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September 05, 2016 dub generate visuald | ||||
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I am not sure what changed but I can no longer build using visuald after generating from dub. When I try to build from visual studio I get the following error LINK : warning LNK4001: no object files specified; libraries used LINK : warning LNK4068: /MACHINE not specified; defaulting to X86 LINK : fatal error LNK1561: entry point must be defined I did update visuald recently so I suppose that's what caused it. Updated dub to 1.0 trying to fix this. Anyone else get this, any solution. I can build directly from dub with no problem, but building from VS gives that error. |
September 05, 2016 Re: dub generate visuald | ||||
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Posted in reply to Tofu Ninja | On Monday, 5 September 2016 at 17:25:45 UTC, Tofu Ninja wrote:
>
> I can build directly from dub with no problem, but building from VS gives that error.
Building with dub uses the dmd settings in sc.ini
Building with VisualD can override those settings.
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September 05, 2016 Re: dub generate visuald | ||||
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Posted in reply to Guillaume Piolat | On Monday, 5 September 2016 at 18:22:02 UTC, Guillaume Piolat wrote:
> On Monday, 5 September 2016 at 17:25:45 UTC, Tofu Ninja wrote:
>>
>> I can build directly from dub with no problem, but building from VS gives that error.
>
> Building with dub uses the dmd settings in sc.ini
> Building with VisualD can override those settings.
There is an option to disable that in the visuald settings, but that does not seem to change anything.
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September 05, 2016 Re: dub generate visuald | ||||
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Posted in reply to Tofu Ninja | On Monday, 5 September 2016 at 17:25:45 UTC, Tofu Ninja wrote: > I am not sure what changed but I can no longer build using visuald after generating from dub. When I try to build from visual studio I get the following error > > LINK : warning LNK4001: no object files specified; libraries used > LINK : warning LNK4068: /MACHINE not specified; defaulting to X86 > LINK : fatal error LNK1561: entry point must be defined > > I did update visuald recently so I suppose that's what caused it. Updated dub to 1.0 trying to fix this. Anyone else get this, any solution. I can build directly from dub with no problem, but building from VS gives that error. I moved my project to a folder that has no spaces in the path, which has changed the error. Now I get: core.exception.RangeError@pipedmd(286): Range violation |
September 05, 2016 Re: dub generate visuald | ||||
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Posted in reply to Tofu Ninja | On Monday, 5 September 2016 at 19:03:00 UTC, Tofu Ninja wrote: > On Monday, 5 September 2016 at 17:25:45 UTC, Tofu Ninja wrote: >> I am not sure what changed but I can no longer build using visuald after generating from dub. When I try to build from visual studio I get the following error >> >> LINK : warning LNK4001: no object files specified; libraries used >> LINK : warning LNK4068: /MACHINE not specified; defaulting to X86 >> LINK : fatal error LNK1561: entry point must be defined >> >> I did update visuald recently so I suppose that's what caused it. Updated dub to 1.0 trying to fix this. Anyone else get this, any solution. I can build directly from dub with no problem, but building from VS gives that error. > > I moved my project to a folder that has no spaces in the path, which has changed the error. Now I get: > core.exception.RangeError@pipedmd(286): Range violation https://issues.dlang.org/show_bug.cgi?id=15606 Ugggg.... it seems that bug has been in visuald for months now... and people wonder why D isn't popular... shit ain't useable. |
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