Thread overview
Oberon to D
Oct 15, 2019
Mario Kröplin
Oct 16, 2019
FeepingCreature
October 15, 2019
https://github.com/linkrope/oberon2d
is a simple tool that translates source code from Oberon to D.

It was intended to be thrown away after the resurrection of a single Oberon project.
(So, don't expect too much.)

But then, Bastiaan Veelo presented a very similar problem at DConf 2017.
I'm a bit late, but I hope this could help.


October 16, 2019
On Tuesday, 15 October 2019 at 18:02:28 UTC, Mario Kröplin wrote:
> https://github.com/linkrope/oberon2d
> is a simple tool that translates source code from Oberon to D.
>
> It was intended to be thrown away after the resurrection of a single Oberon project.
> (So, don't expect too much.)
>
> But then, Bastiaan Veelo presented a very similar problem at DConf 2017.
> I'm a bit late, but I hope this could help.

> The example shows, by the way, that Oberon uses floored division while D uses the more common truncated division.

What is truncated remainder ever useful for, anyways? All I know it as is "that broken remainder I have to work around when writing graphics code."
October 23
very sweet! Blog Post please

October 23
On Tuesday, 15 October 2019 at 18:02:28 UTC, Mario Kröplin wrote:
> https://github.com/linkrope/oberon2d
> is a simple tool that translates source code from Oberon to D.
>
> It was intended to be thrown away after the resurrection of a single Oberon project.
> (So, don't expect too much.)
>
> But then, Bastiaan Veelo presented a very similar problem at DConf 2017.
> I'm a bit late, but I hope this could help.

Thanks for sharing! Your translation module is surprisingly concise.

As I read up a bit on Oberon, I learned that Nicklaus Wirth is still maintaining his compiler[1]. I wonder what he would think of D.

Bastiaan.

[1] https://inf.ethz.ch/personal/wirth/news.txt