December 02, 2015
On Wednesday, 2 December 2015 at 14:25:02 UTC, Namal wrote:
> What is this SDL? Do I need to understand this as a newb?

Package format description for DUB:

http://code.dlang.org/package-format?lang=sdl

It's not rocket science. You can have the same functionality in JSON, if you want.
December 02, 2015
On 12/02/2015 07:53 AM, Chris wrote:
> A pragmatic solution, imo, would be to revert dub to default to JSON,
> and keep SDL as a second option (which will be convertible to JSON with
> the next version anyway).

That seems most reasonable. Would this work for everybody? May we do this and close the case? -- Andrei

December 02, 2015
On 11/30/2015 08:14 PM, Gordon wrote:
> On Monday, 30 November 2015 at 23:00:16 UTC, Brad Anderson wrote:
>> On Monday, 30 November 2015 at 22:59:04 UTC, retard wrote:
>>> Just voted at
>>> http://www.easypolls.net/poll.html?p=565587f4e4b0b3955a59fb67 - 140
>>> votes, 75% are against SDL. That should count for something? Sonke?
>>
>> Stop.
>
> Why? Facts not to your liking so you chose to ignore them?

Are you sick of people bellyaching over SDLang in DUB?

http://www.easypolls.net/poll.html?p=565f1bf4e4b0b3955a5a120e

December 02, 2015
On Wednesday, 2 December 2015 at 13:07:20 UTC, Timon Gehr wrote:
> On 12/02/2015 01:40 PM, Timon Gehr wrote:
>> Since this thread has started (with a suggestion to take actions based
>> on the poll), the answers have basically evened out. It is currently at
>> 48% vs 52%:
>>
>> http://www.easypolls.net/poll.html?p=565587f4e4b0b3955a59fb67
>>
>> This effect wasn't as strong when I wrote my previous post, but it does
>> not surprise me at all.
>
> (BTW: It is quite obvious that the poll has been tampered with at least once.)

Vote, delete cookie, repeat....
December 02, 2015
Am Tue, 01 Dec 2015 03:49:07 +0000
schrieb Adam D. Ruppe <destructionator@gmail.com>:

> simpledisplay.d can do what SDL does :P
> 
> oh wait this is about the other SDL
> 
> well I want to talk about simpledisplay. I've been doing a documentation book in the ddoc with lots of examples:
> 
> http://arsdnet.net/arsd/simpledisplay.html
> 
> (similar docs are on the way for cgi, dom, minigui, and simpleaudio btw)
> 
> I'm so close to being able to replace SDL with just a couple little D files - no more annoying DLLs!

This is actually good marketing. Everyone into cross-platform graphics knows what to expect from SDL. Most people here heard of simpledisplay, but it remained unclear what the scope is. It can create windows, ok. But by saying the feature set is the same as SDL we know that it will work on OS X, Windows, Linux, handle input from various sources, at least mouse, keyboard and joystick, create OpenGL contexts, handle fullscreen mode etc. E.g. if you are accustomed to the feature set SDL offers and don't want to miss anything you take for granted there, simpledisplay is the way to go.

(I assume there is still a bit of functionality missing, but then feature parity with SDL is still the target and you are more likely to add requested features if they are already offered by SDL.)

-- 
Marco

December 02, 2015
On Wednesday, 2 December 2015 at 17:12:56 UTC, Marco Leise wrote:
> This is actually good marketing. Everyone into cross-platform graphics knows what to expect from SDL. Most people here heard of simpledisplay, but it remained unclear what the scope is.

I'm a bit unclear myself :P sometimes i want to add more and have to tell myself I called it 'simple' for a reason.

But:

> same as SDL we know that it will work on OS X, Windows, Linux,

So far, Windows and Linux are implemented. OS X is coming later (I finally have a Mac here so I can test it myself but I don't know Cocoa and am waiting a bit for the D/Obj-c binding to mature a lil more. Probably going to do it in 2016.)

> handle input from various sources, at least mouse, keyboard

Indeed, those work.

> joystick

Provided in an add-on module right now, joystick.d (in my same github)

> create OpenGL contexts

works!

> handle fullscreen mode etc.

Partially works, more coming in the next few months. I also do naked windows in it (no decorations, any size), clipboard, and a few other little things a GUI app might want on the low level.


I'm also working on audio (in a separate module, simpleaudio.d) and gui widgets (minigui.d).
December 03, 2015
On Monday, 30 November 2015 at 22:59:04 UTC, retard wrote:
> Just voted at http://www.easypolls.net/poll.html?p=565587f4e4b0b3955a59fb67 - 140 votes, 75% are against SDL. That should count for something? Sonke?

Last time that I look it, there was a 51% of people saying that like SDlang..

MUAHAHAHAHAHAHA....
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