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March 15, 2003 DirectX wrapper for D | ||||
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I've started work on a DirectX interface. Direct3D 8 should be nearly done (need to port some inline functions and Deify vector/matrix/quaternion structs); other components have barely been glanced at. Use "\dm\bin\make" to build, there's ports of some of the tutorials in examples\Direct3D; build instructions in the files. It requires digc for compilation and the examples use dig. http://www.opend.org/ddirectx.zip After all those caps-locked identifiers and Hungarian notation I feel like I need to scrub my skin. |
March 19, 2003 Re: DirectX wrapper for D | ||||
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Posted in reply to Burton Radons | This has been updated. DirectSound and DirectInput are in, and it uses the new digc build system. I've also updated the dig archive with some changes to digc that were needed. http://www.opend.org/dig/arc/dig-0.0.11.zip http://www.opend.org/ddirectx.zip |
March 21, 2003 Re: DirectX wrapper for D | ||||
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Posted in reply to Burton Radons | Thanks! "Burton Radons" <loth@users.sourceforge.net> wrote in message news:b5a8of$2uln$1@digitaldaemon.com... > This has been updated. DirectSound and DirectInput are in, and it uses the new digc build system. I've also updated the dig archive with some changes to digc that were needed. > > http://www.opend.org/dig/arc/dig-0.0.11.zip http://www.opend.org/ddirectx.zip > |
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