February 25, 2013 Re: Mono-D v0.5.1.2 - Completion/Parameter insight improvements | ||||
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Posted in reply to simendsjo | On Monday, 25 February 2013 at 16:09:51 UTC, simendsjo wrote:
> On Monday, 25 February 2013 at 15:51:14 UTC, Jacob Carlborg wrote:
>> On 2013-02-25 16:25, alex wrote:
>>
>>> Yep, that's the one I fixed recently.
>>
>> Aha, cool. I'll have to give it a try. BTW, is the Xamarin Studio IDE free?
>
> Monodevelop have relesed 4.0 now: https://github.com/mono/monodevelop/tree/monodevelop-4.0
> Mono-D works fine with MD4
Do you know a relatively consistent way of building MD 4.0 from scratch and having it 'installed' on one's machine, so with a launcher on the desktop?
Like make install, whereas I never tried out where the difference is between a normal and an install make..
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February 25, 2013 Re: Mono-D v0.5.1.2 - Completion/Parameter insight improvements | ||||
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Posted in reply to alex | On Monday, 25 February 2013 at 16:17:57 UTC, alex wrote:
> On Monday, 25 February 2013 at 16:09:51 UTC, simendsjo wrote:
>> On Monday, 25 February 2013 at 15:51:14 UTC, Jacob Carlborg wrote:
>>> On 2013-02-25 16:25, alex wrote:
>>>
>>>> Yep, that's the one I fixed recently.
>>>
>>> Aha, cool. I'll have to give it a try. BTW, is the Xamarin Studio IDE free?
>>
>> Monodevelop have relesed 4.0 now: https://github.com/mono/monodevelop/tree/monodevelop-4.0
>> Mono-D works fine with MD4
>
> Do you know a relatively consistent way of building MD 4.0 from scratch and having it 'installed' on one's machine, so with a launcher on the desktop?
>
> Like make install, whereas I never tried out where the difference is between a normal and an install make..
Not sure I know what you mean. You can just create a custom monodevelop.desktop and point to your binary.
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February 25, 2013 Re: Mono-D v0.5.1.2 - Completion/Parameter insight improvements | ||||
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Posted in reply to alex | alex wrote:
> Do you know a relatively consistent way of building MD 4.0 from scratch and having it 'installed' on one's machine, so with a launcher on the desktop?
I don't know, but MonoDevelop 4.0 was just on the Arch Repos yesterday :)
Gotta hand it to the MD devs, they really did an excellent job with MD 4.0
The UI is slick and straight-forward
The C# code-completion is much better
The new Sublime-inspired colors are completely sexy
And overall, the performance feels improved in every way.
Mono-D is running good so far! Thanks for your work.
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February 26, 2013 Re: Mono-D v0.5.1.2 - Completion/Parameter insight improvements | ||||
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Posted in reply to F i L | On Monday, 25 February 2013 at 22:02:13 UTC, F i L wrote:
> alex wrote:
>> Do you know a relatively consistent way of building MD 4.0 from scratch and having it 'installed' on one's machine, so with a launcher on the desktop?
>
> I don't know, but MonoDevelop 4.0 was just on the Arch Repos yesterday :)
>
> Gotta hand it to the MD devs, they really did an excellent job with MD 4.0
> The UI is slick and straight-forward
> The C# code-completion is much better
> The new Sublime-inspired colors are completely sexy
> And overall, the performance feels improved in every way.
>
> Mono-D is running good so far! Thanks for your work.
Yep, I'm also glad it's gotten a new UI that feels more modern. Can't even await the first bug fix release that shall come up in a couple of days :)
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February 26, 2013 Re: Mono-D v0.5.1.2 - Completion/Parameter insight improvements | ||||
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Posted in reply to alex | On 2013-02-25 05:31, alex wrote: > Hi folks, > > I recently just announced new versions only on G+, but well, > might be helpful to do it over here either! :) > > So, now that I've ported Mono-D to the fresh & recently released > version of Xamarin Studio aka MonoDevelop 4.0, I made some > further progress regarding code completion & parser library > efficiency.. > > Kinda embarassing to let Mono-D support huge amounts of slighty > advanced completion/building/formatting features, but not > "simple" ones which occurred in one of Walter's D tech talks on > component programming in D (see > http://www.youtube.com/watch?v=0cX1f41Fnkc): > > void main() > { > stdin.byLine(KeepTerminator.yes). > map!(a => a.idup). > array. > sort. > copy(stdout.lockingTextWriter()); > } > > By now, only the first statement line can be completed & handled > entirely. array, sort and copy shouldn't be problematic either > but the map function is still causing a lot of confusion to the > semantics engine..well, I try to keep it going - meanwhile, > please keep 'contributing' bug reports! Also smaller completion > issues, I want to know all of 'em! ;) > > http://mono-d.alexanderbothe.com/?p=896 > https://github.com/aBothe/Mono-D/issues I did a quick test of Xamarin Studio with Mono-D, in general everything seems to work better and faster. I'll give a more a throughout testing later. Good job. -- /Jacob Carlborg |
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