June 15, 2011 Physics engine, eg Blaze | ||||
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I've got a GUI (GtkD) and a game library (DAllegro5) going. But I'm thinking a physics library would be wanted. I had a go at making Blaze work with D2.0. I got it to compile and had things fall down the screen with it, but the original it hasn't been updated for 2 years, I think. Blaze is based off Box2D. C# can use Box2D. -- Joel Ezra Christensen |
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