network-shares, it gets huge problems, and always
> > fucks
> > its configuration..)
>
> Have you posted a list of these bugs to the DIDE group:
>   http://groups.yahoo.com/group/dide/
>
> even if you do not plan to use it, posting a list would help the dev fix them.
>
> > i prefer an open cmdline and a good texteditor, instead..
> >
> > thats why i hope for leds..
> >
> > "Regan Heath" <regan@netwin.co.nz> schrieb im Newsbeitrag news:opr8ksjzu35a2sq9@digitalmars.com...
> >> On Tue, 25 May 2004 23:23:42 +0200, davepermen <davepermen@hotmail.com> wrote:
> >> > possibly we can simply replace the c++ compiler of vc6 with dmd, and
> >> get
> >> > it to work again then? with the right compiler flags.. needs some
> >> > hacking,
> >> > possibly even of the exe (to change the default flags), but that
> >> doesn't
> >> > mather. i can co-install vc6 and vc.net 2003, and don't need vc6 for c++ at all anyways.. so it could get abused instead:D
> >>
> >> Let me know how you get on.
> >>
> >> > then again, i'm simply waiting to get leds on windows....
> >> > one day..
> >> > one day....
> >>
> >> Have you tried DIDE? http://www.atari-soldiers.com/dide.html
> >>
> >> > till then, i continue with c++, writing platform independent web, and mail servers for my fancy homepage, all with sdl and sdl_net and freeimage (yeah, i'm coming from gamedev, and i stay there:D)
> >> >
> >> > "Regan Heath" <regan@netwin.co.nz> schrieb im Newsbeitrag news:opr8hezx1z5a2sq9@digitalmars.com...
> >> >> Hi,
> >> >>
> >> >> I have managed to get MSDEV to compile and debug my D programs
> >> (thanks
> >> >> to
> >> >> Arcane Jill for the idea)
> >> >>
> >> >> Here is what I did:
> >> >>
> >> >> 1. create an MSDEV "Utility" project - these are like normal
projects
> >> >> but
> >> >> they do not do the link step.
> >> >>
> >> >> 2. add your .d source files to this project. (all of them).
> >> >>
> >> >> 3. edit project settings, expand list on left, for each source file
> >> >> define
> >> >> the following "Custom Build" settings:
> >> >>
> >> >> [Commands]
> >> >> D:\D\dmd\bin\dmd.exe -c "$(InputPath)" -g -gt -debug -c
> >> -od"$(IntDir)"
> >> >>
> >> >> [Output]
> >> >> $(IntDir)\$(InputName).obj
> >> >>
> >> >> [as this is the same for all source files, it'd be great if I could
> >> >> define
> >> >> it for all somewhere instead of having to define it for each and
> >> every
> >> >> file]
> >> >>
> >> >> 4. edit project settings, click project name at top of tree on left,
> >> in
> >> >> the post-build section add the command
> >> >>
> >> >> d:\D\dmd\bin\dmd.exe -g "$(IntDir)\*.obj" -of"$(OutDir)\main.exe"
> >> >>
> >> >> and that's it. Hit compile and it should create a Debug/Release dir
> > with
> >> >> the .obj and .exe file in it. Put a breakpoint in and press Run and
> >> >> you're
> >> >> debugging (assuming you're in debug mode)
> >> >>
> >> >> --
> >> >> Using M2, Opera's revolutionary e-mail client:
> >> http://www.opera.com/m2/
> >> >
> >> >
> >>
> >>
> >>
> >> --
> >> Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
> >
> >
>
>
>
> -- 
> Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/


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