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DMD 64-bit Windows
Nov 09, 2016
Mario Silva
Nov 09, 2016
Daniel Kozak
Nov 09, 2016
ketmar
Nov 09, 2016
Daniel Kozak
Nov 09, 2016
Mario Silva
Nov 09, 2016
Daniel Kozak
Nov 10, 2016
Mario Silva
Nov 10, 2016
Rene Zwanenburg
Nov 11, 2016
Mario Silva
Mar 31, 2017
Inquie
Mar 31, 2017
Inquie
Nov 10, 2016
Benjamin Thaut
November 09, 2016
Hey everyone,

While compiling our 64-bit app under Windows, DMD is getting out of memory.
I wasn't able to find a windows version of DMD64, is there even one? If not, are there any plans? This is quite a show stopper for us.

Thanks in advance,
Mario
November 09, 2016
Dne 9.11.2016 v 17:34 Mario Silva via Digitalmars-d napsal(a):

> Hey everyone,
>
> While compiling our 64-bit app under Windows, DMD is getting out of memory.
What do you mean by 64bit app? How much memory do you have? How big is your codebase?
> I wasn't able to find a windows version of DMD64, is there even one? If not, are there any plans? This is quite a show stopper for us.
>
> Thanks in advance,
> Mario

yes support for 64bit is there for a few years.
just download latest dmd https://dlang.org/download.html#dmd
and use -m64 flag when compiling



November 09, 2016
On Wednesday, 9 November 2016 at 16:58:30 UTC, Daniel Kozak wrote:
i guess that OP meant 64-bit build of dmd itself, so it can use more than 3 GB of RAM.
November 09, 2016
Dne 9.11.2016 v 18:04 ketmar via Digitalmars-d napsal(a):

> On Wednesday, 9 November 2016 at 16:58:30 UTC, Daniel Kozak wrote:
> i guess that OP meant 64-bit build of dmd itself, so it can use more than 3 GB of RAM.
Yep, that make sense :)

November 09, 2016
On Wednesday, 9 November 2016 at 17:04:25 UTC, ketmar wrote:
> On Wednesday, 9 November 2016 at 16:58:30 UTC, Daniel Kozak wrote:
> i guess that OP meant 64-bit build of dmd itself, so it can use more than 3 GB of RAM.

Yes, that's the case.
November 09, 2016
On Wednesday, 9 November 2016 at 17:11:28 UTC, Mario Silva wrote:
> On Wednesday, 9 November 2016 at 17:04:25 UTC, ketmar wrote:
>> On Wednesday, 9 November 2016 at 16:58:30 UTC, Daniel Kozak wrote:
>> i guess that OP meant 64-bit build of dmd itself, so it can use more than 3 GB of RAM.
>
> Yes, that's the case.

Have you tried ldc2 (ldmd2)?
https://github.com/ldc-developers/ldc/releases/download/v1.1.0-beta3/ldc2-1.1.0-beta3-win64-msvc.zip
November 10, 2016
On Wednesday, 9 November 2016 at 18:10:52 UTC, Daniel Kozak wrote:
> On Wednesday, 9 November 2016 at 17:11:28 UTC, Mario Silva wrote:
>> On Wednesday, 9 November 2016 at 17:04:25 UTC, ketmar wrote:
>>> On Wednesday, 9 November 2016 at 16:58:30 UTC, Daniel Kozak wrote:
>>> i guess that OP meant 64-bit build of dmd itself, so it can use more than 3 GB of RAM.
>>
>> Yes, that's the case.
>
> Have you tried ldc2 (ldmd2)?
> https://github.com/ldc-developers/ldc/releases/download/v1.1.0-beta3/ldc2-1.1.0-beta3-win64-msvc.zip

I haven't tried it yet, but I would want to avoid changing the compiler at this point, since we already have all our tooling build around DMD.

That is why I'm asking specifically about the state of the 64-bit windows version of DMD.
November 10, 2016
On Thursday, 10 November 2016 at 09:35:00 UTC, Mario Silva wrote:
> I haven't tried it yet, but I would want to avoid changing the compiler at this point, since we already have all our tooling build around DMD.
>
> That is why I'm asking specifically about the state of the 64-bit windows version of DMD.

There is no official 64 bit build of DMD, but it's quite easy to make one yourself using Digger:

https://github.com/CyberShadow/Digger

Since the 64 bit build is not automatically tested master will sometimes fail to compile, but sticking to releases always works for me so far.
November 10, 2016
On Wednesday, 9 November 2016 at 16:34:13 UTC, Mario Silva wrote:
> Hey everyone,
>
> While compiling our 64-bit app under Windows, DMD is getting out of memory.
> I wasn't able to find a windows version of DMD64, is there even one? If not, are there any plans? This is quite a show stopper for us.
>
> Thanks in advance,
> Mario

If you have VisualD installed just check out the dlang/dmd repository on github using the last release branch and open the visual studio solution inside the "vcbuild" directory. Then build the x64 version of ddmd and use that. It is safe to rename the resulting binary from "ddmd.exe" to "dmd.exe". You can replace dmd.exe in your install with this newly build executable and everything will work.
November 11, 2016
On Thursday, 10 November 2016 at 10:24:43 UTC, Rene Zwanenburg wrote:
> On Thursday, 10 November 2016 at 09:35:00 UTC, Mario Silva wrote:
>> I haven't tried it yet, but I would want to avoid changing the compiler at this point, since we already have all our tooling build around DMD.
>>
>> That is why I'm asking specifically about the state of the 64-bit windows version of DMD.
>
> There is no official 64 bit build of DMD, but it's quite easy to make one yourself using Digger:
>
> https://github.com/CyberShadow/Digger
>
> Since the 64 bit build is not automatically tested master will sometimes fail to compile, but sticking to releases always works for me so far.

Thanks all for the info, I build it locally as suggested.

Still not sure why there is not an official release it since it is already being supported. I would suggest doing it so if possible.
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