Thread overview
Debugger
Jan 05, 2004
Thomas
Jan 05, 2004
Nic Tiger
Jan 06, 2004
Thomas
January 05, 2004
Hi,

I'm considering to buy the CD since it has an IDE and debugger included. Has anyone used these (are they any good) I want to create DOS32 graph. mode 0x12 apps with it. Does the debugger support this?

Thomas


January 05, 2004
There is no debugger for DOSX on Digital Mars CD.
You could try to find original Flashtek debugger for DOSX, but I doubt it
can be easily run.

And BTW, why do you need debugger?
If you learn C/C++ and Digital Mars compiler, you can compile and debug
Win32 apps (no difference in consoled mode with text DOSX programs).

And if you plan to do serious programming for DOSX, you should consider
creating you own good debug environment.
I've done so, and embedded debugging facilities in my programs far exceeded
features of ordinary standard debugger (external I meant).
You can even try to unwind stack by yourself upto file/function/line.

Nic Tiger.

"Thomas" <Thomas_member@pathlink.com> wrote in message news:btbv48$2omv$1@digitaldaemon.com...
> Hi,
>
> I'm considering to buy the CD since it has an IDE and debugger included. Has anyone used these (are they any good) I want to create DOS32 graph. mode 0x12 apps with it. Does the debugger support this?
>
> Thomas
>
>


January 06, 2004
In article <btc1m7$2tej$1@digitaldaemon.com>, Nic Tiger says...
>
>There is no debugger for DOSX on Digital Mars CD.
>You could try to find original Flashtek debugger for DOSX, but I doubt it
>can be easily run.
>
>And BTW, why do you need debugger?
>If you learn C/C++ and Digital Mars compiler, you can compile and debug
>Win32 apps (no difference in consoled mode with text DOSX programs).
>
That's the problem.. My DOS program accesses the VGA adapter in graphics mode and performs direct I/O. A simulated win32 program does not work in this case. I would like to have a debugger to step through the code. I already have logging routines etc. But that is not as convenient as "real stepping" :-)

>And if you plan to do serious programming for DOSX, you should consider
>creating you own good debug environment.
>I've done so, and embedded debugging facilities in my programs far exceeded
>features of ordinary standard debugger (external I meant).
>You can even try to unwind stack by yourself upto file/function/line.

See above :-)

Thomas