March 10, 2015
On Friday, 6 February 2015 at 14:03:07 UTC, Vadim Lopatin wrote:
> Hello,
>
> I'm working on cross-platform D language IDE - DlangIDE.
> It's written in D using DlangUI based GUI.
>
> Project on GitHub: https://github.com/buggins/dlangide
>
> It's in alpha stage but already allows:
>
> * Open DUB based projects
> * Edit source files
> * Build and run projects using DUB
> * D source code syntax highlight
>
> Requires DUB for building projects.
>
> Features missing so far:
>
> * Debugging support
> * Code completion
> * Code folding
> * Go to definition
> * Smart indentation
>

Recent changes in DlangIDE:

Settings dialog added (editor settings and UI options, including options for tuning of font rendering)
Dark theme implemented (available for all DlangUI apps as well)
Search feature - contributed by Freakazo

Best regards,
    Vadim
May 08, 2015
On Tuesday, 10 March 2015 at 10:39:16 UTC, Vadim Lopatin wrote:
> On Friday, 6 February 2015 at 14:03:07 UTC, Vadim Lopatin wrote:
>> Hello,
>>
>> I'm working on cross-platform D language IDE - DlangIDE.
>> It's written in D using DlangUI based GUI.
>>
>> Project on GitHub: https://github.com/buggins/dlangide
>>
>> It's in alpha stage but already allows:
>>
>> * Open DUB based projects
>> * Edit source files
>> * Build and run projects using DUB
>> * D source code syntax highlight
>>
>> Requires DUB for building projects.
>>
>> Features missing so far:
>>
>> * Debugging support
>> * Code completion
>> * Code folding
>> * Go to definition
>> * Smart indentation
>>
>
> Recent changes in DlangIDE:
>
> Settings dialog added (editor settings and UI options, including options for tuning of font rendering)
> Dark theme implemented (available for all DlangUI apps as well)
> Search feature - contributed by Freakazo
>
> Best regards,
>     Vadim

Does DlangIDE offer plugin mechanisms? Would be great, if we could write plugins.
May 12, 2015
On Friday, 8 May 2015 at 17:26:18 UTC, Chris wrote:
> On Tuesday, 10 March 2015 at 10:39:16 UTC, Vadim Lopatin wrote:
>> On Friday, 6 February 2015 at 14:03:07 UTC, Vadim Lopatin wrote:
>>> Hello,
>>>
>>> I'm working on cross-platform D language IDE - DlangIDE.
>>> It's written in D using DlangUI based GUI.
>>>
>>> Project on GitHub: https://github.com/buggins/dlangide
>>>
>>> It's in alpha stage but already allows:
>>>
>>> * Open DUB based projects
>>> * Edit source files
>>> * Build and run projects using DUB
>>> * D source code syntax highlight
>>>
>>> Requires DUB for building projects.
>>>
>>> Features missing so far:
>>>
>>> * Debugging support
>>> * Code completion
>>> * Code folding
>>> * Go to definition
>>> * Smart indentation
>>>
>>
>> Recent changes in DlangIDE:
>>
>> Settings dialog added (editor settings and UI options, including options for tuning of font rendering)
>> Dark theme implemented (available for all DlangUI apps as well)
>> Search feature - contributed by Freakazo
>>
>> Best regards,
>>    Vadim
>
> Does DlangIDE offer plugin mechanisms? Would be great, if we could write plugins.

Plugins are not planned in nearest future. IMHO so far it's better just to embed functionality into app.
May 12, 2015
On Friday, 6 February 2015 at 14:03:07 UTC, Vadim Lopatin wrote:
> Hello,
>
> I'm working on cross-platform D language IDE - DlangIDE.
> It's written in D using DlangUI based GUI.
>
> Project on GitHub: https://github.com/buggins/dlangide
>
> It's in alpha stage but already allows:
>
> * Open DUB based projects
> * Edit source files
> * Build and run projects using DUB
> * D source code syntax highlight
>
> Requires DUB for building projects.
>
> Features missing so far:
>
> * Debugging support
> * Code completion
> * Code folding
> * Go to definition
> * Smart indentation
>
> Best regards,
>    Vadim

Is DUB required to install and use the IDE?
May 13, 2015
On Tuesday, 12 May 2015 at 21:03:05 UTC, JohnnyK wrote:
> On Friday, 6 February 2015 at 14:03:07 UTC, Vadim Lopatin wrote:
>> Hello,
>>
>> I'm working on cross-platform D language IDE - DlangIDE.
>> It's written in D using DlangUI based GUI.
>>
>> Project on GitHub: https://github.com/buggins/dlangide
>>
>> It's in alpha stage but already allows:
>>
>> * Open DUB based projects
>> * Edit source files
>> * Build and run projects using DUB
>> * D source code syntax highlight
>>
>> Requires DUB for building projects.
>>
>> Features missing so far:
>>
>> * Debugging support
>> * Code completion
>> * Code folding
>> * Go to definition
>> * Smart indentation
>>
>> Best regards,
>>   Vadim
>
> Is DUB required to install and use the IDE?

DUB is required to build IDE, and to build and run projects using
IDE.
May 22, 2015
On Wednesday, 13 May 2015 at 10:26:10 UTC, Vadim Lopatin wrote:
> On Tuesday, 12 May 2015 at 21:03:05 UTC, JohnnyK wrote:
>> On Friday, 6 February 2015 at 14:03:07 UTC, Vadim Lopatin wrote:
>>> Hello,
>>>
>>> I'm working on cross-platform D language IDE - DlangIDE.
>>> It's written in D using DlangUI based GUI.
>>>
>>> Project on GitHub: https://github.com/buggins/dlangide
>>>
>>> It's in alpha stage but already allows:
>>>
>>> * Open DUB based projects
>>> * Edit source files
>>> * Build and run projects using DUB
>>> * D source code syntax highlight
>>>
>>> Requires DUB for building projects.
>>>
>>> Features missing so far:
>>>
>>> * Debugging support
>>> * Code completion
>>> * Code folding
>>> * Go to definition
>>> * Smart indentation
>>>
>>> Best regards,
>>>  Vadim
>>
>> Is DUB required to install and use the IDE?
>
> DUB is required to build IDE, and to build and run projects using
> IDE.

Thanks for the reply. Is the IDE ever going to be a full install package that can be deployed like the compiler (ie.. Windows setup, Linux package, or Mac install)?  IMHO dub is too confusing, very proprietary and is not user friendly at all for people that are new to the language.  An IDE with a nice install package for the OS your using would put it on par with every other language out there and make it seem more like a professional language system.
May 22, 2015
On 23/05/2015 1:12 a.m., JohnnyK wrote:
> On Wednesday, 13 May 2015 at 10:26:10 UTC, Vadim Lopatin wrote:
>> On Tuesday, 12 May 2015 at 21:03:05 UTC, JohnnyK wrote:
>>> On Friday, 6 February 2015 at 14:03:07 UTC, Vadim Lopatin wrote:
>>>> Hello,
>>>>
>>>> I'm working on cross-platform D language IDE - DlangIDE.
>>>> It's written in D using DlangUI based GUI.
>>>>
>>>> Project on GitHub: https://github.com/buggins/dlangide
>>>>
>>>> It's in alpha stage but already allows:
>>>>
>>>> * Open DUB based projects
>>>> * Edit source files
>>>> * Build and run projects using DUB
>>>> * D source code syntax highlight
>>>>
>>>> Requires DUB for building projects.
>>>>
>>>> Features missing so far:
>>>>
>>>> * Debugging support
>>>> * Code completion
>>>> * Code folding
>>>> * Go to definition
>>>> * Smart indentation
>>>>
>>>> Best regards,
>>>>  Vadim
>>>
>>> Is DUB required to install and use the IDE?
>>
>> DUB is required to build IDE, and to build and run projects using
>> IDE.
>
> Thanks for the reply. Is the IDE ever going to be a full install package
> that can be deployed like the compiler (ie.. Windows setup, Linux
> package, or Mac install)?  IMHO dub is too confusing, very proprietary
> and is not user friendly at all for people that are new to the
> language.  An IDE with a nice install package for the OS your using
> would put it on par with every other language out there and make it seem
> more like a professional language system.

Dub is not at all proprietary. It is the exact opposite.
However it is meant for building dev copies not install copies of projects. Aka its not an installer.

Regarding dlangide's future no idea. My guess is till most features are implemented, installation packages will take a back seat.
May 22, 2015
On Friday, 22 May 2015 at 13:12:28 UTC, JohnnyK wrote:
> Thanks for the reply. Is the IDE ever going to be a full install package that can be deployed like the compiler (ie.. Windows setup, Linux package, or Mac install)?  IMHO dub is too confusing, very proprietary and is not user friendly at all for people that are new to the language.  An IDE with a nice install package for the OS your using would put it on par with every other language out there and make it seem more like a professional language system.

As far as I remember from the last time I built DlangIDE, it's as simple as cloning the source, opening a command prompt, and just typing "dub".
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