Gamut is an image decoding/encoding library for D.
What changed since last year is:
- Added TGA, GIF, and BC7 support
- Added 16-bit PNG output
- Clear semantics
- Multi-layer image support for animation
- Optimization with miniz port instead of stbz in PNG
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October 24 gamut v2.3.0 | ||||
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Gamut is an image decoding/encoding library for D. What changed since last year is:
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October 27 Re: gamut v2.3.0 | ||||
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Posted in reply to Guillaume Piolat | On Tuesday, 24 October 2023 at 05:35:20 UTC, Guillaume Piolat wrote: >Gamut is an image decoding/encoding library for D. What changed since last year is:
Thanks for sharing, at least judging by the readme, it looks very well made! Have you considered exposing mir-algorithm ND |
October 27 Re: gamut v2.3.0 | ||||
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Posted in reply to Petar Kirov [ZombineDev] | On Friday, 27 October 2023 at 06:00:27 UTC, Petar Kirov [ZombineDev] wrote: >Have you considered exposing mir-algorithm ND Hello, No, and you can just create your own wrapper function if you want to make an ND Slice in your code. (I'm not sure if you're talking about optional DUB dependency but if you use that, then your build will depend on existing DUB state on the machine? that's impure). Otherwise I'm not super interested in generic libraries since your arrays often exist in a domain (they are tensors, images, this or that data) so keeping it in domain-specific object is an underrated solution in D that I'd like to promote. There are other problems with genericity and I think we're completely missing the point by not encouraging runtime-dispatch instead. |