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December 10, 2004 [ANN] Sofud 0.2 | ||||
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Announcing Sofud 0.2 (no there's never been version 0.1) http://sofu.sourceforge.net/ Sofud is a parser library for the file format Sofu (don't confuse the names ;) ). Sofu has been created (by me) to allow reading and storing data, mainly for game type applications, in a simple and painless way. I believe for games it's a viable, more simple alternative to XML. To find out what Sofu is all about, you can find a tutorial at the above web page. Please tell me what you think :) -Sebastian |
December 10, 2004 Re: [ANN] Sofud 0.2 | ||||
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Posted in reply to Sebastian Beschke | Sebastian Beschke wrote:
> Sofu has been created (by me) to allow reading and storing data, mainly for game type applications, in a simple and painless way. I believe for games it's a viable, more simple alternative to XML.
Looks a whole lot like the old .plist format (now converted to XML) ?
It was used by NeXTSTEP to store various settings, "property list".
--anders
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December 10, 2004 Re: [ANN] Sofud 0.2 | ||||
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Posted in reply to Anders F Björklund | Anders F Björklund wrote: > Looks a whole lot like the old .plist format (now converted to XML) ? > It was used by NeXTSTEP to store various settings, "property list". Dunno, I've never heard of it. Could you post an example? Maybe I could learn from it :) > > --anders -Sebastian |
December 10, 2004 Re: [ANN] Sofud 0.2 | ||||
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Posted in reply to Sebastian Beschke | Sebastian Beschke wrote: >> Looks a whole lot like the old .plist format (now converted to XML) ? >> It was used by NeXTSTEP to store various settings, "property list". > > Dunno, I've never heard of it. Could you post an example? Maybe I could learn from it :) Googled up some example of the old-style .plist file format: http://www.stone.com/The_Cocoa_Files/Legacy_File_Formats.html --anders |
December 10, 2004 Re: [ANN] Sofud 0.2 | ||||
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Posted in reply to Sebastian Beschke | In article <cpcrnq$28bn$1@digitaldaemon.com>, Sebastian Beschke says... > >Announcing Sofud 0.2 (no there's never been version 0.1) > >http://sofu.sourceforge.net/ > >Sofud is a parser library for the file format Sofu (don't confuse the names ;) ). > >Sofu has been created (by me) to allow reading and storing data, mainly for game type applications, in a simple and painless way. I believe for games it's a viable, more simple alternative to XML. > >To find out what Sofu is all about, you can find a tutorial at the above web page. > >Please tell me what you think :) > >-Sebastian Sebastian: I've downloaded Sofud-0.2.zip, but when I try to open it in WinZip v9.0 I get a invalid zip format error. And even with IZArc it complains as well...is this file a Linux only file? Shouldn't also work for MS Windows (XP)? David L. P.S. I downloaded it three times (hey it's only 12Kb), each time from a different server location, but the same result each time. ------------------------------------------------------------------- "Dare to reach for the Stars...Dare to Dream, Build, and Achieve!" |
December 11, 2004 Re: [ANN] Sofud 0.2 | ||||
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Posted in reply to Sebastian Beschke | In article <cpcrnq$28bn$1@digitaldaemon.com>, Sebastian Beschke says... > >Announcing Sofud 0.2 (no there's never been version 0.1) > >http://sofu.sourceforge.net/ Very nice! You might want to check out (for ideas, or comparison) www.yaml.org georg |
December 11, 2004 Re: [ANN] Sofud 0.2 | ||||
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Posted in reply to Sebastian Beschke | Message = { Reply = { Quote = "<cpcrnq$28bn$1@digitaldaemon.com> Sebastian Beschke" Text = "Announcing Sofud 0.2 (no there's never been version 0.1)" } Content = ( "Be forewarned, this /will/ get some use. :)" ) Signature = ( "-- Chris Sauls" "-- Invironz" ) } |
December 16, 2004 Re: [ANN] Sofud 0.2 | ||||
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Posted in reply to David L. Davis | David L. Davis wrote: > > Sebastian: I've downloaded Sofud-0.2.zip, but when I try to open it in WinZip > v9.0 I get a invalid zip format error. And even with IZArc it complains as > well...is this file a Linux only file? Shouldn't also work for MS Windows (XP)? > Actually, it's been created under Windows XP ;) It seems it wasn't uploaded correctly, but it should work now. I apologize ^^ Also sorry for the late reply - I went on vacation right after the release ;) > David L. > -Sebastian |
December 16, 2004 Re: [ANN] Sofud 0.2 | ||||
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Posted in reply to Chris Sauls | Chris Sauls wrote:
> Message = {
> Reply = {
> Quote = "<cpcrnq$28bn$1@digitaldaemon.com> Sebastian Beschke"
> Text = "Announcing Sofud 0.2 (no there's never been version 0.1)"
> }
>
> Content = (
> "Be forewarned, this /will/ get some use. :)"
> )
>
> Signature = (
> "-- Chris Sauls"
> "-- Invironz"
> )
> }
>
>
That's nice to hear :)
If you find any bugs, please be sure to report them to me. It's not *that* excessively tested (which will change this weekend as I'm actually using it to make a game :) )
-Sebastian
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December 16, 2004 Re: [ANN] Sofud 0.2 | ||||
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Posted in reply to Sebastian Beschke | Sebastian Beschke wrote:
If you find any bugs, please be sure to report them to me. It's not
> *that* excessively tested (which will change this weekend as I'm actually using it to make a game :) )
Can't test it with GDC since it uses EndianStream from DMD 0.107,
and GDC is currently only up to features from DMD version 0.102 :(
You might want to list DMD 0.107 and Scons as Sofud requirements ?
But the zip file works this time :-) (with Windows/Linux binaries)
--anders
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