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January 13, 2005 Include wxWindows | ||||
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Walter, Is it possible for you to include wxWindows on your CD distribution? I'm trying to use it but having difficulties. |
January 13, 2005 Re: Include wxWindows | ||||
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Posted in reply to Steve | "Steve" <steve@hmtk.com> wrote in news:cs5ktr$26ej$1@digitaldaemon.com: > Walter, > Is it possible for you to include wxWindows on your CD distribution? There is wxWidgets CD available, see http://www.wxwidgets.org/cdrom2.htm > I'm trying to use it but having difficulties. What's the problem? We are here for help. Regards, ABX |
January 14, 2005 Re: Include wxWindows | ||||
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Posted in reply to W³odzimierz Skiba | I just completed doing all the upgrades for my CD-ROM based installation of DM though I have yet to recompile the STL stuff... I have never used STL so I have not fooled around with it. I think my main problem is a lack of experience in using make files. I need to go through the wxWidgets and compile everything first? Do I need the patch? Steve "W³odzimierz Skiba" <abx@abx.art.pl> wrote in message news:cs6osr$c58$1@digitaldaemon.com... > "Steve" <steve@hmtk.com> wrote in news:cs5ktr$26ej$1@digitaldaemon.com: > >> Walter, >> Is it possible for you to include wxWindows on your CD distribution? > > There is wxWidgets CD available, see http://www.wxwidgets.org/cdrom2.htm > >> I'm trying to use it but having difficulties. > > What's the problem? We are here for help. > > Regards, ABX |
January 14, 2005 Re: Include wxWindows | ||||
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Posted in reply to Steve | "Steve" <steve@hmtk.com> wrote in news:cs76m7$qf2$1@digitaldaemon.com: > I just completed doing all the upgrades for my CD-ROM based installation of DM though I have yet to recompile the STL stuff... I have never used STL so I have not fooled around with it. Usage of STL is optional in wxWidgets. > I think my main problem is a lack of experience in using make files. There is description at http://www.digitalmars.com/~arjan/ about DMC IDDE usage. > I need to go through the wxWidgets and compile everything first? Yes. That's because wxWidgets is very customizable so there is not single appearance of this library. You have to adjust it tou your needs. Most important choice you have: - shared vs. static build - unicode vs. ansii - native-windows (wxMSW) vs. universal-windows-like (wxUniversal) build - monolithic vs. multilib (in 2.5.X family) Note that wxWidgets/docs/msw/install.txt should contain description of the building process. It would be simpler if you could point out what is not working in that description in case of any problem. > Do I need the patch? What's the wxWidgets version you have taken? Do you need suggestion about used version? Do you have some particular purpose on using wxWidgets or just fun with playing and learning it? Regards, ABX |
January 14, 2005 Re: Include wxWindows | ||||
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Posted in reply to W³odzimierz Skiba | In regards to the patch, I'm using the 2.4.2 version of wxWidgets.
I'm trying to convert a large application I wrote using the windows API to wxWidgets.
The app can be seen by going to www.hmtk.com
Most of my code is C and I've tried to keep as much of it platform independent as possible so I should not have that much trouble... Once I get wxWidgets installed correctly :)
Steve
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>> Do I need the patch?
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> What's the wxWidgets version you have taken? Do you need suggestion about used version? Do you have some particular purpose on using wxWidgets or just fun with playing and learning it?
>
> Regards, ABX
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January 17, 2005 Re: Include wxWindows | ||||
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Posted in reply to Steve |
Steve wrote:
> In regards to the patch, I'm using the 2.4.2 version of wxWidgets.
>
This is weird...
When I ran the setup for wxWindows it did not create a "sys" directory ???
"Fatal error: unable to open input file 'sys/types.h'"
this comes from running "make -f makefile.dmc"
try make -f makefile.sc if you are running 2.4.2 ...
sys/types.h should be in dm\include\sys directory - its a digitalmars file, not a wxwindows one
chris
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