January 31, 2007
Andrei Alexandrescu (See Website For Email) wrote:
> The compiler shouldn't issue an error, even though the code appears to do nothing interesting.

I agree that the language should be very careful about issuing errors for code that doesn't do anything.
January 31, 2007
"Oth Erou" <Oth@erou.ch> wrote in message news:epodno$1lvp$1@digitaldaemon.com...
> Lionello Lunesu Wrote:
>
>> Notice the bug?
> void main(){
>    real res = 0.01;
>    while(res < 0,1)
>    {
>        if (res >= 0.1) printf("shooting over: %f\n", res),
>        printf("Increasing.\n");
>        res*=1+1e-10;
>    }
> }

The , ? :) Nice one!


January 31, 2007
"Andrei Alexandrescu (See Website For Email)" <SeeWebsiteForEmail@erdani.org> wrote in message news:45BF7C8B.3080506@erdani.org...
> Lionello Lunesu wrote:
>> Consider this home-made const:
>>
>> struct Task {
>>   char[] ID;
>> }
>> private Task _CurrentTask; //mutable
>> public Task CurrentTask() { return _CurrentTask; } //const
>>
>> public void StopTask() {
>>   CurrentTask.ID = null;
>> }
>>
>> Notice the bug? That last line should read "_CurrentTask.ID = null;"
>>
>> Isn't there something the compiler can do to help me catch these bugs?
>
> const will take care of it. The code above fetches a member of an rvalue, which is an lvalue.

I've been thinking about this some more. Why exactly is a member of an rvalue, an lvalue?

struct S { int i; }
//foo returns a struct, which is placed on stack/register, somewhere anyway
S foo();
foo() = myS; // not allowed
foo().i = 2; // suddenly allowed! Why?

// func returns an int, which is also placed somewhere,
// physically, stack/register doesn't matter
int func();
func() = 2;   // I can't write this... why?

What exactly is the difference between setting the whole thing, or only one of its members? In the case of S above, there's no real difference, yet they behave differently?

L.


January 31, 2007
Lionello Lunesu wrote:
> "Andrei Alexandrescu (See Website For Email)" <SeeWebsiteForEmail@erdani.org> wrote in message news:45BF7C8B.3080506@erdani.org...
>> Lionello Lunesu wrote:
>>> Consider this home-made const:
>>>
>>> struct Task {
>>>   char[] ID;
>>> }
>>> private Task _CurrentTask; //mutable
>>> public Task CurrentTask() { return _CurrentTask; } //const
>>>
>>> public void StopTask() {
>>>   CurrentTask.ID = null;
>>> }
>>>
>>> Notice the bug? That last line should read "_CurrentTask.ID = null;"
>>>
>>> Isn't there something the compiler can do to help me catch these bugs?
>> const will take care of it. The code above fetches a member of an rvalue, which is an lvalue.
> 
> I've been thinking about this some more. Why exactly is a member of an rvalue, an lvalue?
> 
> struct S { int i; }
> //foo returns a struct, which is placed on stack/register, somewhere anyway
> S foo();
> foo() = myS; // not allowed
> foo().i = 2; // suddenly allowed! Why?
> 
> // func returns an int, which is also placed somewhere,
> // physically, stack/register doesn't matter
> int func();
> func() = 2;   // I can't write this... why?
> 
> What exactly is the difference between setting the whole thing, or only one of its members? In the case of S above, there's no real difference, yet they behave differently?

I think that's a good point, but I wouldn't put a lot of faith in it. An rvalue accepts member function calls, which in turn can return things like pointers (now) or lvalues (later).

Probably calling certain members should be disallowed on rvalue objects, but right now D does not give such flexibility.


Andrei
January 31, 2007

Andrei Alexandrescu (See Website For Email) wrote:
> Joel C. Salomon wrote:
>> Andrei Alexandrescu (See Website For Email) wrote:
>>> Joel C. Salomon wrote:
>>>> Andrei Alexandrescu (See Website For Email) wrote:
>>>>> It's a long discussion. I agree that non-templated code without effect should issue a compile-time error (not warning) _____as long as under no change of type definitions etc., the code could make sense_____.
>>>>
>>>> while(func() == 0)
>>>>     ;
>>>>
>>>> — or do you only mean that extremely short-lived (effect-less) /assignments/ should be errors?
>>>
>>> Code in general. Consider:
>>>
>>> 1 + 1 == 2;
>>>
>>> The code above isn't an error but it also doesn't do anything. It should be flagged as an error.
>>>
>>> The empty statement in your example is not "code" the way I meant it above.
>>
>> And the lack of a preprocessor means statements like that are unlikely to happen “by accident”.  (I’m afraid I’m still thinking in C.)  Unless this is the sort of thing a code generator might write.
> 
> Which is exactly what templates do. But, as I show in another post, all you really need is an alias.
> 
> Andrei

so a template *could* theoretically generate code like that for some input.
Then .. if the compiler issued an error for it .. don't you think the situation would be "the compiler is getting in your way"?
January 31, 2007
Hasan Aljudy wrote:
> 
> 
> Andrei Alexandrescu (See Website For Email) wrote:
>> Joel C. Salomon wrote:
>>> Andrei Alexandrescu (See Website For Email) wrote:
>>>> Joel C. Salomon wrote:
>>>>> Andrei Alexandrescu (See Website For Email) wrote:
>>>>>> It's a long discussion. I agree that non-templated code without effect should issue a compile-time error (not warning) _____as long as under no change of type definitions etc., the code could make sense_____.
>>>>>
>>>>> while(func() == 0)
>>>>>     ;
>>>>>
>>>>> — or do you only mean that extremely short-lived (effect-less) /assignments/ should be errors?
>>>>
>>>> Code in general. Consider:
>>>>
>>>> 1 + 1 == 2;
>>>>
>>>> The code above isn't an error but it also doesn't do anything. It should be flagged as an error.
>>>>
>>>> The empty statement in your example is not "code" the way I meant it above.
>>>
>>> And the lack of a preprocessor means statements like that are unlikely to happen “by accident”.  (I’m afraid I’m still thinking in C.)  Unless this is the sort of thing a code generator might write.
>>
>> Which is exactly what templates do. But, as I show in another post, all you really need is an alias.
>>
>> Andrei
> 
> so a template *could* theoretically generate code like that for some input.
> Then .. if the compiler issued an error for it .. don't you think the situation would be "the compiler is getting in your way"?

Yes, that's probably why Walter is opposed to warnings. See his post.

L.
January 31, 2007
Lionello Lunesu Wrote:
> The , ? :) Nice one!

In fact there are two bugs according to typos,
which have changed a single character and go undetected
by the compiler.
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