Thread overview
[Issue 5653] New: Allocating in a destructor called during a GC corrupts memory
Feb 26, 2011
Vladimir
May 13, 2011
Vladimir
May 13, 2011
Vladimir
May 13, 2011
Vladimir
May 26, 2011
Vladimir Panteleev
Jun 17, 2011
Sean Kelly
Jun 18, 2011
Vladimir Panteleev
Jan 25, 2012
Vladimir Panteleev
February 26, 2011
http://d.puremagic.com/issues/show_bug.cgi?id=5653

           Summary: Allocating in a destructor called during a GC corrupts
                    memory
           Product: D
           Version: D1 & D2
          Platform: All
        OS/Version: All
            Status: NEW
          Keywords: patch
          Severity: critical
          Priority: P2
         Component: druntime
        AssignedTo: nobody@puremagic.com
        ReportedBy: thecybershadow@gmail.com


--- Comment #0 from Vladimir <thecybershadow@gmail.com> 2011-02-25 19:02:00 PST ---
Created an attachment (id=922)
Very simple patch against D1's gcx.d which throws OutofMemory when allocating
during a GC run

D's current garbage collector is completely unprepared to handle an allocation which is called by a finalizer. Such an allocation puts D's GC into an inconsistent state, which ultimately leads to memory corruption.

The GC should either forbid allocating in destructors (by throwing an
exception), or properly support it (which may be non-trivial).

If the first solution is chosen, it should be noted that there are instances of allocations in destructors in Phobos as well (such as std.zlib).

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May 13, 2011
http://d.puremagic.com/issues/show_bug.cgi?id=5653



--- Comment #1 from Vladimir <thecybershadow@gmail.com> 2011-05-13 04:01:57 PDT ---
Created an attachment (id=971)
Memory corruption test

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--- Comment #2 from Vladimir <thecybershadow@gmail.com> 2011-05-13 04:03:22 PDT ---
Created an attachment (id=972)
Naive test for disallowing GC interaction after a finalizer exception

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--- Comment #3 from Vladimir <thecybershadow@gmail.com> 2011-05-13 04:10:06 PDT ---
https://github.com/D-Programming-Language/phobos/pull/44

https://github.com/D-Programming-Language/druntime/pull/16

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May 26, 2011
http://d.puremagic.com/issues/show_bug.cgi?id=5653


Andrei Alexandrescu <andrei@metalanguage.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |andrei@metalanguage.com


--- Comment #4 from Andrei Alexandrescu <andrei@metalanguage.com> 2011-05-25 23:00:17 PDT ---
Fixed here: https://github.com/D-Programming-Language/phobos/pull/44 Does that take care of D1 too?

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--- Comment #5 from Vladimir Panteleev <thecybershadow@gmail.com> 2011-05-26 03:35:29 PDT ---
(In reply to comment #4)
> Fixed here: https://github.com/D-Programming-Language/phobos/pull/44 Does that take care of D1 too?

The Phobos pull request is for D1, the druntime pull request is for D2. Thanks!

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June 17, 2011
http://d.puremagic.com/issues/show_bug.cgi?id=5653


Sean Kelly <sean@invisibleduck.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |ASSIGNED
                 CC|                            |sean@invisibleduck.org


--- Comment #6 from Sean Kelly <sean@invisibleduck.org> 2011-06-17 10:54:59 PDT ---
Note that this patch will cause all successive allocations by the process to generate an OOME, since gcx.running will be true forever.  This may be a good stopgap fix, but ultimately the GC has to support allocations inside a finalizer.  The best approach is probably to effectively disable the GC when it's running so an allocating finalizer would simply create a new Pool if no memory was available.  It looks like the collect routine still needs to be rewritten with this in mind, however.

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--- Comment #7 from Vladimir Panteleev <thecybershadow@gmail.com> 2011-06-18 04:39:19 PDT ---
(In reply to comment #6)
> Note that this patch will cause all successive allocations by the process to generate an OOME, since gcx.running will be true forever.

Yes, this is by design until someone comes up with something better.

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January 25, 2012
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Vladimir Panteleev <thecybershadow@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|                            |FIXED


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