February 15, 2016
On Saturday, 13 February 2016 at 09:07:03 UTC, karabuta wrote:
> I would prefer to use blender and import assets. How about that?

I made a program that does exactly that[0] using GFM, SDL and assimp.

[0] https://github.com/clinei/3ddemo
February 15, 2016
On Monday, 15 February 2016 at 11:07:31 UTC, Tanel Tagaväli wrote:
> On Saturday, 13 February 2016 at 09:07:03 UTC, karabuta wrote:
>> I would prefer to use blender and import assets. How about that?
>
> I made a program that does exactly that[0] using GFM, SDL and assimp.
>
> [0] https://github.com/clinei/3ddemo

Cool, it runs just well here.
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