Thread overview
[Issue 4476] New: __traits for more kinds of names
Jul 17, 2010
Heywood Floyd
Jul 28, 2011
Gor Gyolchanyan
July 16, 2010
http://d.puremagic.com/issues/show_bug.cgi?id=4476

           Summary: __traits for more kinds of names
           Product: D
           Version: D2
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: enhancement
          Priority: P2
         Component: DMD
        AssignedTo: nobody@puremagic.com
        ReportedBy: bearophile_hugs@eml.cc


--- Comment #0 from bearophile_hugs@eml.cc 2010-07-16 16:44:36 PDT ---
This is relative to page 22 of The D Programming Language.

This piece of D2 code shown in the book instantiates a class defined inside the
current module named stats:
Object.factory("stats." ~ arg);

Generally in code it's better to apply the DRY principle, avoiding to duplicate information that later can get out of sync (in this case a change in the module name breaks the code inside the module).

This currently works (dmd v2.047), but it's not nice, and performs run-time
computations for something that is known statically (maybe there are already
better ways to do it):

Object.factory(split(to!string({class C {}; return new C;}()), ".")[0] ~
".Foo");

The problem can be solved with few traits, able to tell at compile-time:
__traits(thisModuleName) : the name of the current module.
__traits(thisStructName) : the name of the current struct (where this line is
contained), useful to create its toString that shows the struct name too.
__traits(thisClassName) : the name of the current class (this can be found with
this.classinfo.name, but there is no need to compute it at runtime).
__traits(thisFunctionName) : the name of the current function, useful for CTFE
& string mixins.

Possibly there are already ways to find such strings at compile-time, but having a simple standard way to do it is good (better than having magic variables like __function_name__). Some more power of static introspection can be very useful in D.

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July 17, 2010
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Heywood Floyd <soul8o8@gmail.com> changed:

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                 CC|                            |soul8o8@gmail.com


--- Comment #1 from Heywood Floyd <soul8o8@gmail.com> 2010-07-16 19:31:51 PDT ---
Just another workaround/hack:

module modulename;
class C{}
void main(){
    Object obj = Object.factory(.stringof[7..$] ~".C");
}

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July 28, 2011
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Gor Gyolchanyan <gor@boloneum.com> changed:

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--- Comment #2 from Gor Gyolchanyan <gor@boloneum.com> 2011-07-28 08:08:18 PDT ---
(In reply to comment #0)
> This is relative to page 22 of The D Programming Language.
> 
> This piece of D2 code shown in the book instantiates a class defined inside the
> current module named stats:
> Object.factory("stats." ~ arg);
> 
> Generally in code it's better to apply the DRY principle, avoiding to duplicate information that later can get out of sync (in this case a change in the module name breaks the code inside the module).
> 
> This currently works (dmd v2.047), but it's not nice, and performs run-time
> computations for something that is known statically (maybe there are already
> better ways to do it):
> 
> Object.factory(split(to!string({class C {}; return new C;}()), ".")[0] ~
> ".Foo");
> 
> The problem can be solved with few traits, able to tell at compile-time:
> __traits(thisModuleName) : the name of the current module.
> __traits(thisStructName) : the name of the current struct (where this line is
> contained), useful to create its toString that shows the struct name too.
> __traits(thisClassName) : the name of the current class (this can be found with
> this.classinfo.name, but there is no need to compute it at runtime).
> __traits(thisFunctionName) : the name of the current function, useful for CTFE
> & string mixins.
> 
> Possibly there are already ways to find such strings at compile-time, but having a simple standard way to do it is good (better than having magic variables like __function_name__). Some more power of static introspection can be very useful in D.

Ha(In reply to comment #1)
> Just another workaround/hack:
> 
> module modulename;
> class C{}
> void main(){
>     Object obj = Object.factory(.stringof[7..$] ~".C");
> }

.stringof[7..$] is a 100% guarantee to get the module name, but if the module name coincides with anything inside it, problems will occur:

module main;

struct S
{
}

void main()
{
    mixin(`alias `~.stringof[7..$]~`.S MyStruct;`); // ERROR: function main
does not have a struct in it
}

What i suggest is to have traits to get the aliases for the current module and
current function. the current struct and class can be taken by typeof(this) and
typeof(this).stringof. Thus the current function name will be accessible
through __traits(thisFunction).stringof.

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January 31, 2012
http://d.puremagic.com/issues/show_bug.cgi?id=4476



--- Comment #3 from bearophile_hugs@eml.cc 2012-01-30 17:44:25 PST ---
Another useful __traits is to find all classes in the given/current module.

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