Thread overview
Pointer across threads
Nov 04, 2014
Chris
Nov 04, 2014
Chris
Nov 04, 2014
anonymous
Nov 04, 2014
Chris
Nov 04, 2014
Chris
Nov 04, 2014
anonymous
Nov 04, 2014
Chris
Nov 04, 2014
thedeemon
Nov 04, 2014
Chris
Nov 04, 2014
Dicebot
November 04, 2014
The following

struct DATA {
 short* data;
 size_t len;
}

// data and len are provided by a C function
// ...
auto data = mymodule.getSpeechData();
// cast to immutable, because of concurrency
immutable short* tmp = cast(immutable)(data.data);
auto proc = spawn(&processData, thisTid);
send(processData, tmp, data.len);

However, processData never receives "tmp". Is this because tmp and data.data are still pointing to the same address? If this is the case, why doesn't the compiler warn me? Or is it something else (pointer not visible across threads?).

Is there a work around? (I wanted to avoid having to convert short* to short[] and .idup it.)
November 04, 2014
On Tuesday, 4 November 2014 at 12:47:11 UTC, Chris wrote:
> The following
>
> struct DATA {
>  short* data;
>  size_t len;
> }
>
> // data and len are provided by a C function
> // ...
> auto data = mymodule.getSpeechData();
> // cast to immutable, because of concurrency
> immutable short* tmp = cast(immutable)(data.data);
> auto proc = spawn(&processData, thisTid);
> send(processData, tmp, data.len);
>
> However, processData never receives "tmp". Is this because tmp and data.data are still pointing to the same address? If this is the case, why doesn't the compiler warn me? Or is it something else (pointer not visible across threads?).
>
> Is there a work around? (I wanted to avoid having to convert short* to short[] and .idup it.)

Sorry, it should read

send(proc, tmp, data.len);
November 04, 2014
On Tuesday, 4 November 2014 at 12:47:11 UTC, Chris wrote:
> The following
>
> struct DATA {
>  short* data;
>  size_t len;
> }
>
> // data and len are provided by a C function
> // ...
> auto data = mymodule.getSpeechData();
> // cast to immutable, because of concurrency
> immutable short* tmp = cast(immutable)(data.data);
> auto proc = spawn(&processData, thisTid);
> send(processData, tmp, data.len);
>
> However, processData never receives "tmp". Is this because tmp and data.data are still pointing to the same address? If this is the case, why doesn't the compiler warn me? Or is it something else (pointer not visible across threads?).
>
> Is there a work around? (I wanted to avoid having to convert short* to short[] and .idup it.)

Please provide complete test cases. It makes it way easier for
others to help.

One thing I noticed is that receiving immutable(short*) doesn't
work. Instead, it has to be immutable(short)* on the receiving
end. This is because immutable(T*) is automatically converted to
immutable(T)* on function calls. And apparently receive's
matching mechanism is inconveniently literal.
November 04, 2014
On Tuesday, 4 November 2014 at 14:01:16 UTC, anonymous wrote:
> On Tuesday, 4 November 2014 at 12:47:11 UTC, Chris wrote:
>> The following
>>
>> struct DATA {
>> short* data;
>> size_t len;
>> }
>>
>> // data and len are provided by a C function
>> // ...
>> auto data = mymodule.getSpeechData();
>> // cast to immutable, because of concurrency
>> immutable short* tmp = cast(immutable)(data.data);
>> auto proc = spawn(&processData, thisTid);
>> send(processData, tmp, data.len);
>>
>> However, processData never receives "tmp". Is this because tmp and data.data are still pointing to the same address? If this is the case, why doesn't the compiler warn me? Or is it something else (pointer not visible across threads?).
>>
>> Is there a work around? (I wanted to avoid having to convert short* to short[] and .idup it.)
>
> Please provide complete test cases. It makes it way easier for
> others to help.
>
> One thing I noticed is that receiving immutable(short*) doesn't
> work. Instead, it has to be immutable(short)* on the receiving
> end. This is because immutable(T*) is automatically converted to
> immutable(T)* on function calls. And apparently receive's
> matching mechanism is inconveniently literal.

Ah, thanks a lot, that was it! It has to be immutable(short)* on the receiving end, now it works.

receive (
  (immutable(short)* data, size_t len) {
   //...
});

It is indeed inconveniently literal, but I guess there's a reason for it.

I'm still curious, though, how D handles this internally, because data.data is still mutable while the other reference to the same address (tmp) is not. What if I change data.data while the other thread is being executed?


PS In this case, it was hard to provide a complete test case, because there are things going on in a C function and other D modules.
November 04, 2014
On Tuesday, 4 November 2014 at 14:36:19 UTC, Chris wrote:
> On Tuesday, 4 November 2014 at 14:01:16 UTC, anonymous wrote:
>> On Tuesday, 4 November 2014 at 12:47:11 UTC, Chris wrote:
>>> The following
>>>
>>> struct DATA {
>>> short* data;
>>> size_t len;
>>> }
>>>
>>> // data and len are provided by a C function
>>> // ...
>>> auto data = mymodule.getSpeechData();
>>> // cast to immutable, because of concurrency
>>> immutable short* tmp = cast(immutable)(data.data);
>>> auto proc = spawn(&processData, thisTid);
>>> send(processData, tmp, data.len);
>>>
>>> However, processData never receives "tmp". Is this because tmp and data.data are still pointing to the same address? If this is the case, why doesn't the compiler warn me? Or is it something else (pointer not visible across threads?).
>>>
>>> Is there a work around? (I wanted to avoid having to convert short* to short[] and .idup it.)
>>
>> Please provide complete test cases. It makes it way easier for
>> others to help.
>>
>> One thing I noticed is that receiving immutable(short*) doesn't
>> work. Instead, it has to be immutable(short)* on the receiving
>> end. This is because immutable(T*) is automatically converted to
>> immutable(T)* on function calls. And apparently receive's
>> matching mechanism is inconveniently literal.
>
> Ah, thanks a lot, that was it! It has to be immutable(short)* on the receiving end, now it works.
>
> receive (
>   (immutable(short)* data, size_t len) {
>    //...
> });
>
> It is indeed inconveniently literal, but I guess there's a reason for it.
>
> I'm still curious, though, how D handles this internally, because data.data is still mutable while the other reference to the same address (tmp) is not. What if I change data.data while the other thread is being executed?
>

Just tested it.

writeln(data.data[0]);
data.data[0] = -11;
send(play, tmp, data.len);
writeln(tmp[0]);
//
receive (
   (immutable(short)* data, size_t len) {
    writeln(data[0];
});

prints
0     // original value
-11   // tmp
-11  // data in the other thread

Is this behavior intended?
November 04, 2014
On Tuesday, 4 November 2014 at 14:36:19 UTC, Chris wrote:
> I'm still curious, though, how D handles this internally, because data.data is still mutable while the other reference to the same address (tmp) is not. What if I change data.data while the other thread is being executed?

Changing *data.data would be undefined behaviour. Don't do it.
Once data is typed as immutable, it must not change anymore. By
casting you're side-stepping the type system, so that you have to
make sure of such things yourself.
November 04, 2014
On Tuesday, 4 November 2014 at 14:47:49 UTC, anonymous wrote:
> On Tuesday, 4 November 2014 at 14:36:19 UTC, Chris wrote:
>> I'm still curious, though, how D handles this internally, because data.data is still mutable while the other reference to the same address (tmp) is not. What if I change data.data while the other thread is being executed?
>
> Changing *data.data would be undefined behaviour. Don't do it.
> Once data is typed as immutable, it must not change anymore. By
> casting you're side-stepping the type system, so that you have to
> make sure of such things yourself.

Hm. I'm not planning to change data.data, of course, but I was worried (and curious) about potential safety issues. I suppose I could convert short* to short[] > idup it > pass a reference to the C function (that expects short*). However, I want to avoid this, because there shouldn't be any additional operations (it's a (near) real time system).
November 04, 2014
On Tuesday, 4 November 2014 at 14:36:19 UTC, Chris wrote:
> I'm still curious, though, how D handles this internally, because data.data is still mutable while the other reference to the same address (tmp) is not. What if I change data.data while the other thread is being executed?

"immutable" is part of the static type system, it's a label that only exists and makes sense at compile time, for compiler and the programmer. Casting a mutable data pointer to immutable data pointer is a no-op, just a copy of pointer. Address stays the same, data stays the same. So if you mutate the data it will lead to "immutable" data being changed just because it's not really immutable, you've just fooled yourself when doing the cast.
November 04, 2014
On Tuesday, 4 November 2014 at 16:07:11 UTC, thedeemon wrote:
> On Tuesday, 4 November 2014 at 14:36:19 UTC, Chris wrote:
>> I'm still curious, though, how D handles this internally, because data.data is still mutable while the other reference to the same address (tmp) is not. What if I change data.data while the other thread is being executed?
>
> "immutable" is part of the static type system, it's a label that only exists and makes sense at compile time, for compiler and the programmer. Casting a mutable data pointer to immutable data pointer is a no-op, just a copy of pointer. Address stays the same, data stays the same. So if you mutate the data it will lead to "immutable" data being changed just because it's not really immutable, you've just fooled yourself when doing the cast.

That's what I was thinking too.
November 04, 2014
There is assumeUnique which effectively does cast to immutable but is more clear to the reader in a sense why breaking type system was considered legit. I recommend using it over raw cast.