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December 22, 2010 d programming environment tutorial. | ||||
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Hello, I've known D for about two weeks right now, and I kind of like it, a lot, but, I had a lot of trouble figuring out how to set up a programming environment. I mean, there were a few choices but some were abandoned, some things were only for D1(tango??) and others were so bug ridden that I could not really use without wanting to punch a hole in a wall every 10 minutes :P. Anyway, I did manage to set up a satisfactory programming environment with programmers notepad. I know I'm not the best programmer here by a long shot, but I still like to support D so I made a video tutorial on how to set it up: http://www.youtube.com/watch?v=OD8dMclELgI I've set up a basic SDL project with a little help of Derelict, I think I'll be making more tutorials in the future, It'll be about simple things like, programming a particle system in d or maybe a simple ray tracer. Don't have anything planned out yet, But whatever, I can think ahead later! Hope you find my video useful. |
December 22, 2010 Re: d programming environment tutorial. | ||||
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Posted in reply to CrypticMetaphor | On 22.12.2010 4:26, CrypticMetaphor wrote: > Hello, > > I've known D for about two weeks right now, and I kind of like it, a lot, but, I had a lot of trouble figuring out how to set up a programming environment. I mean, there were a few choices but some were abandoned, some things were only for D1(tango??) and others were so bug ridden that I could not really use without wanting to punch a hole in a wall every 10 minutes :P. Anyway, I did manage to set up a satisfactory programming environment with programmers notepad. Well, for D2 I use VisualD with MS Visual Studio Shell (free stripped down version of Visual Studio). Being C++ convert I find it very comfortable, plus nice debugging experience and profiler support built-in. Take a look: http://dsource.org/projects/visuald > > I know I'm not the best programmer here by a long shot, but I still like to support D so I made a video tutorial on how to set it up: > > http://www.youtube.com/watch?v=OD8dMclELgI > > I've set up a basic SDL project with a little help of Derelict, I think I'll be making more tutorials in the future, It'll be about simple things like, programming a particle system in d or maybe a simple ray tracer. Don't have anything planned out yet, But whatever, I can think ahead later! Hope you find my video useful. > -- Dmitry Olshansky |
December 22, 2010 Re: d programming environment tutorial. | ||||
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Posted in reply to CrypticMetaphor | On 2010-12-22 02:26, CrypticMetaphor wrote: > Hello, > > I've known D for about two weeks right now, and I kind of like it, a > lot, but, I had a lot of trouble figuring out how to set up a > programming environment. I mean, there were a few choices but some were > abandoned, some things were only for D1(tango??) and others were so bug > ridden that I could not really use without wanting to punch a hole in a > wall every 10 minutes :P. Anyway, I did manage to set up a satisfactory > programming environment with programmers notepad. > > I know I'm not the best programmer here by a long shot, but I still like > to support D so I made a video tutorial on how to set it up: > > http://www.youtube.com/watch?v=OD8dMclELgI > > I've set up a basic SDL project with a little help of Derelict, I think > I'll be making more tutorials in the future, It'll be about simple > things like, programming a particle system in d or maybe a simple ray > tracer. Don't have anything planned out yet, But whatever, I can think > ahead later! Hope you find my video useful. For an editor I can recommend E, it's bascailly a TextMate copy for Windows: http://www.e-texteditor.com/ . It supports TextMate bundles and there's a D bundle available. -- /Jacob Carlborg |
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