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April 14, 2004 Graphics Language Compatibility | ||||
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Is D compatible with OpenGL, Direct X, HLSL, etc.? |
April 14, 2004 Re: Graphics Language Compatibility | ||||
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Posted in reply to Jonathan | Jonathan wrote: >Is D compatible with OpenGL, Direct X, HLSL, etc.? > > Sure it is. Anything lib written in C is very adaptable to d. See my webpage for undig, which includes opengl support. There was a directx implementation somewhere. -- -Anderson: http://badmama.com.au/~anderson/ |
April 15, 2004 Re: Graphics Language Compatibility | ||||
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Posted in reply to Jonathan | "Jonathan" <Jonathan_member@pathlink.com> wrote in message news:c5kdqa$3093$1@digitaldaemon.com... > Is D compatible with OpenGL, Direct X, HLSL, etc.? D is compatible with any DLL that exposes a C API. One of D's great strengths is its compatibility with C function calling conventions, C structs, and all C data types. |
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