Thread overview
wxD 0.07 released
Aug 27, 2006
BLS
Aug 27, 2006
BLS
Aug 27, 2006
BLS
Aug 28, 2006
negerns
Aug 28, 2006
negerns
August 27, 2006
0.07 Changelog:
Updated imports for DMD 0.164 ("public")
Moved all config files to a sub-directory
Fixed MSW issue with Update/UpdateContext
Now compiles with D warnings enabled too

http://wxd.sourceforge.net/


This release (Alpha 7) also fixes the DMD
problems, with programs "just quitting".

Thanks to all who helped troubleshooting
this on Windows (it also works with MinGW)


Decided on another wxD alpha after this one,
in order to add the STC/Scintilla ctrl too.

--anders
August 27, 2006
Hi Anders,
Indeed, you did a great job.
I am just wondering what tool(s) do you use to create the C wrapper
functions. SWIG, hand made ?
I  really appreciate that you will spend time on stc/scintilla. IMO quit
important in order to implement a platform independent IDE, because OGL and
AUI are also very important for this behaviour : Can we expect the announced
OGL and AUI support within 1.0 ?

Bjoern





"Anders F Björklund" <afb@algonet.se> schreef in bericht news:ecrk1d$2a0g$1@digitaldaemon.com...
>
> 0.07 Changelog:
> Updated imports for DMD 0.164 ("public")
> Moved all config files to a sub-directory
> Fixed MSW issue with Update/UpdateContext
> Now compiles with D warnings enabled too
>
> http://wxd.sourceforge.net/
>
>
> This release (Alpha 7) also fixes the DMD
> problems, with programs "just quitting".
>
> Thanks to all who helped troubleshooting
> this on Windows (it also works with MinGW)
>
>
> Decided on another wxD alpha after this one,
> in order to add the STC/Scintilla ctrl too.
>
> --anders


August 27, 2006
BLS wrote:

> Indeed, you did a great job.

Most of the great work is in wxWidgets itself, but glad you like it!
As with all similar open source, this (wxD) has been a group effort.

> I am just wondering what tool(s) do you use to create the C wrapper
> functions. SWIG, hand made ?

The C wrappers were ported over from wx.NET, where they were generated
by hand with some perl script support. SWIG was planned, but not done.

http://wxnet.sourceforge.net/contrib.html

> I  really appreciate that you will spend time on stc/scintilla. IMO
> quit important in order to implement a platform independent IDE,

Making an IDE is not a goal for the wxD project, since there is already
a great wx IDE released under GPL license in the Code::Blocks project ?

http://www.codeblocks.org/ (get the Nightly)

> because OGL and AUI are also very important for this behaviour :
> Can we  expect the announced OGL and AUI support within 1.0 ?

STC will be in 1.0 since it is a) half-done and b) integrated into API.
The contribs OGL and AUI can be added afterwards, without breakage...

--anders
August 27, 2006
Hi Anders,

"Anders F Björklund" <afb@algonet.se> schreef in bericht news:ecscvk$2v42$1@digitaldaemon.com...
> Making an IDE is not a goal for the wxD project, since there is already --anders
Well, this is what  I  would like to do using D  / wxD OR C++ / wxWidgets
because I need a platform independent realtime Client/Server IDE  (a Windows
only prototyp is allready alive).
Kind regards,
Bjoern



August 27, 2006
BLS wrote:

>>Making an IDE is not a goal for the wxD project, since there is already
> 
> Well, this is what  I  would like to do using D  / wxD OR C++ / wxWidgets
> because I need a platform independent realtime Client/Server IDE  (a Windows
> only prototyp is allready alive).

I'm not opposed to using it, of course :-)

Both OGL and AUI would make great additions.

--anders
August 27, 2006
Hi Anders,

"Anders F Björklund" <afb@algonet.se> schreef in bericht news:ecsrkp$1ver$1@digitaldaemon.com...

> I'm not opposed to using it, of course :-)

My current IDE is written in WINDEV. I guess you have never heard about that
language.
(a french dev. system which enables me to develop the prototyp in a fraction
of time, f.i. the video conferencing modul within 1 hour, the database,
which will be used instead of CVS,SVN etc. just takes 2 hours including
socket- thread handling and data encryption... well the 4GL is simply shi.)

But it is just prototyp, and after exchanging some emails with Agent Orange
I have to recognize that this Software will never have the nessesary
feedback within the D community.(even the prototyp) because it is not
written in D.
So I am a bit afraid to use C++/wxWidgets instead of  D/wxD to implement the
iDE. which is more natural due to the fact that the DMD Frontend is written
in DMC.

In fact I would prefer D/wxD, BUT . So Now you know why I am asking for aui, stc, and ogl support.<vbg>

>
> Both OGL and AUI would make great additions.

I would like to use OGL for several features in  my IDE,
showing module,project dependancies, Database ER models ....... just for
quit anything that has to do with relations.
AUI : simply every moder IDE should have it.

Again thanks and carry on with your excellent work,
kind regards Björn


August 28, 2006
Anders F Björklund wrote:
> http://www.codeblocks.org/ (get the Nightly)

I can only see a link to version 1.0RC2. Do you have a link where I can download the nightly builds?
August 28, 2006
negerns wrote:
> Anders F Björklund wrote:
>> http://www.codeblocks.org/ (get the Nightly)
> 
> I can only see a link to version 1.0RC2. Do you have a link where I can download the nightly builds?

Sorry. The nightly builds are announced in the forum and the link is provided there.
August 28, 2006
negerns wrote:

>> http://www.codeblocks.org/ (get the Nightly)
> 
> I can only see a link to version 1.0RC2. Do you have a link where I can download the nightly builds?

http://www.codeblocks.org/nightly/ :-)

http://forums.codeblocks.org/index.php?board=20.0

http://developer.berlios.de/project/showfiles.php?group_id=5358

--anders