Thread overview
Monster 0.9
Aug 29, 2008
Nicolay Korslund
Sep 01, 2008
Mosfet
Sep 03, 2008
Nicolay Korslund
August 29, 2008
I have just released the newest version of Monster, the D based game scripting language. You can find it here:

http://monster.snaptoad.com/

The biggest news in this release is class inheritance. It doesn't include polymorphism or virtual functions yet, but most of the inheritance groundwork is in place. When this is a little more finished, Monster will be used extensively as the main scripting language of OpenMW, the other big project I'm working on.

In case you are not familiar with any of the above: Monster is a game
scripting language, written entirely in D, but with bindings for
C++. It supports both Tango and Phobos, and compiles with DSSS
on both Windows and Linux / Unix.

There's a quick tutorial here:

http://monster.snaptoad.com/tutorials/tutorial1_basics.html
(more to come)

Monster is still a very young language, and several essential features
have yet to be written. However it is finished enough to be played
around with. I've had some great feedback already about things to
do with the language, but if you have any suggestions for what you
would like in a scripting language I'd love to hear it!

- Nico
September 01, 2008
Nicolay Korslund wrote:
> I have just released the newest version of Monster, the D based game
> scripting language. You can find it here:
> 
> http://monster.snaptoad.com/
> 
> The biggest news in this release is class inheritance. It doesn't
> include polymorphism or virtual functions yet, but most of the
> inheritance groundwork is in place. When this is a little more
> finished, Monster will be used extensively as the main scripting
> language of OpenMW, the other big project I'm working on.
> 
> In case you are not familiar with any of the above: Monster is a game
> scripting language, written entirely in D, but with bindings for
> C++. It supports both Tango and Phobos, and compiles with DSSS
> on both Windows and Linux / Unix.
> 
> There's a quick tutorial here:
> 
> http://monster.snaptoad.com/tutorials/tutorial1_basics.html
> (more to come)
> 
> Monster is still a very young language, and several essential features
> have yet to be written. However it is finished enough to be played
> around with. I've had some great feedback already about things to
> do with the language, but if you have any suggestions for what you
> would like in a scripting language I'd love to hear it!
> 
> - Nico
Is it based on D v1.0 or D 2.0 ?
September 03, 2008
> Is it based on D v1.0 or D 2.0 ?

It's based on v1.0 currently. It's probably not that hard to port it to v2.0 (and I will likely do that), but D 1.0 will be supported at least until 2.0 becomes officially stable.

Nico