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February 16, 2022 [Issue 22778] druntime: infinite loop in gc_term if an object destructor throws | ||||
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https://issues.dlang.org/show_bug.cgi?id=22778 Iain Buclaw <ibuclaw@gdcproject.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ibuclaw@gdcproject.org --- Comment #1 from Iain Buclaw <ibuclaw@gdcproject.org> --- There's already this guard in defaultTraceHandler: --- // avoid recursive GC calls in finalizer import core.memory : GC; if (GC.inFinalizer) return null; --- So if the GC cannot be avoided entirely in allocating, there would need to be a similar check for when GC.collect() is running. -- |
December 17, 2022 [Issue 22778] druntime: infinite loop in gc_term if an object destructor throws | ||||
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https://issues.dlang.org/show_bug.cgi?id=22778 Iain Buclaw <ibuclaw@gdcproject.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Priority|P1 |P2 -- |
April 21 [Issue 22778] druntime: infinite loop in gc_term if an object destructor throws | ||||
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https://issues.dlang.org/show_bug.cgi?id=22778 Steven Schveighoffer <schveiguy@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |schveiguy@gmail.com --- Comment #2 from Steven Schveighoffer <schveiguy@gmail.com> --- I think this can be closed. The behavior doesn't happen anymore, and I think we've fixed a few of these chicken-and-egg problems that were there before. -- |
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