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December 25, 2006 First time D user, trying to make D compiler run under Mac OS X | ||||
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I'm sorry if this is a wrong place for this question. I've just downloaded a version of GDC package for Mac OS X and trying to compile a very simple file. This is the error I'm getting: $ gdmd test.d /usr/bin/ld: can't open: crt3.o (No such file or directory, errno = 2) collect2: ld returned 1 exit status Any hints? If this is a wring place to ask this question, could you please point me to the right direction? Thanks! |
December 26, 2006 Re: First time D user, trying to make D compiler run under Mac OS X | ||||
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Posted in reply to igor | igor wrote:
> I'm sorry if this is a wrong place for this question. I've just downloaded a
> version of GDC package for Mac OS X and trying to compile a very simple file.
>
> This is the error I'm getting:
>
> $ gdmd test.d
> /usr/bin/ld: can't open: crt3.o (No such file or directory, errno = 2)
> collect2: ld returned 1 exit status
>
> Any hints? If this is a wring place to ask this question, could you please
> point me to the right direction?
>
> Thanks!
Hello Igor,
Try perhaps the groups D.gnu and digitalmars.D.learn.
Good luck!
--
Luís Marques
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December 27, 2006 Re: First time D user, trying to make D compiler run under Mac OS X | ||||
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Posted in reply to igor | igor wrote: > I'm sorry if this is a wrong place for this question. I've just downloaded a > version of GDC package for Mac OS X and trying to compile a very simple file. If you downloaded the "gdcmac" package, we need some more background info. Like your version of Mac OS X and Xcode and which PKG you got... If it was Mac OS X 10.4, Xcode 2.4.1 and gdc-0.20-mac-10.4.pkg it's OK. But if you downloaded the Mac OS X 10.4 package to your 10.3, try again. > Any hints? If this is a wring place to ask this question, could you please > point me to the right direction? This newsgroup, d.D.learn, D.gnu or dgcc/gdcmac issue trackers at SF: dgcc http://sourceforge.net/tracker/?group_id=154306 gdcmac http://sourceforge.net/tracker/?group_id=135857 Thank you for wanting to help improve the GDC installation experience. --anders |
December 29, 2006 Re: First time D user, trying to make D compiler run under Mac OS X | ||||
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Posted in reply to Anders F Björklund | == Quote from Anders F Björklund (afb@algonet.se)'s article
> If you downloaded the "gdcmac" package, we need some more background info. Like your version of Mac OS X and Xcode and which PKG you got... If it was Mac OS X 10.4, Xcode 2.4.1 and gdc-0.20-mac-10.4.pkg it's OK.
Anders, thanks a lot, your remark helped. I had Mac OS X 10.4, but the older Xcode, 2.2.1. It's not clear from the documentation that the latest XCode is required, but it seems to be the case. I joined Apple Developer Conneciton program, downloaded the latest Xcode 2.4.1 and - voila - it works now!
Thanks,
Igor
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December 29, 2006 Re: First time D user, trying to make D compiler run under Mac OS X | ||||
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Posted in reply to igor | igor wrote: > Anders, thanks a lot, your remark helped. I had Mac OS X 10.4, but the older > Xcode, 2.2.1. It's not clear from the documentation that the latest XCode is > required, but it seems to be the case. I joined Apple Developer Conneciton > program, downloaded the latest Xcode 2.4.1 and - voila - it works now! The earlier (0.19) builds for X86/PPC used Xcode 2.2+, the latest (0.20) build for Universal uses Xcode 2.4+. Tried to communicate this on the website and installer, but we probably need to add a pre-install Xcode check ? "Your Xcode Tools seem to be too old, please upgrade." --anders PS. The Tiger Xcode integration is still missing, but hope to have it up on the web site before the final release. http://gdcmac.sourceforge.net/xcode.html (for the IDE) |
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