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D for Game Development
Jul 30, 2015
karabuta
Jul 30, 2015
deadalnix
Jul 30, 2015
Minas Mina
Jul 30, 2015
deadalnix
Jul 30, 2015
Brandon Ragland
Jul 30, 2015
CraigDillabaugh
Jul 30, 2015
Brandon Ragland
Jul 30, 2015
Alex Parrill
Jul 30, 2015
deadalnix
Jul 30, 2015
Márcio Martins
Jul 31, 2015
Brandon Ragland
Jul 31, 2015
lobo
Jul 31, 2015
Brandon Ragland
Aug 02, 2015
Sebastiaan Koppe
Aug 02, 2015
Rikki Cattermole
Aug 03, 2015
Sebastiaan Koppe
Aug 03, 2015
Rikki Cattermole
Aug 03, 2015
Sebastiaan Koppe
Aug 03, 2015
Rikki Cattermole
Jul 31, 2015
Kapps
Aug 01, 2015
Brandon Ragland
Aug 02, 2015
Rikki Cattermole
Aug 02, 2015
rsw0x
Aug 02, 2015
rsw0x
Aug 02, 2015
thedeemon
Aug 02, 2015
rsw0x
Jul 30, 2015
karabuta
Jul 30, 2015
Minas Mina
Jul 30, 2015
Brandon Ragland
Jul 31, 2015
Mike Parker
Jul 31, 2015
Danni Coy
Aug 05, 2015
Benjamin Thaut
Aug 05, 2015
jmh530
Aug 06, 2015
Benjamin Thaut
Aug 06, 2015
Iain Buclaw
Aug 06, 2015
jmh530
Jul 30, 2015
Mike Parker
Jul 30, 2015
Laeeth Isharc
Jul 30, 2015
ZombineDev
Aug 02, 2015
rcorre
Aug 04, 2015
ref2401
Aug 04, 2015
develop32
Aug 04, 2015
deadalnix
Aug 04, 2015
Rikki Cattermole
Aug 04, 2015
ref2401
Aug 06, 2015
Manu
Aug 06, 2015
Manu
Aug 06, 2015
Rikki Cattermole
Aug 06, 2015
Manu
Aug 06, 2015
Rikki Cattermole
Aug 09, 2015
Manu
Aug 09, 2015
Rikki Cattermole
Aug 09, 2015
Manu
Aug 09, 2015
Dmitry Olshansky
Aug 09, 2015
Manu
Aug 09, 2015
Dmitry Olshansky
Aug 09, 2015
Manu
Aug 09, 2015
jmh530
Aug 09, 2015
rsw0x
Aug 09, 2015
Tofu Ninja
Aug 09, 2015
Iain Buclaw
Aug 09, 2015
rsw0x
Aug 09, 2015
Iain Buclaw
Aug 09, 2015
Walter Bright
Aug 09, 2015
Iain Buclaw
Aug 09, 2015
Walter Bright
Aug 09, 2015
Johannes Pfau
Aug 09, 2015
Walter Bright
Aug 09, 2015
Jacob Carlborg
Aug 10, 2015
Walter Bright
Aug 09, 2015
Jacob Carlborg
Aug 09, 2015
Jacob Carlborg
Aug 11, 2015
Timothee Cour
Aug 12, 2015
Jacob Carlborg
Aug 09, 2015
Walter Bright
Aug 09, 2015
Johannes Pfau
Aug 09, 2015
Walter Bright
Aug 09, 2015
Johannes Pfau
Aug 09, 2015
Walter Bright
Aug 09, 2015
Iain Buclaw
Aug 09, 2015
Iain Buclaw
Aug 09, 2015
Walter Bright
Aug 09, 2015
ponce
Aug 09, 2015
Walter Bright
Aug 09, 2015
ponce
Aug 10, 2015
Walter Bright
Aug 10, 2015
ponce
Aug 10, 2015
Walter Bright
Aug 09, 2015
Walter Bright
Aug 09, 2015
Iain Buclaw
Aug 09, 2015
Walter Bright
Aug 09, 2015
Iain Buclaw
Aug 09, 2015
Walter Bright
Aug 09, 2015
Iain Buclaw
Aug 09, 2015
Walter Bright
Aug 09, 2015
Walter Bright
Aug 09, 2015
Manu
Aug 09, 2015
Jacob Carlborg
Aug 10, 2015
Manu
Aug 10, 2015
Jacob Carlborg
Aug 10, 2015
ponce
Aug 09, 2015
Walter Bright
Aug 10, 2015
Tofu Ninja
Aug 10, 2015
Walter Bright
Aug 11, 2015
Benjamin Thaut
Aug 11, 2015
Walter Bright
Aug 10, 2015
Iain Buclaw
Aug 10, 2015
Manu
Aug 10, 2015
jmh530
Aug 11, 2015
Manu
Aug 12, 2015
kink
Aug 12, 2015
jmh530
Aug 12, 2015
kink
Aug 13, 2015
Mike Parker
Aug 13, 2015
Kagamin
Aug 10, 2015
John Colvin
Aug 10, 2015
Jacob Carlborg
Aug 10, 2015
Iain Buclaw
Aug 09, 2015
NVolcz
Aug 09, 2015
NVolcz
Aug 10, 2015
rsw0x
Aug 10, 2015
David Gileadi
Aug 10, 2015
rsw0x
Aug 10, 2015
Tofu Ninja
Aug 10, 2015
rsw0x
Aug 04, 2015
Rick
Aug 04, 2015
Maxim Fomin
Aug 05, 2015
John Colvin
Aug 05, 2015
Rick
Aug 05, 2015
deadalnix
Aug 05, 2015
John Colvin
Aug 04, 2015
karabuta
Aug 04, 2015
karabuta
Aug 05, 2015
Mike Parker
Aug 06, 2015
Tofu Ninja
Aug 06, 2015
Meta
Aug 06, 2015
Tofu Ninja
Aug 06, 2015
Rikki Cattermole
Aug 06, 2015
Dmitry Olshansky
Aug 06, 2015
Rikki Cattermole
Aug 06, 2015
Jacob Carlborg
Aug 06, 2015
Rikki Cattermole
Aug 06, 2015
karabuta
Aug 07, 2015
Rikki Cattermole
Aug 06, 2015
Tofu Ninja
Aug 07, 2015
lobo
Aug 07, 2015
Rikki Cattermole
Aug 08, 2015
lobo
Aug 08, 2015
Rikki Cattermole
Aug 08, 2015
ponce
Aug 07, 2015
Rikki Cattermole
Aug 07, 2015
Dmitry Olshansky
Aug 07, 2015
Suliman
Aug 07, 2015
Dmitry Olshansky
Aug 07, 2015
Dmitry Olshansky
Aug 07, 2015
ponce
Aug 07, 2015
rsw0x
Aug 07, 2015
Rikki Cattermole
Aug 07, 2015
Tofu Ninja
Aug 07, 2015
deadalnix
Aug 07, 2015
jmh530
Aug 08, 2015
Mike Parker
Aug 08, 2015
karabuta
Aug 07, 2015
Jacob Carlborg
Aug 06, 2015
karabuta
July 30, 2015
D is really cool and makes a good candidate for developing a game. Are there any guys out there using D for indie games?

For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?
July 30, 2015
On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
> D is really cool and makes a good candidate for developing a game. Are there any guys out there using D for indie games?
>
> For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?

GC's up.
July 30, 2015
On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
>
>
> For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?

The Derelict packages are fairly stable. You aren't going to see any activity there except for bug fixes or updates to match new versions of the C libraries. They're still very much alive, though.
July 30, 2015
On Thursday, 30 July 2015 at 13:44:41 UTC, deadalnix wrote:
> On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
>> D is really cool and makes a good candidate for developing a game. Are there any guys out there using D for indie games?
>>
>> For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?
>
> GC's up.

I was thinking of using D for my game server (which is in C++ at the moment)... is the gc going to be such an issue? I know of @nogc but I also do know that some stuff needs gc, e.g strings and exceptions.

From the things I read on this forum, it seems work is being done to make exceptions not use the gc. How is that moving along;
July 30, 2015
On Thursday, 30 July 2015 at 13:44:41 UTC, deadalnix wrote:
> On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
>> D is really cool and makes a good candidate for developing a game. Are there any guys out there using D for indie games?
>>
>> For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?
>
> GC's up.

Minecraft, written in java which has a GC does perfectly fine.

A GC is not a reason a game cannot be developed.

Look at how many browser-based games there are, which use a GC somewhere from the interpreted Flash or JS.
July 30, 2015
On Thursday, 30 July 2015 at 14:18:21 UTC, Brandon Ragland wrote:
> On Thursday, 30 July 2015 at 13:44:41 UTC, deadalnix wrote:
>> On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
>>> D is really cool and makes a good candidate for developing a game. Are there any guys out there using D for indie games?
>>>
>>> For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?
>>
>> GC's up.
>
> Minecraft, written in java which has a GC does perfectly fine.
>
> A GC is not a reason a game cannot be developed.
>
> Look at how many browser-based games there are, which use a GC somewhere from the interpreted Flash or JS.

Minecraft is a dog though ... I always have to kill my kids ongoing game
if I ever want to do any real work on the same machine.
July 30, 2015
On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
> D is really cool and makes a good candidate for developing a game. Are there any guys out there using D for indie games?
>
> For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?


In case you haven't seen, have a look at prior dconf talks by the German chap and by Manu.
July 30, 2015
On Thursday, 30 July 2015 at 14:44:30 UTC, CraigDillabaugh wrote:
> On Thursday, 30 July 2015 at 14:18:21 UTC, Brandon Ragland wrote:
>> On Thursday, 30 July 2015 at 13:44:41 UTC, deadalnix wrote:
>>> On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
>>>> D is really cool and makes a good candidate for developing a game. Are there any guys out there using D for indie games?
>>>>
>>>> For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?
>>>
>>> GC's up.
>>
>> Minecraft, written in java which has a GC does perfectly fine.
>>
>> A GC is not a reason a game cannot be developed.
>>
>> Look at how many browser-based games there are, which use a GC somewhere from the interpreted Flash or JS.
>
> Minecraft is a dog though ... I always have to kill my kids ongoing game
> if I ever want to do any real work on the same machine.

It's a dog because Java is a dog. But that's not because of the GC.

It's not really that bad either, I can open up Minecraft at any time and have it sit in the background quietly using ~800Mb ram and virtually no cpu time.

Either your kid has tons of mods in their Minecraft or your computer is a bit dated.
July 30, 2015
On Thursday, 30 July 2015 at 14:18:21 UTC, Brandon Ragland wrote:
> On Thursday, 30 July 2015 at 13:44:41 UTC, deadalnix wrote:
>> On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
>>> D is really cool and makes a good candidate for developing a game. Are there any guys out there using D for indie games?
>>>
>>> For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?
>>
>> GC's up.
>
> Minecraft, written in java which has a GC does perfectly fine.
>
> A GC is not a reason a game cannot be developed.
>
> Look at how many browser-based games there are, which use a GC somewhere from the interpreted Flash or JS.

I totally agree with you. Most people think of games as a life support system. Even MMO RPG games are able to scale with all the latency problems. And GC in D is not even much of an issues when compared to others like ..you know. But they are used for game development.
July 30, 2015
On Thursday, 30 July 2015 at 14:18:21 UTC, Brandon Ragland wrote:
> On Thursday, 30 July 2015 at 13:44:41 UTC, deadalnix wrote:
>> On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
>>> D is really cool and makes a good candidate for developing a game. Are there any guys out there using D for indie games?
>>>
>>> For some time I have been seeing some cool game engine being developed in the DUB repo. What more is happening? I don't see derelictSDl and derelictSFML activities much. Whatup?
>>
>> GC's up.
>
> Minecraft, written in java which has a GC does perfectly fine.
>
> A GC is not a reason a game cannot be developed.
>
> Look at how many browser-based games there are, which use a GC somewhere from the interpreted Flash or JS.

Not really.
http://www.minecraftforum.net/forums/support/server-support/server-administration/1916245-garbage-collection-issues-help-with-java

Look it up in google.
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