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How to write a proper class destructor?
Jan 25, 2007
Bradley Smith
Jan 25, 2007
kris
Jan 25, 2007
Bradley Smith
Jan 25, 2007
Frits van Bommel
Jan 25, 2007
kris
Jan 25, 2007
Bradley Smith
Jan 25, 2007
Frits van Bommel
Jan 28, 2007
Kevin Bealer
Jan 28, 2007
Kevin Bealer
Jan 26, 2007
Jonas Kivi
Jan 26, 2007
Frits van Bommel
Jan 26, 2007
Frits van Bommel
Jan 26, 2007
Jonas Kivi
Jan 26, 2007
Frits van Bommel
January 25, 2007
According to the documentation, a class destructor is "expected to release any resources held by the object."[1] However, if resources to be released are in objects to be garbage collected, "those references are no longer valid."[1]

How is a class supposed to release something for which it no longer has a valid reference?


  Bradley



[1] http://www.digitalmars.com/d/class.html#destructors.
January 25, 2007
Bradley Smith wrote:
> According to the documentation, a class destructor is "expected to release any resources held by the object."[1] However, if resources to be released are in objects to be garbage collected, "those references are no longer valid."[1]
> 
> How is a class supposed to release something for which it no longer has a valid reference?
> 
> 
>   Bradley
> 
> 
> 
> [1] http://www.digitalmars.com/d/class.html#destructors.

Yeah, that's a good one :)

Tango has a good resolution for this, that stemmed from long discussion on the NG. Those changes never made it into phobos, IIRC
January 25, 2007
"Bradley Smith" <digitalmars-com@baysmith.com> wrote in message news:ep9joi$1mr2$1@digitaldaemon.com...
> According to the documentation, a class destructor is "expected to release any resources held by the object."[1] However, if resources to be released are in objects to be garbage collected, "those references are no longer valid."[1]
>
> How is a class supposed to release something for which it no longer has a valid reference?

Huuaaaahhh!

I remember someone suggesting that 'scope' be a valid modifier for class instance variables, and it'd basically mean "when this class gets destroyed, destroy this other instance as well."  Like auto-deletion when you use a scope reference in a function:

class ResourceHolder
{
    scope SomeResource mRsrc;

    this(char[] name)
    {
        mRsrc = new SomeResource(name);
    }
}

..

{
    scope holder = new ResourceHolder("a.file");
    ...
} // holder is destroyed here, and so is its mRsrc member.

Another solution would be to change the behavior of the GC so that deletion on program end _is_ deterministic.  That is, it'd basically run a collection sweep, call finalizers on objects which don't have references to them, and keep doing that until nothing is left.  That way, references to other classes would always be valid in destructors, since the GC wouldn't collect those references until everything that points to them is destroyed.


January 25, 2007
kris wrote:
> Bradley Smith wrote:
>> According to the documentation, a class destructor is "expected to release any resources held by the object."[1] However, if resources to be released are in objects to be garbage collected, "those references are no longer valid."[1]
>>
>> How is a class supposed to release something for which it no longer has a valid reference?
>>
>>
>>   Bradley
>>
>>
>>
>> [1] http://www.digitalmars.com/d/class.html#destructors.
> 
> Yeah, that's a good one :)
> 
> Tango has a good resolution for this, that stemmed from long discussion on the NG. Those changes never made it into phobos, IIRC

Isn't the destructor behavior dictated by the language? How can it be fixed with a library? Replace or bypass the GC?


Thanks,
  Bradley
January 25, 2007
Jarrett Billingsley wrote:
> "Bradley Smith" <digitalmars-com@baysmith.com> wrote in message news:ep9joi$1mr2$1@digitaldaemon.com...
>> According to the documentation, a class destructor is "expected to release any resources held by the object."[1] However, if resources to be released are in objects to be garbage collected, "those references are no longer valid."[1]
>>
>> How is a class supposed to release something for which it no longer has a valid reference?
> 
> Huuaaaahhh!
> 
> I remember someone suggesting that 'scope' be a valid modifier for class instance variables, and it'd basically mean "when this class gets destroyed, destroy this other instance as well."  Like auto-deletion when you use a scope reference in a function:

Is scope a valid modifier for a data member? The documentation states "scope cannot be applied to globals, statics, data members, inout or out parameters".[2] In my tests, using scope on a data member compiles, but doesn't change the behavior.


> 
> class ResourceHolder
> {
>     scope SomeResource mRsrc;
> 
>     this(char[] name)
>     {
>         mRsrc = new SomeResource(name);
>     }
> }
> 
> ..
> 
> {
>     scope holder = new ResourceHolder("a.file");
>     ...
> } // holder is destroyed here, and so is its mRsrc member.
> 
> Another solution would be to change the behavior of the GC so that deletion on program end _is_ deterministic.  That is, it'd basically run a collection sweep, call finalizers on objects which don't have references to them, and keep doing that until nothing is left.  That way, references to other classes would always be valid in destructors, since the GC wouldn't collect those references until everything that points to them is destroyed. 
> 

Are you saying that a proper class destructor can't be written without modifying the language?


Thanks,
  Bradley


[2] http://www.digitalmars.com/d/attribute.html#scope
January 25, 2007
Bradley Smith wrote:
> kris wrote:
>> Bradley Smith wrote:
>>> According to the documentation, a class destructor is "expected to release any resources held by the object."[1] However, if resources to be released are in objects to be garbage collected, "those references are no longer valid."[1]
>>>
>>> How is a class supposed to release something for which it no longer has a valid reference?
>>>
>>>
>>> [1] http://www.digitalmars.com/d/class.html#destructors.
>>
>> Yeah, that's a good one :)
>>
>> Tango has a good resolution for this, that stemmed from long discussion on the NG. Those changes never made it into phobos, IIRC
> 
> Isn't the destructor behavior dictated by the language? How can it be fixed with a library? Replace or bypass the GC?

*Behavior* is dictated by the language, yes. But the *order* in which they're invoked is determined by the library (specifically, the GC) and the program (if 'delete' is used). So yes, this may be fixable by replacing the GC.
January 25, 2007
Bradley Smith wrote:
> Jarrett Billingsley wrote:
>> I remember someone suggesting that 'scope' be a valid modifier for class instance variables, and it'd basically mean "when this class gets destroyed, destroy this other instance as well."  Like auto-deletion when you use a scope reference in a function:
> 
> Is scope a valid modifier for a data member?

No, that paragraph was about a suggestion that it *should* be :).

>> Another solution would be to change the behavior of the GC so that deletion on program end _is_ deterministic.  That is, it'd basically run a collection sweep, call finalizers on objects which don't have references to them, and keep doing that until nothing is left.  That way, references to other classes would always be valid in destructors, since the GC wouldn't collect those references until everything that points to them is destroyed.
> 
> Are you saying that a proper class destructor can't be written without modifying the language?

I think he's saying that it can be fixed by modifying the GC (which isn't so much part of the language as it is of the standard library).
January 25, 2007
Bradley Smith wrote:
> kris wrote:
> 
>> Bradley Smith wrote:
>>
>>> According to the documentation, a class destructor is "expected to release any resources held by the object."[1] However, if resources to be released are in objects to be garbage collected, "those references are no longer valid."[1]
>>>
>>> How is a class supposed to release something for which it no longer has a valid reference?
>>>
>>>
>>>   Bradley
>>>
>>>
>>>
>>> [1] http://www.digitalmars.com/d/class.html#destructors.
>>
>>
>> Yeah, that's a good one :)
>>
>> Tango has a good resolution for this, that stemmed from long discussion on the NG. Those changes never made it into phobos, IIRC
> 
> 
> Isn't the destructor behavior dictated by the language? How can it be fixed with a library? Replace or bypass the GC?

Aye -- tango has a modified GC with all kinds of goodies.
January 26, 2007
> "Bradley Smith" <digitalmars-com@baysmith.com> wrote in message 

>> How is a class supposed to release something for which it no longer has a valid reference?

Jarrett Billingsley wrote:
> I remember someone suggesting that 'scope' be a valid modifier for class instance variables, and it'd basically mean "when this class gets destroyed, destroy this other instance as well."  Like auto-deletion when you use a scope reference in a function:
> 
> class ResourceHolder
> {
>     scope SomeResource mRsrc;
> 
>     this(char[] name)
>     {
>         mRsrc = new SomeResource(name);
>     }
> }
> 
> ..
> 
> {
>     scope holder = new ResourceHolder("a.file");
>     ...
> } // holder is destroyed here, and so is its mRsrc member.
> 
> Another solution would be to change the behavior of the GC so that deletion on program end _is_ deterministic.  That is, it'd basically run a collection sweep, call finalizers on objects which don't have references to them, and keep doing that until nothing is left.  That way, references to other classes would always be valid in destructors, since the GC wouldn't collect those references until everything that points to them is destroyed. 
> 
> 

Hmm, I think I've run into this problem just a few days ago, as my own (very basic) LinkedList implementation was getting a little bit heavy on the GC. So, I thought I might be able to make it a little bit quicker by adding a destructor and deleting the Nodes that point to the actual data (the Nodes that the LinkedList has created). But suddenly I wasn't able to iterate through the Nodes while in the destructor, and so, I wasn't able to delete them. I'm not really sure if the GC is causing the one second pauses that I get when I'm on a really heavy load doing thousands of LinkedLists and releasing them. Maybe I should try using pure D dynamic arrays instead of my own container... Or try Tango when it's released. Do the dynamic arrays in D, or the Tango containers use GC?

And about the scope keyword on a class member suggestion: What about the "auto" keyword. What's the difference between the auto and the scope keywords?

class Any
{
	auto SomeOther m_someOther;

	this()
	{
		m_someOther = new SomeOther();
	}

	~this()
	{
		//automatically deletes m_someOther...
	}
}
January 26, 2007
Jonas Kivi wrote:
> And about the scope keyword on a class member suggestion: What about the "auto" keyword. What's the difference between the auto and the scope keywords?

"scope" is for automatic deletion. "auto" is for type inference.
"auto" used to also be for automatic deletion, but its dual purpose was annoying, especially when you wanted to have both of its meanings apply (which wasn't possible).
"auto" may still do automatic deletion when a type is also supplied, I'm not sure, but if so that's just for backwards compatibility. Don't use it for that in new code.
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