Thread overview
few questions
Mar 26, 2004
Stanislav
Mar 26, 2004
Phill
Mar 26, 2004
me_
Mar 26, 2004
Phill
Mar 26, 2004
C
Mar 26, 2004
J Anderson
Mar 26, 2004
Ilya Minkov
Mar 26, 2004
SL
March 26, 2004
sorry for my bad english :)
Can i do OpenGL programs in D?
What level of optimization of D?


March 26, 2004
Can you say that again?


"Stanislav" <Stanislav_member@pathlink.com> wrote in message news:c40ug7$1f6k$1@digitaldaemon.com...
> sorry for my bad english :)
> Can i do OpenGL programs in D?
> What level of optimization of D?
>
>


March 26, 2004
In article <c40vis$1gtu$1@digitaldaemon.com>, Phill says...
>
>Can you say that again?


>> Can i do OpenGL programs in D?
Can I use OpenGL in programs written in D.

>> What level of optimization of D?
Is the current D compiler good in optimizing?


March 26, 2004
Stanislav wrote:

>sorry for my bad english :)
>Can i do OpenGL programs in D?
>What level of optimization of D?
>
>  
>
You know your not going to get any more answers by posting more times but you may annoy a few readers (but not me).  If your using "outlook express" or mozilla you can cancel your own messages.


FW:

> How well does it integrate with OpenGL?
>
Very well, indeed.  Performace wise (you'll need to judge for yourself) but it seems to be similar.

glExcess was implemented in D with good results:

>> It shows that even in its current alpha state the D compiler plays in the same league with production C/C++ compilers.
>
>
>
> Sure. D compiler is pretty good.
>  
>
>> And the binary is smaller, 65% of the original.
>>   
>
> since my 'glExcess into D' doesn't support sound and
> FPS(frames per second) display ,so it doesn't mean
> D compiler generate smaller binary than C/C++ compiler.
>
> by fairly judging , it is almost even.
>
> yaneurao.

And performace wise so many times better then java (currently).

PS - See my page for D openGL related stuff.

-- 
-Anderson: http://badmama.com.au/~anderson/
March 26, 2004
J Anderson schrieb:

> You know your not going to get any more answers by posting more times but you may annoy a few readers (but not me).  If your using "outlook express" or mozilla you can cancel your own messages.

It's not really his fault. He has posted it from the web interface, which does not update immediately, but with an interval of a few minutes. So he could not see his previous posts. And then probably saw each and every one of them at once.

Nontheless, this annoys me and i'm not going to answer him. ;)

-eye
March 26, 2004
Ilya Minkov wrote:
> J Anderson schrieb:
> 
>> You know your not going to get any more answers by posting more times but you may annoy a few readers (but not me).  If your using "outlook express" or mozilla you can cancel your own messages.
> 
> 
> It's not really his fault. He has posted it from the web interface, which does not update immediately, but with an interval of a few minutes. So he could not see his previous posts. And then probably saw each and every one of them at once.
> 
> Nontheless, this annoys me and i'm not going to answer him. ;)
> 
> -eye

I had the same problem the first time or two I posted (using the web-interface), though I only double-posted, instead of quintuple-posting (Wow)! I use Thunderbird now instead. It's sooo nice.

-SL
March 26, 2004
Dont mind me, I was just being a smartarse :o))

Phill.

"me_" <me__member@pathlink.com> wrote in message news:c411n2$1k47$1@digitaldaemon.com...
> In article <c40vis$1gtu$1@digitaldaemon.com>, Phill says...
> >
> >Can you say that again?
>
>
> >> Can i do OpenGL programs in D?
> Can I use OpenGL in programs written in D.
>
> >> What level of optimization of D?
> Is the current D compiler good in optimizing?
>
>


March 26, 2004
lol, it was funny :)


On Sat, 27 Mar 2004 08:55:33 +1100, Phill <phill@pacific.net.au> wrote:

> Dont mind me, I was just being a smartarse :o))
>
> Phill.
>
> "me_" <me__member@pathlink.com> wrote in message
> news:c411n2$1k47$1@digitaldaemon.com...
>> In article <c40vis$1gtu$1@digitaldaemon.com>, Phill says...
>> >
>> >Can you say that again?
>>
>>
>> >> Can i do OpenGL programs in D?
>> Can I use OpenGL in programs written in D.
>>
>> >> What level of optimization of D?
>> Is the current D compiler good in optimizing?
>>
>>
>
>



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