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January 24, 2002 Trying to compile "hello.d"... | ||||
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Ahem... I found a bit of time to stop loitering around and try the alpha compiler out. This is how far I got: --- C:\dm\samples\d>dmd -IC:\dm\src\phobos hello.d D ALPHA Experimental release www.digitalmars.com C:\dm\src\phobos\object.d(2): printf symbol object.printf conflicts with Object.printf at C:\dm\src\phobos\Object.d(2) --- Salutaciones, JCAB |
January 24, 2002 Re: Trying to compile "hello.d"... | ||||
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Posted in reply to Juan Carlos Arevalo Baeza | Try this: int main(char[][] args) { printf("hello world\n"); printf("args.length = %d\n", args.length); for (int i = 0; i < args.length; i++) printf("args[%d] = '%s'\n", i, (char *)args[i]); return 0; } "Juan Carlos Arevalo Baeza" <jcab@roningames.com> wrote in message news:a2nit0$2om4$1@digitaldaemon.com... > > Ahem... I found a bit of time to stop loitering around and try the alpha > compiler out. This is how far I got: > > --- > C:\dm\samples\d>dmd -IC:\dm\src\phobos hello.d > D ALPHA Experimental release > www.digitalmars.com > C:\dm\src\phobos\object.d(2): printf symbol object.printf conflicts with > Object.printf at C:\dm\src\phobos\Object.d(2) > --- > > Salutaciones, > JCAB > > > |
January 24, 2002 Re: Trying to compile "hello.d"... | ||||
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Posted in reply to Walter | "Walter" <walter@digitalmars.com> wrote in message news:a2nodf$2s2j$2@digitaldaemon.com... > Try this: > > int main(char[][] args) > { > printf("hello world\n"); > printf("args.length = %d\n", args.length); > for (int i = 0; i < args.length; i++) > printf("args[%d] = '%s'\n", i, (char *)args[i]); > return 0; > } That's what "hello.d" contains. But it also has the following at the beginning: --- import Object; import c.stdio; --- which is indeed the problem. If I comment those two out, it works. I suggest you include this fix for the next release. So, what's happening? Is it automatically importing those, wether you want them or not? :-P Salutaciones, JCAB |
January 24, 2002 Re: Trying to compile "hello.d"... | ||||
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Posted in reply to Juan Carlos Arevalo Baeza | I've been rewriting object.d and stdio.d. -Walter "Juan Carlos Arevalo Baeza" <jcab@roningames.com> wrote in message news:a2npsv$2t0f$1@digitaldaemon.com... > > "Walter" <walter@digitalmars.com> wrote in message news:a2nodf$2s2j$2@digitaldaemon.com... > > Try this: > > > > int main(char[][] args) > > { > > printf("hello world\n"); > > printf("args.length = %d\n", args.length); > > for (int i = 0; i < args.length; i++) > > printf("args[%d] = '%s'\n", i, (char *)args[i]); > > return 0; > > } > > That's what "hello.d" contains. But it also has the following at the > beginning: > > --- > import Object; > import c.stdio; > --- > > which is indeed the problem. If I comment those two out, it works. I > suggest you include this fix for the next release. > > So, what's happening? Is it automatically importing those, wether you > want them or not? :-P > > Salutaciones, > JCAB > > > |
January 24, 2002 Re: Trying to compile "hello.d"... | ||||
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Posted in reply to Walter | "Walter" <walter@digitalmars.com> wrote in message news:a2nt3p$2v4f$1@digitaldaemon.com... > > "Juan Carlos Arevalo Baeza" <jcab@roningames.com> wrote in message news:a2npsv$2t0f$1@digitaldaemon.com... > > > > So, what's happening? Is it automatically importing those, wether you > > want them or not? :-P > > I've been rewriting object.d and stdio.d. -Walter So? What has the one thing to do with the other? Am I missing a point here? :-P Salutaciones, JCAB |
January 24, 2002 Re: Trying to compile "hello.d"... | ||||
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Posted in reply to Juan Carlos Arevalo Baeza | "Juan Carlos Arevalo Baeza" <jcab@roningames.com> wrote in message news:a2ntni$2vfp$1@digitaldaemon.com... > "Walter" <walter@digitalmars.com> wrote in message news:a2nt3p$2v4f$1@digitaldaemon.com... > > > > "Juan Carlos Arevalo Baeza" <jcab@roningames.com> wrote in message news:a2npsv$2t0f$1@digitaldaemon.com... > > > > > > So, what's happening? Is it automatically importing those, wether you > > > want them or not? :-P > > > > I've been rewriting object.d and stdio.d. -Walter > > So? What has the one thing to do with the other? Am I missing a point > here? It has everything to do with the error message you got, that printf() was defined in both modules. |
January 24, 2002 Re: Trying to compile "hello.d"... | ||||
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Posted in reply to Walter |
Walter wrote:
> "Juan Carlos Arevalo Baeza" <jcab@roningames.com> wrote in message news:a2ntni$2vfp$1@digitaldaemon.com...
> > "Walter" <walter@digitalmars.com> wrote in message news:a2nt3p$2v4f$1@digitaldaemon.com...
> > >
> > > "Juan Carlos Arevalo Baeza" <jcab@roningames.com> wrote in message news:a2npsv$2t0f$1@digitaldaemon.com...
> > > >
> > > > So, what's happening? Is it automatically importing those, wether
> you
> > > > want them or not? :-P
> > >
> > > I've been rewriting object.d and stdio.d. -Walter
> >
> > So? What has the one thing to do with the other? Am I missing a point
> > here?
>
> It has everything to do with the error message you got, that printf() was
> defined in both modules.
I have similar problems. I just downloaded the latest alpha and have these conflict messages running the sample code.
John
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January 24, 2002 Re: Trying to compile "hello.d"... | ||||
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Posted in reply to Walter | "Walter" <walter@digitalmars.com> wrote in message news:a2ocm2$76r$1@digitaldaemon.com... > "Juan Carlos Arevalo Baeza" <jcab@roningames.com> wrote in message news:a2ntni$2vfp$1@digitaldaemon.com... > > "Walter" <walter@digitalmars.com> wrote in message news:a2nt3p$2v4f$1@digitaldaemon.com... > > > > > > "Juan Carlos Arevalo Baeza" <jcab@roningames.com> wrote in message news:a2npsv$2t0f$1@digitaldaemon.com... > > > > > > > > So, what's happening? Is it automatically importing those, wether > you > > > > want them or not? :-P > > > > > > I've been rewriting object.d and stdio.d. -Walter > > > > So? What has the one thing to do with the other? Am I missing a point > > here? > > It has everything to do with the error message you got, that printf() was > defined in both modules. But the conflict was between object.printf and Object.printf! c.stdio had nothing to do with it, AFAICS. And that does sound to me like a bug of some kind... And if I remove both imports, it seems to be able to find printf anyway... magically... Is that normal? My guess is that the compiler "introduces" an "import object;" statement before the source code begins. Then, the sample has a "import Object;" statement up top, and thus the problem: the same module is read twice. Salutaciones, JCAB |
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