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September 03, 2006 [Issue 320] New: Delegates should be allowed as foreach aggregates | ||||
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http://d.puremagic.com/issues/show_bug.cgi?id=320 Summary: Delegates should be allowed as foreach aggregates Product: D Version: unspecified Platform: All OS/Version: All Status: NEW Severity: enhancement Priority: P3 Component: DMD AssignedTo: bugzilla@digitalmars.com ReportedBy: ibisbasenji@gmail.com Seeing as how foreach works on objects by calling a method with a certain signature, it should be feasible to allow delegates with that same signature as the aggregate. This would provide a clear selective iteration concept, and with the use of delegate literals and delegates to nested functions, could possibly lead to a number of new design patterns. -- |
October 18, 2006 Re: [Issue 320] New: Delegates should be allowed as foreach aggregates | ||||
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Posted in reply to d-bugmail | d-bugmail@puremagic.com wrote: > http://d.puremagic.com/issues/show_bug.cgi?id=320 > > Summary: Delegates should be allowed as foreach aggregates > Product: D > Version: unspecified > Platform: All > OS/Version: All > Status: NEW > Severity: enhancement > Priority: P3 > Component: DMD > AssignedTo: bugzilla@digitalmars.com > ReportedBy: ibisbasenji@gmail.com > > > Seeing as how foreach works on objects by calling a method with a certain > signature, it should be feasible to allow delegates with that same signature as > the aggregate. This would provide a clear selective iteration concept, and > with the use of delegate literals and delegates to nested functions, could > possibly lead to a number of new design patterns. > > This one just got implemented. -- Bruno Medeiros - MSc in CS/E student http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D |
October 18, 2006 [Issue 320] Delegates should be allowed as foreach aggregates | ||||
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Posted in reply to d-bugmail | http://d.puremagic.com/issues/show_bug.cgi?id=320 braddr@puremagic.com changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED ------- Comment #1 from braddr@puremagic.com 2006-10-18 12:15 ------- Added in 0.170 -- |
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