September 22, 2003 Re: D presence on the far east | ||||
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Posted in reply to Ant | In article <bklrsd$29sb$1@digitaldaemon.com>, Ant says... > >In article <m3k781ec47.wl@u.u>, shinichiro.h says... >> >>> Check here (helps if you read japanese) >> >>I'm Japanese. Then I created a collection of links about the D language resources in Japan. >> >>http://user.ecc.u-tokyo.ac.jp/~s31552/wp/d/d_en.html >> >>I hope you find it informative. >> >>------------------ >> shinichiro.h >> s31552@mail.ecc.u-tokyo.ac.jp >> http://user.ecc.u-tokyo.ac.jp/~s31552/wp/ >> > >Amasing things going there, on your links. > >Unfortunatly can't run that a7xpg game, I don't have a sound board on this box... > >You'll have to look closer at your d_cpp tool! I meant NOT ### You'll have to look closer at your d_cpp tool! but ### We'll ... (small words are the difficult ones ... ;P ) meanwhile SWIG for D seams to be working. Ant |
September 22, 2003 Re: D presence on the far east | ||||
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Posted in reply to Ant | > I meant
> NOT ### You'll have to look closer at your d_cpp tool!
> but ### We'll ...
> (small words are the difficult ones ... ;P )
>
> meanwhile SWIG for D seams to be working.
Yes, I checked SWIG for D in yesterday, and I felt my d_cpp is obsolete. He died young... (He was born on September 12) Therefore, you don't have to check it.
shinichiro.h
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September 22, 2003 Re: D presence on the far east | ||||
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Posted in reply to Walter | > > Thanks for letting me know about it. I've added a link to > www.digitalmars.com/d/dlinks.html > > I noticed that there seems to be quite a lot of detail at the site, including a history of the Language and Walter Bright, a spot on Sean Palmer and Direct3D (he's famous!). Also DUI, DIG, and SQLite references. At one of the linked sites, there appears to be a DirectX 9 interface for D. (http://hp.vector.co.jp/authors/VA031566/d_direct3d9/). Perhaps that isn't new. There also appears to be an unusual D graphics/game app example using the D DirectX at the above site. They almost are busier with D there than we are here! It's a wonder they haven't got in touch with Walter yet! |
September 22, 2003 Re: D presence on the far east | ||||
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Posted in reply to John Reimer | Wow, with that tool they can port api's over way faster than I can by hand! I'm extremely pleased to find the D3D9 interfaces fully ported over... they even got D3DX! You Japanese guys are cool! Why don't you post on the newsgroup more often? We could definitely use some more input on many of the debates! Sean "John Reimer" <jjreimer@telus.net> wrote in message news:bkm058$2jea$1@digitaldaemon.com... > > > > Thanks for letting me know about it. I've added a link to www.digitalmars.com/d/dlinks.html > > > > > > I noticed that there seems to be quite a lot of detail at the site, including a history of the Language and Walter Bright, a spot on Sean Palmer and Direct3D (he's famous!). Also DUI, DIG, and SQLite references. At one of the linked sites, there appears to be a DirectX 9 interface for D. > > (http://hp.vector.co.jp/authors/VA031566/d_direct3d9/). > > Perhaps that isn't new. > > There also appears to be an unusual D graphics/game app example using the D DirectX at the above site. > > They almost are busier with D there than we are here! > > It's a wonder they haven't got in touch with Walter yet! |
September 22, 2003 Re: D presence on the far east | ||||
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Posted in reply to Sean L. Palmer | Sean L. Palmer wrote:
> Wow, with that tool they can port api's over way faster than I can by hand!
> I'm extremely pleased to find the D3D9 interfaces fully ported over... they
> even got D3DX!
>
> You Japanese guys are cool! Why don't you post on the newsgroup more often?
> We could definitely use some more input on many of the debates!
>
> Sean
>
Woah! I didn't realize the extent of their accomplishment. They did do a thorough job on DX9, didn't they!
They have D3DX? Oh I see it now. Hmm... they seem to have made an import library d conversion of the SDK D3DX dll, which is not redistributable outside the SDK. Is it possible to link to the the statically linked version released with the SDK (perhaps with the coff2omf tool of DMC)?
D3DX seems to have always been a problem with gcc mingw. It was easy to get the import library working with the debug dll versions. But static linking for realease never worked as far as I know. Perhaps this is also an issue with D.
Later,
John
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September 22, 2003 Re: D presence on the far east | ||||
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Posted in reply to shinichiro.h | Uhh wow! "shinichiro.h" <s31552@mail.ecc.u-tokyo.ac.jp> wrote in message news:m3k781ec47.wl@u.u... > > Check here (helps if you read japanese) > > I'm Japanese. Then I created a collection of links about the D language resources in Japan. > > http://user.ecc.u-tokyo.ac.jp/~s31552/wp/d/d_en.html > > I hope you find it informative. > > ------------------ > shinichiro.h > s31552@mail.ecc.u-tokyo.ac.jp > http://user.ecc.u-tokyo.ac.jp/~s31552/wp/ > |
September 23, 2003 Re: D presence on the far east | ||||
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Posted in reply to shinichiro.h | Thanks! I've got the links up now on www.digitalmars.com/d/dlinks.html "shinichiro.h" <s31552@mail.ecc.u-tokyo.ac.jp> wrote in message news:m3k781ec47.wl@u.u... > > Check here (helps if you read japanese) > > I'm Japanese. Then I created a collection of links about the D language resources in Japan. > > http://user.ecc.u-tokyo.ac.jp/~s31552/wp/d/d_en.html > > I hope you find it informative. > > ------------------ > shinichiro.h > s31552@mail.ecc.u-tokyo.ac.jp > http://user.ecc.u-tokyo.ac.jp/~s31552/wp/ > |
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