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September 08, 2002 dmd 0.40 release | ||||
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Implemented templates. ftp://ftp.digitalmars.com/dmdalpha.zip Not well tested :-( just proof of concept. |
September 09, 2002 Re: dmd 0.40 release | ||||
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Posted in reply to Walter | "Walter" <walter@digitalmars.com> wrote in news:alglfa$6l0$1 @digitaldaemon.com: > Implemented templates. > > ftp://ftp.digitalmars.com/dmdalpha.zip > > Not well tested :-( just proof of concept. > > It not a template bug. But I've found the following problem. The following program incorrectly prints: Inside: 12,34 Outside: 14,11 struct Size { int width; int height; } Size computeSize() { Size foo; foo.width = 12; foo.height = 34; printf("Inside: %d,%d\n",foo.width,foo.height); return foo; } int main(char[][] argv) { Size bar; bar = computeSize(); printf("Outside: %d,%d\n",bar.width,bar.height); return 0; } |
September 09, 2002 Re: dmd 0.40 release | ||||
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Posted in reply to Patrick Down | "Patrick Down" <pat@codemoon.com> wrote in message news:Xns9283ED9A04DDBpatcodemooncom@63.105.9.61... > It not a template bug. But I've found the > following problem. The following program > incorrectly prints: Thanks, I have it fixed now. It'll go out in the next update. |
September 09, 2002 Re: dmd 0.40 release | ||||
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Posted in reply to Walter | That was fast! D really moving along. "Walter" <walter@digitalmars.com> wrote in message news:alglfa$6l0$1@digitaldaemon.com... > Implemented templates. > > ftp://ftp.digitalmars.com/dmdalpha.zip > > Not well tested :-( just proof of concept. > > |
September 09, 2002 Re: dmd 0.40 release | ||||
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Posted in reply to anderson | "anderson" <anderson@firestar.com.au> wrote in message news:alhk11$2k80$1@digitaldaemon.com... > That was fast! D really moving along. > "Walter" <walter@digitalmars.com> wrote in message > news:alglfa$6l0$1@digitaldaemon.com... > > Implemented templates. There's about 1/4th as much code to do templates in D as opposed to templates in C++ ! The savings came from: 1) explicit, rather than implicit, instantiation 2) being about to group related declarations under one template declaration 3) elimination of the nuisance of const/volatile in type deduction 4) elimination of template parsing/lexical ambiguities 5) elimination of overloading rules between template and non-template functions 6) elimination of the type dependent and type independent name lookup rules One thing I kept was the brilliant C++ partial specialization idea. Stripped of the complexity of the C++ version, it is marvelous how slick it works. Of course, since nobody has yet attempted to build a D STL, I might be all screwed up here. We'll see. |
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