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October 26, 2003 Eclipse fun | ||||
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Since IDE releases are in style at the moment: http://ikagames.com/andy/d/eclipseD-1.0.0.zip (source included) http://ikagames.com/andy/d/eclipse.png (screenshot) Nothing earth shattering, just an editor that mostly highlights code right. (egads) There's some issues with highlighting numbers, due to the way the scanner classes work, but it's quite usable regardless. Comments welcome, contributions moreso. :) -- andy |
October 26, 2003 Re: Eclipse fun | ||||
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Posted in reply to Andy Friesen | In article <bnhdnr$25cq$1@digitaldaemon.com>, Andy Friesen says... > >Since IDE releases are in style at the moment: > >http://ikagames.com/andy/d/eclipseD-1.0.0.zip (source included) >http://ikagames.com/andy/d/eclipse.png (screenshot) I use eclipse Mon-Fri, 9-5 and It's the best IDE I ever used (I don't know about the new MS thing or Delphi or...). What did you do? can you tell us a bit more? Is there a future on it? How difficult is to create a new prespective on eclipse? I tried to use eclipse for D with the java and the C++ tools, but I ended up using jext. now leds has all the features I was using on jext. Ant |
October 26, 2003 Re: Eclipse fun | ||||
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Posted in reply to Ant | Ant wrote: > In article <bnhdnr$25cq$1@digitaldaemon.com>, Andy Friesen says... > >>Since IDE releases are in style at the moment: >> >>http://ikagames.com/andy/d/eclipseD-1.0.0.zip (source included) >>http://ikagames.com/andy/d/eclipse.png (screenshot) > > > I use eclipse Mon-Fri, 9-5 > and It's the best IDE I ever used > (I don't know about the new MS thing or Delphi or...). > > What did you do? can you tell us a bit more? > Is there a future on it? > How difficult is to create a new prespective on eclipse? It's just a lil' ol' editor subclass that handles D source. (all of two days of coding) > I tried to use eclipse for D with the java and the C++ tools, > but I ended up using jext. > now leds has all the features I was using on jext. > > Ant I don't know anything about the perspective API yet. The editor isn't all that hard, really, though there doesn't seem to be much in the way of documentation. I'm just looking at the sample code that eclipse generates, and the python and pascal plugins. It's basically a rule-based parser. Define rules, and define how to format text that matches those rules. -- andy |
October 27, 2003 Re: Eclipse fun | ||||
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Posted in reply to Andy Friesen | Do you know how to setup Eclipse to recognize dmd as a tool? I was playing with some variable names, but nothing worked. ------------------------- Carlos Santander "Andy Friesen" <andy@ikagames.com> wrote in message news:bnhdnr$25cq$1@digitaldaemon.com... | Since IDE releases are in style at the moment: | | http://ikagames.com/andy/d/eclipseD-1.0.0.zip (source included) | http://ikagames.com/andy/d/eclipse.png (screenshot) | | Nothing earth shattering, just an editor that mostly highlights code | right. (egads) There's some issues with highlighting numbers, due to | the way the scanner classes work, but it's quite usable regardless. | | Comments welcome, contributions moreso. :) | | -- andy | --- Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.530 / Virus Database: 325 - Release Date: 2003-10-22 |
October 27, 2003 Re: Eclipse fun | ||||
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Posted in reply to Carlos Santander B. | Carlos Santander B. wrote:
> Do you know how to setup Eclipse to recognize dmd as a tool? I was playing
> with some variable names, but nothing worked.
>
> -------------------------
> Carlos Santander
It seems to work for me. I just set the working directory to ${container_loc}, and put -c and ${resource_name} in the arguments field. Normally, I just use make to build things with D. (still)
-- andy
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