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September 07, 2012
typeof(enum)
import std.stdio;

enum PI = 3.14;

void main()
{
	writeln(typeid(typeof(PI)));
}

It prints "double". Shouldn't it be immutable(double). I think it 
would make more sense, as it is a constant. Plus, it could be 
shared among threads.
September 07, 2012
Re: typeof(enum)
On 09/07/2012 03:55 PM, Minas wrote:
> import std.stdio;
>
> enum PI = 3.14;
>
> void main()
> {
> writeln(typeid(typeof(PI)));
> }
>
> It prints "double". Shouldn't it be immutable(double). I think it would
> make more sense, as it is a constant. Plus, it could be shared among
> threads.

immutable makes sense with variables (I know, it's an oxymoron. :)) PI 
in your code is just a manifest constant (i.e. it is just 3.14, nothing 
more).

In other words, its immutability comes from being an rvalue.

Ali
September 07, 2012
Re: typeof(enum)
On Saturday, September 08, 2012 00:55:24 Minas wrote:
> import std.stdio;
> 
> enum PI = 3.14;
> 
> void main()
> {
> writeln(typeid(typeof(PI)));
> }
> 
> It prints "double". Shouldn't it be immutable(double). I think it
> would make more sense, as it is a constant. Plus, it could be
> shared among threads.

PI isn't even a variable. It's a manifest constant. Its value gets copy-pasted 
everywhere you use it (which is why using enums with array literals or AA 
literals is generally a bad idea - each usage allocates a new one). So, making 
it immutable wouldn't really buy you anything. There's nothing there to share 
across threads, and whether what it's assigned to should be immutable or not 
depends on what it's being assigned to. And since double is a value type, it 
can be assigned to a variable of any constancy, making the constness or 
immutability of the enum pretty much a mute point. Pretty much the _only_ 
place that it would matter would be type inferrence.

- Jonathan M Davis
September 08, 2012
Re: typeof(enum)
Accidentally replied to your private email first.

On 09/08/2012 12:55 AM, Minas wrote:
> import std.stdio;
>
> enum PI = 3.14;
>
> void main()
> {
>      writeln(typeid(typeof(PI)));
> }
>
> It prints "double". Shouldn't it be immutable(double).

No.

auto x = PI;
x++;

> I think it would  make more sense, as it is a constant.

It never makes sense to have mutable values, but their type may still 
allow mutation of variables of that type.

> Plus, it could be shared among threads.

The symbol PI does not exist at runtime.
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