Thread overview |
---|
September 21, 2003 DirectX for D? and an IDE? | ||||
---|---|---|---|---|
| ||||
i love D, i've used Visual C++ for a while but it just seems too old, and D seems like the best of both C++ and C#. bravo. what i was wondering is if anyone has converted the DirectX SDK over to D. if anyone has, please post a link! i'd love to convert my (tiny) DX project over to D. also, is there some kind of made-for-D IDE i could use? or would ConText be OK if there isn't one? thanks :) |
September 21, 2003 Re: DirectX for D? and an IDE? | ||||
---|---|---|---|---|
| ||||
Posted in reply to DrakeX | well i found the DIDE.. |
September 21, 2003 Re: DirectX for D? and an IDE? | ||||
---|---|---|---|---|
| ||||
Posted in reply to DrakeX | DrakeX wrote: > i love D, i've used Visual C++ for a while but it just seems too old, and D > seems like the best of both C++ and C#. bravo. > > what i was wondering is if anyone has converted the DirectX SDK over to D. if > anyone has, please post a link! i'd love to convert my (tiny) DX project over > to D. > > also, is there some kind of made-for-D IDE i could use? or would ConText be OK > if there isn't one? > > thanks :) > > see http://www.geocities.com/one_mad_alien/dcom_not_dcom.html there is my pre 0.7 port of win32 headers and some example DirectX code (using my simple win32 wrappers) and Sean Palmer's Direct3D port on win32 I used Context + cygwin make (Mingw make seemed to get confused with / and \ 's) |
September 21, 2003 Re: DirectX for D? and an IDE? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Mike Wynn | In article <bkkhdo$h29$1@digitaldaemon.com>, Mike Wynn says... > >see http://www.geocities.com/one_mad_alien/dcom_not_dcom.html > >there is my pre 0.7 port of win32 headers and some example DirectX code >(using my simple win32 wrappers) >and Sean Palmer's Direct3D port > >on win32 I used Context + cygwin make (Mingw make seemed to get confused with / and \ 's) > sweet :) thanks. |
September 22, 2003 Re: DirectX for D? and an IDE? | ||||
---|---|---|---|---|
| ||||
Posted in reply to DrakeX | You should check out this page: http://hp.vector.co.jp/authors/VA031566/d_direct3d9/ They should make a zip or tarball of it all but it seems pretty complete; more complete than my D3D8 wrapper! It's just hard to download. Seems you have to grab one file at a time. Sean "DrakeX" <DrakeX_member@pathlink.com> wrote in message news:bkkj1h$jq7$1@digitaldaemon.com... > In article <bkkhdo$h29$1@digitaldaemon.com>, Mike Wynn says... > > > > >see http://www.geocities.com/one_mad_alien/dcom_not_dcom.html > > > >there is my pre 0.7 port of win32 headers and some example DirectX code > >(using my simple win32 wrappers) > >and Sean Palmer's Direct3D port > > > >on win32 I used Context + cygwin make (Mingw make seemed to get confused > >with / and \ 's) > > > > sweet :) thanks. |
September 22, 2003 Re: DirectX for D? and an IDE? | ||||
---|---|---|---|---|
| ||||
Posted in reply to Sean L. Palmer | oh cool! D3D9! even sweeter :D |
Copyright © 1999-2021 by the D Language Foundation