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January 01, 2005 Torus Trooper ver. 0.2 release | ||||
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Happy New Year! Torus Trooper ver. 0.2 (C) Kenta Cho(ABA."Saba") release. http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html This is OTOSHIDAMA :) OTOSHIDAMA is a Japanese new year's present culture. I also am participating in the little bit development. Please read readme_e.txt. PS. I enjoy dlexer, dtags and adp. Thank you Santa!! -Hiroshi Sakurai. |
January 01, 2005 Re: Torus Trooper ver. 0.2 release | ||||
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Posted in reply to Hiroshi Sakurai | Cool game! Happy new year :) Charlie "Hiroshi Sakurai" <Hiroshi_member@pathlink.com> wrote in message news:cr6lus$9d3$1@digitaldaemon.com... > Happy New Year! > > Torus Trooper ver. 0.2 (C) Kenta Cho(ABA."Saba") release. > http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html > > This is OTOSHIDAMA :) > OTOSHIDAMA is a Japanese new year's present culture. > > I also am participating in the little bit development. Please read readme_e.txt. > > PS. I enjoy dlexer, dtags and adp. > Thank you Santa!! > > -Hiroshi Sakurai. > > |
January 02, 2005 Re: Torus Trooper ver. 0.2 release | ||||
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Posted in reply to Hiroshi Sakurai | This game is.. amazing! I love it :) Some things to consider: The gameplay is awesome now, but it would be cool if there were some other powerups i.e. weapon upgrades, speed boost, invulnerability etc. I have no idea how damaged I am, or if I have been damaged. Sometimes it seems like I can take 500 bullets before I die, and other times, I seem to die after 10. A damage meter would be great. I'm still amazed at how fast-paced and polished this game is. |
January 02, 2005 Re: Torus Trooper ver. 0.2 release | ||||
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Posted in reply to Jarrett Billingsley | Jarrett Billingsley wrote:
> I'm still amazed at how fast-paced and polished this game is.
>
... like all Kenta Cho games, one could add.
I think it's pretty amazing that all of these games have good graphics, innovative gameplay, polished sound...
-Sebastian
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January 03, 2005 Re: Torus Trooper ver. 0.2 release | ||||
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Posted in reply to Hiroshi Sakurai | Hiroshi Sakurai wrote: > Happy New Year! > > Torus Trooper ver. 0.2 (C) Kenta Cho(ABA."Saba") release. > http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html > > This is OTOSHIDAMA :) > OTOSHIDAMA is a Japanese new year's present culture. > > I also am participating in the little bit development. Please read readme_e.txt. > > PS. I enjoy dlexer, dtags and adp. > Thank you Santa!! I've run this game on my brothers computer. I'm very sad that there is no linux port. Anyway - great game. -- Dawid Ciężarkiewicz | arael jid: arael@fov.pl |
January 03, 2005 Re: Torus Trooper ver. 0.2 release | ||||
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Posted in reply to Dawid Ciężarkiewicz | In article <crc4gl$2qeb$1@digitaldaemon.com>, Dawid =?ISO-8859-2?Q?Ci=EA=BFarkiewicz?= says... >I've run this game on my brothers computer. I'm very sad that there is no linux port. Anyway - great game. > http://d.hatena.ne.jp/shinichiro_h/20041113 -> http://shinh.skr.jp/dat_dir/Makefile.tt |
January 05, 2005 Re: Torus Trooper ver. 0.2 release | ||||
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Posted in reply to ahiru | ahiru wrote: > In article <crc4gl$2qeb$1@digitaldaemon.com>, Dawid =?ISO-8859-2?Q?Ci=EA=BFarkiewicz?= says... >>I've run this game on my brothers computer. I'm very sad that there is no linux port. Anyway - great game. >> > > http://d.hatena.ne.jp/shinichiro_h/20041113 > -> http://shinh.skr.jp/dat_dir/Makefile.tt It's great! :) Thank you. BTW. I've got to manualy change first line of bulletss/bulletml/d_cpp_interface.h (remove ";" sign) to get it compiled. -- Dawid Ciężarkiewicz | arael jid: arael@fov.pl |
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