Thread overview
Compilation depends on class methods order
Dec 20, 2013
kdmult
Dec 20, 2013
Jacob Carlborg
Dec 20, 2013
Andrej Mitrovic
Dec 20, 2013
Jacob Carlborg
Dec 20, 2013
Andrej Mitrovic
Dec 20, 2013
Jacob Carlborg
Dec 20, 2013
FreeSlave
Dec 20, 2013
kdmult
Dec 20, 2013
Andrej Mitrovic
Dec 20, 2013
kdmult
December 20, 2013
Hi,

Why compilation depends on order of method declarations?

The following test case does not compile.

However, if we change the order of the 'read' methods in class InputStream below then  compilation will not fail.

Is it a bug?

---
module test;

import std.traits : isBasicType;
import std.typetuple : TypeTuple;

class InputStream {

    long read( ubyte* bytes, long len )
    {
        return 0;
    }

    void read(T)( ref T val ) if (isBasicType!T)
    {
        read(cast(ubyte*)&val, cast(long)val.sizeof);
    }

}

void main()
{
    auto input = new InputStream;

    foreach (T; TypeTuple!(long, int, short, byte))
    {
        T v;
        input.read(v);
    }
}
---

Thanks.
December 20, 2013
On 2013-12-20 08:03, kdmult wrote:
> Hi,
>
> Why compilation depends on order of method declarations?
>
> The following test case does not compile.
>
> However, if we change the order of the 'read' methods in class
> InputStream below then  compilation will not fail.
>
> Is it a bug?
>
> ---
> module test;
>
> import std.traits : isBasicType;
> import std.typetuple : TypeTuple;
>
> class InputStream {
>
>      long read( ubyte* bytes, long len )
>      {
>          return 0;
>      }
>
>      void read(T)( ref T val ) if (isBasicType!T)
>      {
>          read(cast(ubyte*)&val, cast(long)val.sizeof);
>      }
>
> }
>
> void main()
> {
>      auto input = new InputStream;
>
>      foreach (T; TypeTuple!(long, int, short, byte))
>      {
>          T v;
>          input.read(v);
>      }
> }
> ---

I'm wondering if that's because the first "read" isn't a template function. You cannot overload a standard function with a template function, or has that been fixed?

If that's not the problem it's probably the template constraint. I have had some problems with that and the "solution" I end up using was to add the same template constraint to the other function but negate the condition.

-- 
/Jacob Carlborg
December 20, 2013
Make first read function templated too like this:

long read()( ubyte* bytes, long len )
December 20, 2013
On Friday, 20 December 2013 at 08:03:26 UTC, FreeSlave wrote:
> Make first read function templated too like this:
>
> long read()( ubyte* bytes, long len )

In fact, there are workarouns. But why the order of the declarations has an effect on the compilation result.

Namely, if the templated overloaded function goes after the non-templated one then the compilation fails.
FAILED:
long read( ubyte* bytes, long len ) { return 0; }
void read(T)( ref T val ) { read(cast(ubyte*)&val, cast(long)val.sizeof); }

Otherwise, if the templated overloaded function goes before the non-templated one then the compilation is successful.
SUCCEEDED:
void read(T)( ref T val ) { read(cast(ubyte*)&val, cast(long)val.sizeof); }
long read( ubyte* bytes, long len ) { return 0; }

Why?
December 20, 2013
On 12/20/13, Jacob Carlborg <doob@me.com> wrote:
> You cannot overload a standard function with a template function, or has that been fixed?

That was fixed in 2.064+
December 20, 2013
On 12/20/13, kdmult <kdmult@ya.ru> wrote:
> But why the order of the
> declarations has an effect on the compilation result.

I think you should file this as a bug.
December 20, 2013
On Friday, 20 December 2013 at 08:42:34 UTC, Andrej Mitrovic wrote:
> On 12/20/13, kdmult <kdmult@ya.ru> wrote:
>> But why the order of the
>> declarations has an effect on the compilation result.
>
> I think you should file this as a bug.

Done.
https://d.puremagic.com/issues/show_bug.cgi?id=11785
December 20, 2013
On 2013-12-20 09:42, Andrej Mitrovic wrote:

> That was fixed in 2.064+

Cool, finally :)

-- 
/Jacob Carlborg
December 20, 2013
On 12/20/13, Jacob Carlborg <doob@me.com> wrote:
> On 2013-12-20 09:42, Andrej Mitrovic wrote:
>
>> That was fixed in 2.064+
>
> Cool, finally :)

Yeah, it caused many headaches. Fixed thanks to Kenji, of course (who else?).
December 20, 2013
On 2013-12-20 15:28, Andrej Mitrovic wrote:

> Yeah, it caused many headaches. Fixed thanks to Kenji, of course (who else?).

Yeah, he's doing a lot of good work :)

-- 
/Jacob Carlborg