May 23, 2008
http://d.puremagic.com/issues/show_bug.cgi?id=2122

           Summary: Scope object from a mixin destroyed immediately
           Product: D
           Version: 2.013
          Platform: PC
        OS/Version: Windows
            Status: NEW
          Severity: normal
          Priority: P2
         Component: DMD
        AssignedTo: bugzilla@digitalmars.com
        ReportedBy: bartosz@relisoft.com


I create a scope object using a mixin. When I run the program, the scope object is destroyed immediately after construction, instead of at the end of the scope of instantiation.
---------------
import std.stdio;
import std.string;

scope class Foo
{
        this ()
        {
                writeln ("Constructor");
        }
        ~this ()
        {
                writeln ("Destructor");
        }
}

string ScopedVar ()
{
        return "scope Foo f = new Foo;\n";
}

void main ()
{
        mixin (ScopedVar ());
        writeln ("  Inside Scope");
}
----Output----
c:\D\Work>test
Constructor
Destructor
  Inside Scope


-- 

November 24, 2008
http://d.puremagic.com/issues/show_bug.cgi?id=2122


smjg@iname.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |smjg@iname.com
             Status|NEW                         |RESOLVED
         Resolution|                            |WORKSFORME




------- Comment #1 from smjg@iname.com  2008-11-24 06:06 -------
Cannot reproduce in DMD 1.036 or 2.019.


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