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June 30, 2012 Coexistence of static and unstatic method | ||||
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I have this class: http://dpaste.dzfl.pl/95990b4e and would like that this call "Vector2s vec = Vector2s(42, 23);" returns a new object and that this call "vec(44, 26)" set the x and y coords from the existing object to 44 and 26. Is that possible? I try to check if the object is initialize with "if (is(this))" but it seems that this is true for static and unstatic methods. P.S.: Is the conversion with "to" accurate? Sometimes U or/and V are the same as T and then it isn't necessary to cast them. Checks "to" if that's the case, and then prevents an explicit cast? |
June 30, 2012 Re: Coexistence of static and unstatic method | ||||
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Posted in reply to Namespace | I've tried different things and that here indeed compiles, but does not work as it should/I want. typeof(this) opCall(U, V)(U x, V y) if (__traits(compiles, { this.x = 5; })) { writeln("unstatic opCall"); this.Set(x, y); return this; } static Vector2D!(T) opCall(U, V)(U x, V y) if (!__traits(compiles, { this.x = 5; })) { return new Vector2D!(T)(to!(T)(x), to!(T)(y)); } |
June 30, 2012 Re: Coexistence of static and unstatic method | ||||
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Posted in reply to Namespace | On 2012-06-30 10:56, Namespace wrote: > I have this class: http://dpaste.dzfl.pl/95990b4e > and would like that this call "Vector2s vec = Vector2s(42, 23);" returns > a new object and that this call "vec(44, 26)" set the x and y coords > from the existing object to 44 and 26. > Is that possible? > I try to check if the object is initialize with "if (is(this))" but it > seems that this is true for static and unstatic methods. > > P.S.: Is the conversion with "to" accurate? Sometimes U or/and V are the > same as T and then it isn't necessary to cast them. Checks "to" if > that's the case, and then prevents an explicit cast? http://d.puremagic.com/issues/show_bug.cgi?id=3345 -- /Jacob Carlborg |
June 30, 2012 Re: Coexistence of static and unstatic method | ||||
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Posted in reply to Jacob Carlborg | > http://d.puremagic.com/issues/show_bug.cgi?id=3345
This means it doesn't work? That sucks -.-
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