October 28, 2017
On Saturday, 28 October 2017 at 14:43:38 UTC, codephantom wrote:
> Nice one Jerry.
>
>
> Go trawl somewhere else!

I think I meant troll, not trawl ;-)
October 28, 2017
On Saturday, 28 October 2017 at 14:50:25 UTC, codephantom wrote:
> I think I meant troll, not trawl ;-)

btw...

A scientific research paper, titled 'Trolls just want to have fun' found that:

- Sadism and Machiavellianism were unique predictors of trolling enjoyment..
- Found clear evidence that sadists tend to troll because they enjoy it..

http://www.sciencedirect.com/science/article/pii/S0191886914000324


October 28, 2017
On Saturday, 28 October 2017 at 14:43:38 UTC, codephantom wrote:
> On Saturday, 28 October 2017 at 14:00:14 UTC, Jerry wrote:
>> On Saturday, 28 October 2017 at 07:39:21 UTC, codephantom wrote:
>>> btw. (and I do realise we've gone way of the topic of this original thread)...but...
>>>
>>> if it interests anyone, this is the outcome of yesterday, where I wasted my whole day trying to get DMD to compile a 64bit .exe on a fresh install of Windows 7.
>>
>> Your own incompetence isn't reason enough for everyone else to suffer. I've never had a problem installing Visual Studio, or getting D to work with it.
>
> Nice one Jerry.
>
> You're so eager to have a go at me, that you completely missed the point.
>
> I explicitly mentioned that I did *******NOT******* want VS installed.
>
> All I wanted, was to build a 64bit D binary, and wanted to know what was the minimum components I had to install in order to be able to do that.
>
> I had just wanted VS. I would have just installed that.
>
> The majority of time spent was downloading the damn thing!
>
> Go trawl somewhere else!

but what if that is how you can build 64 bit binary? with mac os x, we have to download gbs of command line tools library before getting started with any development. if we want to build anything for ios or mac we have to download 5gb xcode. with a fast internet, you get that in a matter of minutes. i don't believe that should be a show stopper or maybe i am missing your point.
October 28, 2017
On Saturday, 28 October 2017 at 02:50:39 UTC, codephantom wrote:
> On Saturday, 28 October 2017 at 01:08:57 UTC, Mengu wrote:
>> looks like d has a long way to go on freebsd as well.
>
> I've had no issues with D in FreeBSD at all...
>
> ...and it's been a really smooth transition to D...so far...
>
> I have D, Postgresql, and static C/C++ bindings working just fine...and that's really all I need..for now.
>
> btw. The FreeBSD platform isn't even mentioned here:
>
> https://insights.stackoverflow.com/survey/2017#technology-platforms
>
> So I'm just glad it works at all..otherwise I'd have to choose between not using D, or using another platform...and neither choice is appealing.

my code that worked amazing on linux and mac os x failed miserably on freebsd which is my server os whenever and wherever possible. i did not have the luxury of days to fix stuff so i simply switched to debian.

October 28, 2017
On Saturday, 28 October 2017 at 15:18:07 UTC, Mengu wrote:
> with mac os x, we have to download gbs of command line tools library before getting started with any development. if we want to build anything for ios or mac we have to download 5gb xcode. with a fast internet, you get that in a matter of minutes. i don't believe that should be a show stopper or maybe i am missing your point.

Yeah..sadly, we don't have fast internet here in Australia.

1GB takes about an hour (presuming house mate not online ;-)

And I have a typically average connection.

Just the build tools alone (without the VS IDE and stuff), took almost 4 hours for me to download. And all I wanted to do, was compile some D code into a 64bit binary.

If I were on a mobile wireless internet connection, my next bill would send me into bankruptcy! (lucky I'm on landline connection).

I guess if it took seconds, I'd have a bit less to complain about ;-)

But if you really are missing my point..then let me state it more clearly...

(1) I don't like waiting 4 hours to download gigabytes of crap I don't actually want, but somehow need (if I want to compile 64bit D that is).

(2)I like to have choice.

A fast internet might help with (1).

(2) seems out of reach (and that's why I dont' and won't be using D on Windows ;-)

(being a recreational programmer, I have that luxury..I understand that others do not, but that's no reason for 'some' to dismiss my concerns as irrelevant. They're relavent to me, and that's all that matters ;-)
October 28, 2017
On Saturday, 28 October 2017 at 15:36:38 UTC, codephantom wrote:
> (if I want to compile 64bit D that is).
> (being a recreational programmer

Why do you want 64 bit? I very rarely do 64 bit builds on Windows (mostly just to make sure my crap actually works) since there's not actually that many advantages to it anyway!
October 28, 2017
On Saturday, 28 October 2017 at 15:42:00 UTC, Adam D. Ruppe wrote:
> Why do you want 64 bit? I very rarely do 64 bit builds on Windows (mostly just to make sure my crap actually works) since there's not actually that many advantages to it anyway!

I'm more of an experimenter than a programmer.

I like seeing how code works in different environments.

I have several 16-bit computers at home too...but no D for them ;-(

I'm used to writing code in plain text editor (the plainer the better).. and I doing everything else at a shell prompt. It just how I like to 'play'.

Perhaps that why I just see VS as a big scary monster that wants to eat up all my computer resources ;-)

The DMar's C compiler is 2MB (no... I got the right...MB not GB..)

..think about it...
October 28, 2017
On Saturday, 28 October 2017 at 16:03:15 UTC, codephantom wrote:
> I like seeing how code works in different environments.

The beauty of it is they work basically the same. Especially on Windows, where 32 bit programs just work on almost any installation, 32 or 64 bit.

> The DMar's C compiler is 2MB (no... I got the right...MB not GB..)

Yes, I have been using it for a looooong time. And it just works with dmd 32 bit!

64 bit is an added hassle, but an unnecessary one for most uses anyway.
October 28, 2017
On Saturday, 28 October 2017 at 15:20:05 UTC, Mengu wrote:
> my code that worked amazing on linux and mac os x failed miserably on freebsd which is my server os whenever and wherever possible. i did not have the luxury of days to fix stuff so i simply switched to debian.

Would be interested to know what that code was doing...to make it fail.

FreeBSD is certainly increasing it's share in the server market .. particulary for large enterprises....most vm cloud providers now proivde them too....which I never expected a decade ago....( I think the change to the GPL a decade ago, caused many to consider alteratives to Linux..of which there a very few)... and if D takes off too(as I think it will over the coming years, not just because of the language, but because of its licence too)... then much greater attention will have to be given to D, in the FreeBSD environment.

Till then...we have what we have...

..and for me..it's pretty good...so far ;-)

Make sure you're on 11.x - x64 though...


October 28, 2017
On Saturday, 28 October 2017 at 16:23:13 UTC, Adam D. Ruppe wrote:
>
> The beauty of it is they work basically the same. Especially on Windows, where 32 bit programs just work on almost any installation, 32 or 64 bit.
>

yes. i have dmd on one of my old laptops (it runs XP 32bit) ...works just fine.

No VS crap needed.

The whole o/s takes up only 2.5GB (about 2GB less than just the VS2017 build tools).

Some where along the line, software development took a course for the worst...now we have bloated software with an increadible amount of dependencies on this and that....it's just getting crazy.... IMHO.

too big and too slow.. that's why the dinosaurs never survived ;-)

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