May 03, 2010
What's the debugging printf message?

Bernard Helyer wrote:
> Okay, now GDB appears to be working. That debugging printf is still in there, though. Not sure about the loop when you misspell an identifier.
>
May 04, 2010
False alarm, sorry.

On 04/05/10 10:03, Walter Bright wrote:
> What's the debugging printf message?
>
> Bernard Helyer wrote:
>> Okay, now GDB appears to be working. That debugging printf is still in there, though. Not sure about the loop when you misspell an identifier.
>>
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> dmd-beta mailing list
> dmd-beta at puremagic.com
> http://lists.puremagic.com/mailman/listinfo/dmd-beta
>

May 03, 2010
Yay!

Sent from my iPhone

On May 3, 2010, at 5:40 PM, Robert Clipsham <robert at octarineparrot.com> wrote:

> On 03/05/10 22:23, Jason House wrote:
>> I'll test it on my project later tonight.
>
> I've just tested on your behalf, it works now :)
>
> _______________________________________________
> dmd-beta mailing list
> dmd-beta at puremagic.com
> http://lists.puremagic.com/mailman/listinfo/dmd-beta
May 03, 2010
On Mon, May 3, 2010 at 5:40 PM, Robert Clipsham
<robert at octarineparrot.com>wrote:

> On 03/05/10 22:23, Jason House wrote:
>
>> I'll test it on my project later tonight.
>>
>
> I've just tested on your behalf, it works now :)


Unfortunately, it still isn't usable

$ dmd | head -n 1
Digital Mars D Compiler v2.045

$ gdb ./housebot-test
<snip>
(gdb) break _Dmain
Breakpoint 1 at 0x804d010
(gdb) run
<snip>
Breakpoint 1, 0x0804d010 in _Dmain (args=579222759872135169)
(gdb) list
1    /**
2     * Contains all implicitly declared types and variables.
3     *
4     * Copyright: Copyright Digital Mars 2000 - 2010.
5     * License:   <a href="http://www.boost.org/LICENSE_1_0.txt">Boost
License 1.0</a>.
6     * Authors:   Walter Bright, Sean Kelly
7     *
8     *          Copyright Digital Mars 2000 - 2009.
9     * Distributed under the Boost Software License, Version 1.0.
10     *    (See accompanying file LICENSE_1_0.txt or copy at


$ gdb ./housebot-test
<snip>
(gdb) break main
Breakpoint 1 at 0x805d137
(gdb) run
<snip>
Breakpoint 1, 0x0805d137 in main ()
(gdb) list
1    module info;
2
3    import std.conv; // for to!(T)
4    import std.cpuid;
5    import versiondata;
6
7    enum gameEndProtocol{
8        PLAY_ALL_LEGAL
9    }
10
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May 03, 2010

Jason House wrote:
>
>
> On Mon, May 3, 2010 at 5:40 PM, Robert Clipsham <robert at octarineparrot.com <mailto:robert at octarineparrot.com>> wrote:
>
>     On 03/05/10 22:23, Jason House wrote:
>
>         I'll test it on my project later tonight.
>
>
>     I've just tested on your behalf, it works now :)
>
>
> Unfortunately, it still isn't usable
>

So two yeahs and a nay. Any chance you could cut your example code down?
May 04, 2010
Hi,

I just hit the unknown identifier message, and though it does print an error, it takes minutes for the spell-checker to find a suggestion in my medium sized project. reducing the distance to 1 brings back normal compilation.

Rainer

Bernard Helyer wrote:
> False alarm, sorry.
>
> On 04/05/10 10:03, Walter Bright wrote:
>> What's the debugging printf message?
>>
>> Bernard Helyer wrote:
>>> Okay, now GDB appears to be working. That debugging printf is still in there, though. Not sure about the loop when you misspell an identifier.
>>>
>> _______________________________________________
>> dmd-beta mailing list
>> dmd-beta at puremagic.com
>> http://lists.puremagic.com/mailman/listinfo/dmd-beta
>>
>
> _______________________________________________
> dmd-beta mailing list
> dmd-beta at puremagic.com
> http://lists.puremagic.com/mailman/listinfo/dmd-beta
>

May 03, 2010

Rainer Schuetze wrote:
>
> I just hit the unknown identifier message, and though it does print an error, it takes minutes for the spell-checker to find a suggestion in my medium sized project. reducing the distance to 1 brings back normal compilation.
>

Hmmm. May have to give up on the 2 lookup.
May 04, 2010
I will try to cut it down tonight.

Sent from my iPhone

On May 3, 2010, at 11:53 PM, Walter Bright <walter at digitalmars.com> wrote:

>
>
> Jason House wrote:
>>
>>
>> On Mon, May 3, 2010 at 5:40 PM, Robert Clipsham <robert at octarineparrot.com
>>  <mailto:robert at octarineparrot.com>> wrote:
>>
>>    On 03/05/10 22:23, Jason House wrote:
>>
>>        I'll test it on my project later tonight.
>>
>>
>>    I've just tested on your behalf, it works now :)
>>
>>
>> Unfortunately, it still isn't usable
>>
>
> So two yeahs and a nay. Any chance you could cut your example code
> down?
> _______________________________________________
> dmd-beta mailing list
> dmd-beta at puremagic.com
> http://lists.puremagic.com/mailman/listinfo/dmd-beta
May 04, 2010
On 04/05/10 03:12, Jason House wrote:
> Unfortunately, it still isn't usable

These issues are unrelated to the ones that have been fixed, you should report new bugs for them. The issues that have been fixed are the "DWARF DIE at <addr> in <addr>" etc.

May 04, 2010

Robert Clipsham wrote:
> On 04/05/10 03:12, Jason House wrote:
>> Unfortunately, it still isn't usable
>
> These issues are unrelated to the ones that have been fixed, you should report new bugs for them. The issues that have been fixed are the "DWARF DIE at <addr> in <addr>" etc.
>

If they're unrelated, I think we should just go ahead and release what we have now.