September 27, 2007
Jilani wrote:
>> I think you mean 3.2 _MB_.  Big difference.  :-)
> Yes, yes.
> 
>> It's huge because debugging symbols are on.
>> Building it with
>>      buildflags=-O -inline -release
>> I get a 381 KB exe.
> That's ok now. Thank you :-)
> Is there any chance to get GLViewer compiled?
> Jilani
> 

Yeh sure, you just need Derelict, which you can get by doing "dsss net deps" in the GLViewer directory, and Helix which you'll have to download from dsource: http://www.dsource.com/projects/helix.

Did you do that and it still doesn't compile?

--bb
September 27, 2007
> Yeh sure, you just need Derelict, which you can get by doing "dsss net deps"
Here it compiles fine.

>in the GLViewer directory, and Helix which you'll have to download
> from dsource: http://www.dsource.com/projects/helix.
http://www.dsource.org/projects/helix

> Did you do that and it still doesn't compile?
No :((
I have got this error message:
D:\OpenMeshSrc\trunk\OpenMesh\Apps\GLViewer>dsss build
GLViewer.d => GLViewer
+ c:\dsss\bin\rebuild.exe -Idsss_imports\ -I. -S.\ -Ic:\dsss\include\d -Sc:\dsss
\lib\  -Ic:\dsss\include\d -Sc:\dsss\lib  -oqdsss_objs -I../../.. -debug -g GLVi
ewer.d -ofGLViewer
helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
Command c:\dsss\bin\rebuild.exe returned with code 1, aborting.
Thank you again for your help.
Jilani

September 27, 2007
jilani wrote:
>> Yeh sure, you just need Derelict, which you can get by doing "dsss net deps" 
> Here it compiles fine.
> 
>> in the GLViewer directory, and Helix which you'll have to download from dsource: http://www.dsource.com/projects/helix.
> http://www.dsource.org/projects/helix
> 
>> Did you do that and it still doesn't compile?
> No :((
> I have got this error message:
> D:\OpenMeshSrc\trunk\OpenMesh\Apps\GLViewer>dsss build
> GLViewer.d => GLViewer
> + c:\dsss\bin\rebuild.exe -Idsss_imports\ -I. -S.\ -Ic:\dsss\include\d -Sc:\dsss
> \lib\  -Ic:\dsss\include\d -Sc:\dsss\lib  -oqdsss_objs -I../../.. -debug -g GLVi
> ewer.d -ofGLViewer
> helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
> helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
> helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
> helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
> helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
> Command c:\dsss\bin\rebuild.exe returned with code 1, aborting.
> Thank you again for your help.
> Jilani
> 

Hmm.  Ok.  I can believe that.   I have made modifications to my local copy of helix that I tried to get incorportated upstream, but to no effect.  Dead project, as I said.  In that case the best thing is probably for me to check my updated version of helix into the OpenMesh repository.

I'll do that later today.

--bb
September 28, 2007
Bill Baxter wrote:
> jilani wrote:
>>> Yeh sure, you just need Derelict, which you can get by doing "dsss net deps" 
>> Here it compiles fine.
>>
>>> in the GLViewer directory, and Helix which you'll have to download from dsource: http://www.dsource.com/projects/helix.
>> http://www.dsource.org/projects/helix
>>
>>> Did you do that and it still doesn't compile?
>> No :((
>> I have got this error message:
>> D:\OpenMeshSrc\trunk\OpenMesh\Apps\GLViewer>dsss build
>> GLViewer.d => GLViewer
>> + c:\dsss\bin\rebuild.exe -Idsss_imports\ -I. -S.\ -Ic:\dsss\include\d -Sc:\dsss
>> \lib\  -Ic:\dsss\include\d -Sc:\dsss\lib  -oqdsss_objs -I../../.. -debug -g GLVi
>> ewer.d -ofGLViewer
>> helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
>> helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
>> helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
>> helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
>> helix\basic.d(114): 'l' suffix is deprecated, use 'L' instead
>> Command c:\dsss\bin\rebuild.exe returned with code 1, aborting.
>> Thank you again for your help.
>> Jilani
>>
> 
> Hmm.  Ok.  I can believe that.   I have made modifications to my local copy of helix that I tried to get incorportated upstream, but to no effect.  Dead project, as I said.  In that case the best thing is probably for me to check my updated version of helix into the OpenMesh repository.
> 
> I'll do that later today.

Helix is checked into the OpenMeshD svn now.

--bb
September 28, 2007
> Helix is checked into the OpenMeshD svn now.
Great! Very interesting.
Jilani

1 2
Next ›   Last »